Deep Rock Galactic
Tman Oct 10, 2018 @ 10:17am
Engineer needs some love
I hate the engineer. The only usefulness is to provide platforms for scouts & gunners who place poor ziplines.

To try & do a solo mission with engineer is the worst form of self punishment one can attempt with DGR (I am only doing this to try & level to 20 and I think today I just gave up on that goal when I'm at level 17) - I've attained level 20 in all other classes.

I think it boils down to it can take an hour or more to complete a level on solo with medium to high cave complexity. Primarily this is because you are picking so much and picking seems twice as slow as other classes. There is no mobility like the other classes all have. I'm screaming at the screen 30 minutes into a mission because I hate picking so much. Platforms suck for any type of stair step that would make it faster, and combined with limited platforms, these run out way too fast.

Additionally:

a) The shotgun is horrible.
b) I think there is something with the model that he can only jump half the amount as the other classes (it feels that way)
c) Placing platforms is pathetic

I would fix this class by:

1. Giving it more mobility. God I hate picking to create paths and this class is the worst pick-axe weilding dwarf. It needs better footholding, jumping and faster picking. Maybe a perk that would make sense for an engineer?
2. Shotgun needs more range. It's impossible to kill leaches unless somehow magically a leach is less than 20' from you.
3. Sentry guns need more ammo. I ALWAYS run out of ammo.
4. Give platforms an outline like when you place sentries or resupply pods. Seriously, this really needed because it is impossible to guess where the platform will go.

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Showing 1-15 of 24 comments
edc Oct 10, 2018 @ 11:11am 
engineer is fine if you have a team to back it up

1. this would make sense with solo missions, but the lack of mobility is compensated by the scout's ability to use platforms and get to nearly anywhere

2. i can kill leeches with 2-3 shots from 50m, i dont know what you're talking about

3. ammo conservation is key with engineer, which is half the challenge with engineer

if i had 1k ammo with engineer, then i would just place turrets anywhere i so pleased without consequences

turrets are very powerful, and so they have limited ammo

i would agree for this to be a problem if you use nothing but the turrets to kill swarms

4. i dont think its that hard to aim a few degrees upwards like with the grenade launcher
ULTRA Oct 10, 2018 @ 11:16am 
Yea I feel like the engineer is a bit weaksauce. You sound like you are suffering from a need to git gud but your suggestions are decent. I think the two things that would solve everything about engineer (I've been level 20 for a while btw) are thus:

1. Shotgun needs some kind of choke for distance, or else needs to be played as a straight short range weapon and have dragon's breath shells (gasoline) or explosive because it's currently bad at both short and long range compared to every other weapon

2. The platform gun should be more automatic and less of a pattycake gun. I'm imagining it being sprayed on like a flamethrower, so you can build things like stairs and bridges far more easily. As you said, its main utility is in fixing crappy ziplines or getting scouts to places and this would at least partially resolve that. It would be nice for it to have some secondary effect like slowing enemies that walk over it, also.

Sentry gun ammo is fine IMO, although I'd like guns to just shoot more quickly - maybe halve the damage and downtime of each bullet. I don't think it's necessary to have an outline for platforms because it can just be skilled, I assure you. Anyway my version of the platform gun makes more sense for an engineer spraying foam and doesn't require fine aim.

Originally posted by edc:
2. i can kill leeches with 2-3 shots from 50m, i dont know what you're talking about

Leeches are like the biggest enemy in the game though, lmao, I dunno if you're being glib or what
Last edited by ULTRA; Oct 10, 2018 @ 11:17am
Mushu Oct 10, 2018 @ 11:44am 
I think his platforms are fine to be honest, he has plenty and there's only the odd occasional situation where it's very hard to get somewhere (entering the ceiling of a cave). For the most part ignore stuff on the ceiling (you should do that anyway) and you should be fine with some good placements. His turrets and his shotgun is fine, combined with grenade launcher you can easily deal with swarms. His range is limited but he can't be good everything. He is very much a jack of all of trades however leading a large amount of people feeling like he lacks something.
edc Oct 10, 2018 @ 12:52pm 
Originally posted by Goneja:
Engineer need boobs, problem solved

this


Originally posted by Mountain Man:

Leeches are like the biggest enemy in the game though, lmao, I dunno if you're being glib or what

im trying to make a point dont ruin it
IkkouSoryu Oct 10, 2018 @ 1:26pm 
Platforms have ideal grip, space them correctly vertically (don't build stairs) and you can get up almost everywhere without picking. Also get all extra platforms upgrades, you'll get more per supply drop that way.

Also lol at shotgun being horrible, 6 shots do roughly the same damage as 2 sawn-off shells with better spread.

In team games engineer gets most kills everytime.
Chibbity Oct 10, 2018 @ 2:00pm 
Last edited by Chibbity; Oct 10, 2018 @ 2:07pm
Tman Oct 10, 2018 @ 2:10pm 
Anyone saying he is fine I ask that you do a solo mission with high cave complexity and long length and report back.
Chibbity Oct 10, 2018 @ 2:17pm 
Originally posted by Tman:
Anyone saying he is fine I ask that you do a solo mission with high cave complexity and long length and report back.

