Deep Rock Galactic
Magpie Dec 4, 2018 @ 7:01pm
Armour Shredding, what is it and how does it work?
More in question for the M1000 Classic specifically. Is 'armour shredding' what happens when you break the carapace of the bugs? Does this include the mid-sized bugs, or is that just some visual gibbing effect? I understand it'd work for Praetorians for example, who have a hardened shell, but are mid-sized bugs, such as veteran warriors, weaker under their broken carapace? Do armour shredding rounds work to break mid-sized bugs carapaces easier? Does the initial shot, the one that breaks said carapace, get bonus damage damage, or is it only the follow-up shots that would?

A lot of those follow-up questions are moot if it's explicitly for Praetorians, but just curious.
Originally posted by Dwarfurious:
Yes it includes mid sized bugs. Warriors,veterans, web and acid spitters all have armor that negates 20% damage, and can be broken. Praetorian armor blocks all damage till it breaks. (not explosives, they ignore it)
The armor shred upgrade lets your weapon bypass that damage negation when you break the armor, so essentially lets your m1000 skip the 20% damage penalty. Otherwise if a shot breaks the armor its still gonna do 20% less.
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Dwarfurious Dec 4, 2018 @ 7:07pm 
Yes it includes mid sized bugs. Warriors,veterans, web and acid spitters all have armor that negates 20% damage, and can be broken. Praetorian armor blocks all damage till it breaks. (not explosives, they ignore it)
The armor shred upgrade lets your weapon bypass that damage negation when you break the armor, so essentially lets your m1000 skip the 20% damage penalty. Otherwise if a shot breaks the armor its still gonna do 20% less.
Magpie Dec 4, 2018 @ 7:46pm 
Dynamite answer, succinct and clear as always with you lads. Cheers, man.
Steinar Dec 5, 2018 @ 10:54am 
Still doesn't make complete sense to me.. What is the difference between 100% armor breaking and 200% armor breaking? Does armor breaking improve the chance to break armor? If so, it makes sense. But you're talking about negating the armor penalty.
Magpie Dec 5, 2018 @ 5:13pm 
Originally posted by Blue Vex:
Still doesn't make complete sense to me.. What is the difference between 100% armor breaking and 200% armor breaking? Does armor breaking improve the chance to break armor? If so, it makes sense. But you're talking about negating the armor penalty.
Armour-shredding seems to both improve the damage dealt to the armour, as well as penetrating the armour and doing non-reduced damage on the shot that actually shreds the armour. If you break the armour on a mid-sized bug without the armour shredding ability, that shot will still have the 20% damage reduction.
As for the difference between 100% and 200%, is there even a weapon that grants 100% instead of 200%? Because my guess is that 200% implies it's twice as effective at breaking armour, meaning if 50 damage is reduced to 10 armour break damage on a Praetorian, you'll instead be doing 20 armour break damage (although these aren't real numbers, just an example).
Tamren Dec 18, 2018 @ 6:18pm 
Originally posted by Magpie:
As for the difference between 100% and 200%, is there even a weapon that grants 100% instead of 200%? Because my guess is that 200% implies it's twice as effective at breaking armour, meaning if 50 damage is reduced to 10 armour break damage on a Praetorian, you'll instead be doing 20 armour break damage (although these aren't real numbers, just an example).
All of the other numerical bonuses are listed in addition to the base 100%. So +200% means the upgrade is tripling your damage to armour.

It's hard to say exactly how much of an effect that has, but hopefully the future firing range will let us test different loadouts without having to load into a mission.
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Date Posted: Dec 4, 2018 @ 7:01pm
Posts: 5