Deep Rock Galactic

Deep Rock Galactic

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Karl's Jr 2019 年 11 月 8 日 上午 6:09
Overclock Discussion: "Thunderhead" Heavy Autocannon
Day 11 of the overclock discussion series. If you missed a previous day and want to contribute the links are below. Please try to stay on topic and only discuss what you like/dislike about a OC. If you disagree with someone please provide your experiences with the OC. If someone disagrees with you, just let it go. Please don't clog the discussion with repetitive arguments. Please give feedback for all the OCs you've used, not just your favorite. Also note if you found an OC so unpleasant you never even tried it.

The weapon today is the gunner's "Thunderhead" Heavy Autocannon with the following OCs

Composite Drums: +110 Max Ammo, -0.5 Reload Time

Splintering Shells: +1 Area Damage, +0.3 Effect Radius

Carpet Bomber: +4 Area Damage, +1 Effect Radius, -6 Damage

Combat Mobility: +15% Movement Speed While Using, -2 Damage

Big Bertha: +12 Damage, -55 Magazine Size, -110 Max Ammo, -25% Rate of Fire

Neurotoxin Payload: +Neurotoxin Payload (20% Chance), -6 Damage, -6 Area Damage

Links to past discussions if you missed them
Overclock Discussion: CRSPR Flamethrower
Overclock Discussion: "Warthog" Auto 210
Overclock Discussion: "Lead Storm" Powered Minigun
Overclock Discussion: Deepcore GK2
Overclock Discussion: Subata 210
Overclock Discussion: Deepcore 40mm PGL
Overclock Discussion: "Bulldog" Heavy Revolver
Overclock Discussion: Jury-Rigged Boomstick
Overclock Discussion: Cryo Cannon
Overclock Discussion: "Stubby" Voltaic SMG
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目前顯示第 46-60 則留言,共 68
phittte 2019 年 11 月 30 日 上午 2:08 
Had carpet bomber for a while, but never gave it a chance until now. It's awesome! Actually the regular autocannon feels really weak now. Not only is the AoE damage almost as high as the direct damage before if you take the AoE damage mod on top of the overclock, the accuracy is also greatly increased since you don't need to hit enemies directly due to the greatly increased AoE radius and damage.

I feel like they should slightly increase accuracy and direct damage of the autocannon, then give carpet bomber an even greater direct damage penalty. And give Big Bertha an even bigger direct damage bonus. That way you could have three useful builds - a direct damage one, a balanced one (with composite drums overclock for example) and an AoE one with carpet bomber.

Right now you have to be mad to take anything but carpet bomber.
最後修改者:phittte; 2019 年 11 月 30 日 上午 2:08
Steinar 2019 年 11 月 30 日 下午 4:26 
引用自 phittte
Right now you have to be mad to take anything but carpet bomber.
QFT. :)

Neurotoxin Payload's DOT is too weak. Big Bertha is too inaccurate. And I don't think I'd use Big Bertha even with better accuracy.. It's just too weak.
DD The Pumpkin King 2019 年 12 月 2 日 上午 8:57 
引用自 Blue Vex
引用自 phittte
Right now you have to be mad to take anything but carpet bomber.
QFT. :)

Neurotoxin Payload's DOT is too weak. Big Bertha is too inaccurate. And I don't think I'd use Big Bertha even with better accuracy.. It's just too weak.
Ditto on the Neurotoxin Payload. I spent a day just using it. When it's worked, it was incredibly efficient. It's just so unreliable, I can sometimes kill a grunt without it going off, which is a lot of bullet at that much of a nerf. If you're in a tight space where you can't strafe across the swarm, it's practically dead weight.

All in all, I like it. It's just my teammates are going to be wondering why the gunner has less kills then the scout and not evening have CC I can see it getting ridiculous if it gets buffed too much but this isn't enough for sure ^_^;
Hobo Misanthropus 2019 年 12 月 2 日 下午 2:40 
Big Bertha needs an accuracy boost.
Deja Vu 2019 年 12 月 2 日 下午 2:44 
引用自 Hobo Misanthropus
Big Bertha needs an accuracy boost.
Agreed.

