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As a veteran player I don't find Haz4 very hard at all, but I still prefer Haz3 lobbies most of the time.
DRG is my drinking and relaxing game, not my caffeine and try hard game. I'm sure many feel the same.
Love how DRG Isn't Truly a "combat" game -- It's really a Mining/Resource Gathering game-- the most difficult parts are the Terrain, the dang Planet Itself Hates Us! -- the Bugs are just another environmental hazard
This.
And this.
Haz 3 is perfectly balanced for me so far, still kinda new to the game. Mostly playing solo or duo and it's annoying to run out of ammo so quickly on haz 4. I'd rather explore than spend my time shooting stuff.
When I play on a 4 player game tho, Haz 3 feels a bit too easy depending on the missions (ice and magma caves are still hard), maybe I'll switch to 4 for that.
Never touched haz 1 and haz 2 felt boring after 2 games.
-Rock and Stone
This, with the extra enemies that we are getting with the new patch Im now running out of ammo after every wave which would require half of the supply pod something that is not always available if there are more than 2 players, thus it's a constant race for nitra instead of chasing the main objective.
Hazard 4, unless you have a full team and not something that you can get in PUGs like 3 engis 1 gunner, feels stressing and not an actual "challenge" since the difficulty comes from "I can't shoot, I can't kill anything my only option is to run and let everyone die in this coop game meanwhile I try to get Nitra while getting killed". If Haz4 felt to me more like "the enemies are tough, hit really hard and punish mistakes" I would love it more than just "the difficulty is the ammo management".