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By the time a driller has digged a way up to the precious ores the scouts already down again and mining the next vein
Wow heck no.
Engineer is the most versatile. Platforms up, platforms down. 2 backup turrents for solo or for additional defense in teams. He is clearly #1. Accurate, powerful shotgun, good grenade launcher, can get immune to poison.
Gunner : Very good for fighting and ziplines can get you up awkward areas if they aren't too steep. Second best because he will carry most of the fight in solo or team, and has the guns for it.
Scout : Third best character has a very bad shotgun and an okay (?) rifle. His infinite, recharge-based grapple is really nice to break your own fall, get annoying roof resources. He's sort of bad in combat but manageable. He can't actually "scout", which is the interesting thing.
Driller : Awful flamethrower. Yeah digging through stuff is helpful and especially straight to the escape pod, if you lose how to get back, but...really? Just..no.
As said already a list of preference is more for a single player game.
Most players use his flamethrower wrong, it's a DOT. Apply it and switch to your pistol. Also he's great for digging trenches in front of enemy spawns, this not only slows them down (mobs don't jump, they have to walk each wall surface to reach you) it makes it super easy for him to flamethrower them in the hole, and for others to lob grenades in.
Drilling passages for other less mobile teamates, quick escapes, and satchel charges to boot. Some of the best players I've encountered are drillers.
So totally wrong Scout is the strongest and is strong the best miner Paired with Engineer or if they use the terrain to there advantage Brightest light in the game so you can see theres 1 more point completely Disagree with this
We're all happy you guys found a playstyle that works for you but that doesn't make them not useful.
I play with a team of 4 and we use all 4 classes, I've never felt that the gunner or driller weren't doing unique useful things and their weight.
Granted, I play Scout and Engineer mostly. So I'm obviously very fond of both classes like you.
And as for gunner, he shoots things very good, has satchel charges and has ziplines, which are a godsend in larger caves for traversing back and forth.
Fair enough, but no; I don't want to do speed runs.
You can unlock all the content on offer in quite a short time, why would I rush it even faster?
I'm more than happy to just play, the game is fun.
literally , it all depends of the gamemode
elimination - go for fire power, gunner , engineer
extraction point - scout , engineer
find the eggs - driller - all of them
find resources - driller - scout - all of them
I have an alternate proposal.
Play whatever you want and have fun!
I was a 4 engineer team once, was a blast. The classes are well balanced enough that literally any team comp can work in some way.
I rarely see anyone play anything other than S&E or mining exped, and in that sense you go engy and scout always. But of course it depends on the game mode.