I have 260+ hours in DRG, most of them are on engi.

There is literally nothing you could ask me to do with him that I haven't.

He's great, git gud knife ears.

To refute your points:
A. The shotgun is terrible? You're kidding right? It's an absolute workhorse.
B. No, not sure where you are getting this idea, but no lol.
C. Platforms are super useful, if you have some imagination. If you can't use platforms to get around quickly and easily, Engi isn't for you.

(We won't even get into the fact that your entire argument asnd original standing point is moot since you play solo in a game built from the ground up to be a team based experience. Even if Engi did need solo balancing, it won't happen; the game is designed and balanced around multiplayer.)
Last edited by Chibbity; Oct 10, 2018 @ 2:28pm
Tman Oct 10, 2018 @ 2:37pm 
Originally posted by Chibbity:

I have 260+ hours in DRG, most of them are on engi.

There is literally nothing you could ask me to do with him that I haven't.

He's great, git gud knife ears.

To refute your points:
A. The shotgun is terrible? You're kidding right? It's an absolute workhorse.
B. No, not sure where you are getting this idea, but no lol.
C. Platforms are super useful, if you have some imagination. If you can't use platforms to get around quickly and easily, Engi isn't for you.

(We won't even get into the fact that your entire argument asnd original standing point is moot since you play solo in a game built from the ground up to be a team based experience. Even if Engi did need solo balancing, it won't happen; the game is designed and balanced around multiplayer.)

Such original reply. Get Gud! I wonder how many good games died off because of so many god-like creatures such as yourself giving such wonderful replies?

Oh, let me look at how many games are on the server list at 10am PST? TWO? And both are in lobbies!

Yeah, this game needs more people like you if we don't want it to be around in another 6 months.

(I rarely see more than 10 games in the server list in the evening as well).
Chibbity Oct 10, 2018 @ 2:44pm 
Originally posted by Tman:
Such original reply. Get Gud! I wonder how many good games died off because of so many god-like creatures such as yourself giving such wonderful replies?

Oh, let me look at how many games are on the server list at 10am PST? TWO? And both are in lobbies!

Yeah, this game needs more people like you if we don't want it to be around in another 6 months.

(I rarely see more than 10 games in the server list in the evening as well).

You're talking about playing solo, what does the pop have to do with it lol?

Git gud, is harsh but fair advice. You obviously aren't playing Engi to his full potential, that's your problem, not his.
Last edited by Chibbity; Oct 10, 2018 @ 2:46pm
edc Oct 10, 2018 @ 2:45pm 
♥♥♥♥♥♥♥ set it to world server distance

also you're getting off the topic of engineer
Robitronikal Oct 10, 2018 @ 3:08pm 
https://steamcommunity.com/sharedfiles/filedetails/?id=1535667076

You asked, i delivered.
Had no problem at all except fall damage one time.
Maybe Engineer is just not suited for you, for my part i love Engineer.

I recommend to use only one Turret at once because of the low Ammo.
Let Bosco do as much work as possible and get as much Nitra as possible.
Always have at least enough for one supplie pod if things should get out of hand.
And learn how to make bridges and stairways with plattforms.

Last piece of advice: ALWAYS be mindfull of the way back. Make sure to prepare the way you came in for the way out. Time is important, and you can not afford spending one minute on a stairway you could have made on the way down already.

Just give it another try, Happy mining.
Last edited by Robitronikal; Oct 10, 2018 @ 3:15pm
JLB Oct 10, 2018 @ 3:12pm 
On the one hand I've absolutely loved playing engineer and think he's really really really good. On the other, yeah, sure, go keep asking for buffs, I wouldn't mind that at all, why not. Works for me!
ULTRA Oct 10, 2018 @ 3:28pm 
Originally posted by IkkouSoryu:
In team games engineer gets most kills everytime.

Because he is the operator of the aimbotted turrets. Without these turrets he is basically just the scout's butt buddy. And yes I realize any class can solo high difficulty missions - because the game is not that difficult. The engineer plays like a summer job as a belayer at a rock climbing center or something.
Breizhpanda Oct 11, 2018 @ 2:25am 
Originally posted by edc:
engineer is fine if you have a team to back it up

1. this would make sense with solo missions, but the lack of mobility is compensated by the scout's ability to use platforms and get to nearly anywhere

2. i can kill leeches with 2-3 shots from 50m, i dont know what you're talking about

3. ammo conservation is key with engineer, which is half the challenge with engineer

if i had 1k ammo with engineer, then i would just place turrets anywhere i so pleased without consequences

turrets are very powerful, and so they have limited ammo

i would agree for this to be a problem if you use nothing but the turrets to kill swarms

4. i dont think its that hard to aim a few degrees upwards like with the grenade launcher

Totally agree, i see no problem with engineer.
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Date Posted: Oct 10, 2018 @ 10:17am
Posts: 24