Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
1. this would make sense with solo missions, but the lack of mobility is compensated by the scout's ability to use platforms and get to nearly anywhere
2. i can kill leeches with 2-3 shots from 50m, i dont know what you're talking about
3. ammo conservation is key with engineer, which is half the challenge with engineer
if i had 1k ammo with engineer, then i would just place turrets anywhere i so pleased without consequences
turrets are very powerful, and so they have limited ammo
i would agree for this to be a problem if you use nothing but the turrets to kill swarms
4. i dont think its that hard to aim a few degrees upwards like with the grenade launcher
1. Shotgun needs some kind of choke for distance, or else needs to be played as a straight short range weapon and have dragon's breath shells (gasoline) or explosive because it's currently bad at both short and long range compared to every other weapon
2. The platform gun should be more automatic and less of a pattycake gun. I'm imagining it being sprayed on like a flamethrower, so you can build things like stairs and bridges far more easily. As you said, its main utility is in fixing crappy ziplines or getting scouts to places and this would at least partially resolve that. It would be nice for it to have some secondary effect like slowing enemies that walk over it, also.
Sentry gun ammo is fine IMO, although I'd like guns to just shoot more quickly - maybe halve the damage and downtime of each bullet. I don't think it's necessary to have an outline for platforms because it can just be skilled, I assure you. Anyway my version of the platform gun makes more sense for an engineer spraying foam and doesn't require fine aim.
Leeches are like the biggest enemy in the game though, lmao, I dunno if you're being glib or what
this
im trying to make a point dont ruin it
Also lol at shotgun being horrible, 6 shots do roughly the same damage as 2 sawn-off shells with better spread.
In team games engineer gets most kills everytime.
https://www.youtube.com/watch?v=_n5E7feJHw0
I have 260+ hours in DRG, most of them are on engi.
There is literally nothing you could ask me to do with him that I haven't.
He's great, git gud knife ears.
To refute your points:
A. The shotgun is terrible? You're kidding right? It's an absolute workhorse.
B. No, not sure where you are getting this idea, but no lol.
C. Platforms are super useful, if you have some imagination. If you can't use platforms to get around quickly and easily, Engi isn't for you.
(We won't even get into the fact that your entire argument asnd original standing point is moot since you play solo in a game built from the ground up to be a team based experience. Even if Engi did need solo balancing, it won't happen; the game is designed and balanced around multiplayer.)
Such original reply. Get Gud! I wonder how many good games died off because of so many god-like creatures such as yourself giving such wonderful replies?
Oh, let me look at how many games are on the server list at 10am PST? TWO? And both are in lobbies!
Yeah, this game needs more people like you if we don't want it to be around in another 6 months.
(I rarely see more than 10 games in the server list in the evening as well).
You're talking about playing solo, what does the pop have to do with it lol?
Git gud, is harsh but fair advice. You obviously aren't playing Engi to his full potential, that's your problem, not his.
also you're getting off the topic of engineer
You asked, i delivered.
Had no problem at all except fall damage one time.
Maybe Engineer is just not suited for you, for my part i love Engineer.
I recommend to use only one Turret at once because of the low Ammo.
Let Bosco do as much work as possible and get as much Nitra as possible.
Always have at least enough for one supplie pod if things should get out of hand.
And learn how to make bridges and stairways with plattforms.
Last piece of advice: ALWAYS be mindfull of the way back. Make sure to prepare the way you came in for the way out. Time is important, and you can not afford spending one minute on a stairway you could have made on the way down already.
Just give it another try, Happy mining.
Because he is the operator of the aimbotted turrets. Without these turrets he is basically just the scout's butt buddy. And yes I realize any class can solo high difficulty missions - because the game is not that difficult. The engineer plays like a summer job as a belayer at a rock climbing center or something.
Totally agree, i see no problem with engineer.