The entire gun needs an accuracy boost, IMO. Even with the accuracy mod, unless you are at ridiculously close range, most of your DPS is going into the wall.

It's just even worse with Bertha because you NEED those few shots to land, you can't rely on "spray and pray" because there's no spray anymore.
Hobo Misanthropus 2019 年 12 月 2 日 下午 3:42 
引用自 Deja Vu
引用自 Hobo Misanthropus
Big Bertha needs an accuracy boost.
Agreed.

The entire gun needs an accuracy boost, IMO. Even with the accuracy mod, unless you are at ridiculously close range, most of your DPS is going into the wall.

It's just even worse with Bertha because you NEED those few shots to land, you can't rely on "spray and pray" because there's no spray anymore.


Yeah, I stopped using the Thunderhead beacuse it can't hit a damn thing. Carpet Bomber isn't OP, it just makes the gun Viable lol. Still prefer Leadstorm Minigun though.
DrainoMyBraino 2019 年 12 月 3 日 下午 11:58 
引用自 Deja Vu
引用自 Hobo Misanthropus
Big Bertha needs an accuracy boost.
Agreed.

The entire gun needs an accuracy boost, IMO. Even with the accuracy mod, unless you are at ridiculously close range, most of your DPS is going into the wall.

It's just even worse with Bertha because you NEED those few shots to land, you can't rely on "spray and pray" because there's no spray anymore.
Oh yea, the accuracy's a huge problem. I also hate that these energy drink can sized bullets barely do much more damage than the minigun (like 3 more damage?) & have no stun when compared to the minigun. The aoe does less damage than the assault rifle.
Cannon is hardly worth it without a good overclock.
Right now the breach cutter & autocannon are just awful.
最後修改者:DrainoMyBraino; 2019 年 12 月 3 日 下午 11:58
RaNdOmKiLs666 2019 年 12 月 4 日 上午 4:11 
Big Bertha would be a good OC if it also reduced the ACs base spread by about 30%, which you could then stack with the mod that decreases spread by 30%. This would really help its role of being a high direct hit damage focused OC. Also the fire rate reduction should be toned back a bit, instead of -25% fire rate, it should be -15%, because otherwise RoF feels extremely slow without any fire rate upgrades.

My OC of choice is definitely Carpet Bomber, it's just feels so good to destroy a group of bunched up bugs.
Deja Vu 2019 年 12 月 15 日 下午 10:42 
Just got Carpet Bomber (FINALLY!). So now I can talk about it.

Put me in the "this just barely makes the gun viable" camp. Normally I use the Minigun with Blowthrough rounds, I have no OC's for it. With Carpet Bomber, finally the Autocannon just about breaks even vs hordes. Yes, BREAKS. EVEN. VS. A. MINIGUN. WITH. NO. OC. You'd think that the AOE specialized gun with the AOE specialized OC would beat out the baseline minigun in the aoe role, but no, it only clears out swarms about equally.

Granted, with the mini I have to go to extra effort to get the bugs in a line, and the AC does it's thing at all angles, but the overall effectiveness is not that different.

Why does the gun finally work? Because it can actually hit things now! All those shots that normally go into the wall now have a big enough AOE to do damage anyway. Carpet lets you use the full potential of the gun, instead of wasting it on the scenery.

IMO the Autocannon needs a total rework. It's just not competitive, which is a shame, it's a lot of fun to use. I suggest dropping the minigun-lite fire rate mechanic and just going all in on the "big gun, big hurt" sort of thing. I'd love for it to actually feel like it's RL visual counterpart, the 40mm Bofors.

https://www.youtube.com/watch?v=-Fca00UwCy0
最後修改者:Deja Vu; 2019 年 12 月 15 日 下午 10:44
Syncourt 2019 年 12 月 15 日 下午 11:24 
引用自 StarDust
I got Bif Bertha for Autocannon, but i don`t know if i want to use it. There is so much "downside" for just raw damage. Anyone a suggestion how to build around this overclock
As already mentioned earlier, there's not a lot you can really do with it because of it's low accuracy. Id say the best you can do is build it as you normally would and only take it on eliminations. Even then though, lead storm will massively overshadow it.

