Deep Rock Galactic
livin' Oct 18, 2019 @ 7:46am
best minigun overclock?
i currently have 1. thin drummed walls, 2. compact feed mechanism, and 3. burning hell

tried burning hell didnt feel anymore powerful, stuck between compact feed and thin drummed

Originally posted by DD The Pumpkin King:
Almost all of the lead storm ocs are useful.

Clean
Thin drum wall is simple but solid and works great with a max dps fire bullet set up.

Extra oomph can get you down to 0.1 spin up time, so if you like a responsive machine this is good.

Balanced
Burning hell
looks cool and built to be used with aggressive heat venting. A weird set up but could be fun.

Compact feed +800 -4rof
A simple but extremely strong oc. Your sustain is through the roof and allows you to max dps with 3200 rds.

Unstable
Bullet Hell
Practically requires accuracy and damage mod but makes you a terror against swarmers/jellies and solid against grunts especially if you use blowthrough. The single target dps suffers but this is easily solved by a properly moded bulldog.

Lead Storm +50% damage/ can't move and shoot.
I don't have it yet but going by the numbers with some play style tweaks, this could easily be the most deadly oc by far. This makes lead storm a dps power house and the total damage output is insane. It hits several break points (like being able to 1 shot swarmers) and bulks/dreads will fear you.

Edit: if you're deciding between thin drum and compact feed, so long as you're not running out of ammo, go with thin drums. I personally use compact feed due to how I play and the way lead storm build heat so I really put lead down range.
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Showing 1-10 of 10 comments
Russian Doggo Oct 18, 2019 @ 7:49am 
I like compact feed a lot because it increases your ammo cap and also makes your weapon more ammo efficient with lower fire rate.

The Unstable Lead Storm can be useful however the handicap is seriously unforgiving if you're not careful.
The author of this thread has indicated that this post answers the original topic.
Almost all of the lead storm ocs are useful.

Clean
Thin drum wall is simple but solid and works great with a max dps fire bullet set up.

Extra oomph can get you down to 0.1 spin up time, so if you like a responsive machine this is good.

Balanced
Burning hell
looks cool and built to be used with aggressive heat venting. A weird set up but could be fun.

Compact feed +800 -4rof
A simple but extremely strong oc. Your sustain is through the roof and allows you to max dps with 3200 rds.

Unstable
Bullet Hell
Practically requires accuracy and damage mod but makes you a terror against swarmers/jellies and solid against grunts especially if you use blowthrough. The single target dps suffers but this is easily solved by a properly moded bulldog.

Lead Storm +50% damage/ can't move and shoot.
I don't have it yet but going by the numbers with some play style tweaks, this could easily be the most deadly oc by far. This makes lead storm a dps power house and the total damage output is insane. It hits several break points (like being able to 1 shot swarmers) and bulks/dreads will fear you.

Edit: if you're deciding between thin drum and compact feed, so long as you're not running out of ammo, go with thin drums. I personally use compact feed due to how I play and the way lead storm build heat so I really put lead down range.
Last edited by DD The Pumpkin King; Oct 18, 2019 @ 8:30am
Feyda Oct 18, 2019 @ 8:32am 
Lead Storm turned gunner into my favorite class. Took the accuracy boost, its like having a sniper rifle fire hose. Reduced spinup time is almost mandatory since you cant move and shoot. The high damage and blowthrough rounds make swarms of medium bugs very satisfying to mow down
Last edited by Feyda; Oct 18, 2019 @ 8:33am
Kalir Oct 18, 2019 @ 8:47am 
Yeah I'm almost certain Lead Storm is going to be nerfed in a balance pass. It's ridiculously powerful, and not being able to move is less of an impediment on Gunner with their access to shields and ziplines.
Originally posted by Kalir:
Yeah I'm almost certain Lead Storm is going to be nerfed in a balance pass. It's ridiculously powerful, and not being able to move is less of an impediment on Gunner with their access to shields and ziplines.
Well if it gets nerfed too much there is always the balanced +2 damage increased spread overclock, just sucks it's just shy of the first damage breakpoint.

If lead storm is nerfed, so long as it's at least 30%, it could still be good, just not as easily argued the best. The lack of movement isn't that bad since we can barely move while shooting anyway.
Last edited by DD The Pumpkin King; Oct 18, 2019 @ 8:58am
Landor Oct 18, 2019 @ 12:48pm 
Originally posted by Kalir:
Yeah I'm almost certain Lead Storm is going to be nerfed in a balance pass. It's ridiculously powerful, and not being able to move is less of an impediment on Gunner with their access to shields and ziplines.
I doubt that, the Lead Storm is much more dependent on accuracy than the Thunderhead, and only feels powerful because it scales better with player skill.

If you can't hit for beans with the Lead Storm, you'll burn through your ammo too fast, the Thunderhead is much more forgiving about near-misses or shots on armor because you just pound groups away with splash damage.

They feel pretty well balanced if you ask me.
Lead storm is so good, use the same jumping tactic as you do while playing as Heavy in tf2, it pretty much nullifies that - effect!
Originally posted by Landor:
Originally posted by Kalir:
Yeah I'm almost certain Lead Storm is going to be nerfed in a balance pass. It's ridiculously powerful, and not being able to move is less of an impediment on Gunner with their access to shields and ziplines.
I doubt that, the Lead Storm is much more dependent on accuracy than the Thunderhead, and only feels powerful because it scales better with player skill.

If you can't hit for beans with the Lead Storm, you'll burn through your ammo too fast, the Thunderhead is much more forgiving about near-misses or shots on armor because you just pound groups away with splash damage.

They feel pretty well balanced if you ask me.
Lead storm as in the Unstable Overclock titled "Lead Storm" Increases damage by 50% but can't move while shooting.

Landor Oct 18, 2019 @ 2:41pm 
Originally posted by DDNappaTheProducer:
Lead storm as in the Unstable Overclock titled "Lead Storm" Increases damage by 50% but can't move while shooting.
Ah.

And I was pretty sure this was going to happen. Naming an overclock the same as the weapon may not have been the best move I feel.

Well, that's egg on my face.
Kalir Oct 18, 2019 @ 5:26pm 
It's a little goofy but your mistake is understandable. Yeah, I meant the overclock. The minigun itself feels fine as-is.
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Date Posted: Oct 18, 2019 @ 7:46am
Posts: 10