安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题
ultimately would be more interested in actually compelling content -- i.e. overall more mechanical variety to the game -- but ... idk if that's in the ol' roadmap.
i do appreciate the changes and updates so far but, mission after mission, there's still a certain unfortunate "sameness" and lack of surprises to be found.
In other words, we don't have any gold or minerals to display, we just have company funbux to represent them.
I'm just hoping for more mission types tbh. I wouldn't mind like 3 more.
The statues need updating though, they are way old models. For some reason, the Scout statue is holding what appears the old model of the Engineer's Warthog shotgun.
I mean, a few gold in the boot once in a while is not gonna hurt DRG , right ?
Taking a souvenir for yerself huh miner? All employees in breach of Deep Rock Management rules & contract, will be subject to severe penalties and fees
Shooting range?