引用自 Deja Vu
IMO the Autocannon needs a total rework. It's just not competitive, which is a shame, it's a lot of fun to use.
I cant gelp but facepalm whenever I see people saying this nowasays. It wasnt that long ago that everone was claiming the minigun was the weak one and while a number of us disagreed, it got a small buff.

Now barely anybody ever uses the autocannon. There used to be a good amount of people using either weapon before the minigun buff.
最後修改者:Syncourt; 2019 年 12 月 15 日 下午 11:29
King Fossil 2019 年 12 月 15 日 下午 11:28 
Big bertha's going to get a little better with the update since the new magsize upgrade will counteract the penalty so at least you won't have to reload nonstop. Though that means you can't take ammo so that's a problem, and it doesn't fix the accuracy problem anyway.
Just stick to minigun if you want single target damage I guess.
Bleydoka 2019 年 12 月 15 日 下午 11:33 
I can make my gatling gun to an aoe beast too with the bullet hell OC :P
Deja Vu 2019 年 12 月 15 日 下午 11:43 
引用自 Syncourt
引用自 Deja Vu
IMO the Autocannon needs a total rework. It's just not competitive, which is a shame, it's a lot of fun to use.
I cant gelp but facepalm whenever I see people saying this nowasays. It wasnt that long ago that everone was claiming the minigun was the weak one and while a number of us disagreed, it got a small buff.

I dun remember that, was before I started I guess. Honestly though the AC just feels like a slow, pathetic minigun. Hold button, it shoots faster, keep pointing at target till dead. Same mechanic, just with a reload instead of heat. It should really be re-done just to differentiate it. It wasn't till I got Carpet Bomber that it started to feel like it had it's own place.

All it actually needs to be balanced is about a 15 or 20% baseline accuracy boost. That would fix it just fine. But I'd rather see it reworked into something cooler, the "big cannon" concept has more potential then is being used and it gives me a sad.
Syncourt 2019 年 12 月 15 日 下午 11:50 
引用自 Deja Vu
I dun remember that, was before I started I guess.
Just before update 24 iirc. Heaps of posts on it back then.

引用自 Deja Vu
All it actually needs to be balanced is about a 15 or 20% baseline accuracy boost. That would fix it just fine.
IMO it needs to spread the boost between the base stat and the mod. Currently I dont feel like the mod competes with +100% acceleration and I dont think it should be a required mod to make use of the base AC direct damage.

In fact, neither does the +15% max RoF boost. I'd really like to see the accelerarion not so quickly drop whenever you release the trigger. I think thats what makes the acceleration too good to pass up.

最後修改者:Syncourt; 2019 年 12 月 15 日 下午 11:52
Steinar 2019 年 12 月 16 日 上午 9:21 
引用自 Deja Vu
With Carpet Bomber, finally the Autocannon just about breaks even vs hordes. Yes, BREAKS. EVEN. VS. A. MINIGUN. WITH. NO. OC. You'd think that the AOE specialized gun with the AOE specialized OC would beat out the baseline minigun in the aoe role, but no, it only clears out swarms about equally.
We must be playing a different game, or at least on different difficulties and group sizes, because there's no way a Minigun without Overclocks can match Carpet Bomber on Hazard 5 in a full group. Maybe you just haven't faced off against the largest hordes that can appear in the game yet..

引用自 Syncourt
It wasnt that long ago that everone was claiming the minigun was the weak one and while a number of us disagreed, it got a small buff.
*raises hand* I thought I was the only one..! I disliked the Autocannon before the Minigun was buffed, because I wholeheartedly believed the Minigun was stronger back then. The Autocannon was the same back then as now -- too inaccurate and too small aoe radius to make up for it. The Minigun buff just skewed the Minigun even further ahead.
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張貼日期: 2019 年 11 月 8 日 上午 6:09
回覆: 68