Half-Life: Alyx

Half-Life: Alyx

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temps Dec 14, 2023 @ 2:29am
Should I get a Quest 3, or wait for Valve Index 2 / "Deckard"?
I currently have a Valve Index, so I'm not sure if the Quest 3 offers much of an improvement for me with regard to playing Half-Life: Alyx; but I'm thinking about getting a Quest 3 to play all those standalone Quest exclusive VR games, and because the mobility would allow me to move my VR gaming to areas of my house that have a lot more open space for room-scale VR.

What are the best standalone single-player Quest exclusive games that you think would make it worth getting the Quest 3 for a person in my situation?

Or alternately, maybe I should wait for the rumored Valve Index 2 / "Deckard" which may or may not be coming soon? Then again... that wouldn't let me play Quest-exclusive standalone games, I suppose...
Last edited by temps; Dec 14, 2023 @ 2:29am
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Showing 1-15 of 62 comments
Schranzi Dec 14, 2023 @ 3:46am 
Does it even make sense to buy new VR glasses with the crap that is being released? But you have to know that for yourself.
LemonyNebula Dec 14, 2023 @ 4:40am 
We have no way of knowing that type of headset the "Deckard" could be.

I would like to say wait for the deckard, just in case it is better and has features you care about, but with no real time frame and some decent reasons for getting a quest already (such as portability and space) I probably would suggest a quest.

In the end it's down to how patient you can be, as I believe the Deckard should have something special. I also hope it has things like eye tracking which in terms of performance can really get more out of a system. But again, no real clue.

As for any quest exclusives, I only really have bought resi 4 and a few star wars games on mine (quest 2) and mostly use my index still for everything else. So I can't really help there.
temps Dec 14, 2023 @ 10:27pm 
Originally posted by LemonyNebula:
I would like to say wait for the deckard, just in case it is better and has features you care about, but with no real time frame and some decent reasons for getting a quest already (such as portability and space) I probably would suggest a quest.

The room my gaming PC is in is a somewhat small bedroom (I'm going to just estimate the full area is maybe like 10' by 10'), and after you deduct the amount of square feet used up for a bed, a computer chair, and my PC desk, there isn't a lot of space left for room-scale VR playing. That means much of my VR playing is either seated spaceflight sims with HOTAS (Star Wars: Sqaudrons) or games where you mostly stand in one spot without walking around, like Beat Saber, Pistol Whip, or wave shooter games like Space Pirate Trainer. I love these games a lot, but the lack of a room-scale experience with more ability to walk around feels very limiting.

There are other larger open spaces available in the house, but they are not near the gaming PC. And I don't really want to move the PC or buy a 6E router or whatever you need for wireless PC VR with the Quest 3, which is why I'm thinking a lot about standalone VR games for the Quest 3 lately, and wondering if there is enough there to justify the purchase.

I remember when I played Half-Life: Alyx, I was thinking "it was pretty fun, but I wish I had a big enough space to walk around room-scale instead of using the joysticks to move my character." And with so many standalone VR games for Quest, the idea of a room-scale VR experience seems like it might be really fun if I could just take the headset to one of the larger rooms that are available.

Even if a Deckard is released in the next 2 years, doesn't it seem unlikely it would have access to all those Quest 3 standalone games (like Tales From The Galaxy's Edge) anyway? Meta would probably find a way to keep them exclusive.

Originally posted by Schranzi:
Does it even make sense to buy new VR glasses with the crap that is being released? But you have to know that for yourself.

Meta exclusives are crap? Really? They seem to have so many games that look really fun:
*Vader Immortal 1
*Vader Immortal 2
*Vader Immortal 3
*Asgard's Wrath 1
*Asgard's Wrath 2
*Lone Echo 1
*Lone Echo 2
*In Death Unchained (PC version is bad, so this is more or less Quest exclusive)
*Assassin's Creed Nexus
*Robo Recall
*Resident Evil 4 VR
*Edge of Nowhere
*ARKTIKA.1
*Chronos
*Iron Man VR
*Star Wars: Tales From The Galaxy's Edge
*Star Wars: Tales From The Galaxy's Edge Last Call

Granted, as a Valve Index guy, I am mostly judging if these look good based on player reviews, my level of interest in the game setting/world, and some other stuff like that I can look at without trying the game. So maybe these aren't as good as I'm guessing they would be... but even if only half of them are really fun that seems like it's enough games to not regret a Quest 3 purchase.
IanL Dec 14, 2023 @ 11:34pm 
Just so you are aware:

*Vader Immortal 1-3
*Asgard's Wrath 1
*Lone Echo 1
*Lone Echo 2
*Robo Recall
*Edge of Nowhere
*ARKTIKA.1
*Chronos

can all be played on other VR headsets via Revive and are quality games although I would not recommend Vader Immortal with it's glued to the spot can't miss combat and extremely short length. Just unsure whether you can still buy them and download without an Oculus Headset since they abandoned PCVR game development. I now have no access to those games via my login despite having bought most of them but retained my hard drive installs which still play.

Granted the others are exclusives and never having played them I can't comment on their quality.
Last edited by IanL; Dec 15, 2023 @ 12:02am
temps Dec 15, 2023 @ 3:10am 
Originally posted by IanL:
Just unsure whether you can still buy them and download without an Oculus Headset since they abandoned PCVR game development. I now have no access to those games via my login despite having bought most of them but retained my hard drive installs which still play.

I got the first Lone Echo game a few years ago when I saw it discounted because I expected to play it at some point. Just logged into that account and I see it's still on my account. I also picked up Asgard's Wrath back then, and it wasn't installed so I just cleared some space on my PC and started installing it lol. I also went to the Meta Quest 3 website, and in the area where you can search for apps to buy with your Meta Quest 3 account, there's a drop-down menu that lets you choose between "Meta Quest" or "Link PC VR" apps. If you choose Link PC VR, then type into the search bar next to that "Lone Echo"... I see Lone Echo 2 is still apparently available for sale there. It's also pulling up Vader Immortal, so I'm guessing it's all working.

I think there was something happening a while ago where Meta was getting rid of Oculus accounts and/or merging them with Meta accounts, so I would guess this might be the reason some of your older Oculus games might not be visible anymore but IDK.

I remember a similar thing happened to me a while ago when I used to have a Google Play account with a lot of music on it and Google decided they were deleting all of those so if you didn't do something by a certain date, they just unilaterally decided to delete your Google Play accounts... so yeah I lost all my music I had on that account and they replaced Google Play with YouTube Music or something.

Really makes me appreciate Steam a lot more with the way they have consistently provided me access to even my oldest games on this platform that were released in the 1990s. Steam is so much more customer friendly than Meta/Google/"Bigtech"
IanL Dec 15, 2023 @ 4:07am 
Ah ok, might be worth me logging in again to check. It was after I had to update my Oculus account to a Meta one, as you mentioned, that I had nothing showing any more. My only option appeared to be to register my Oculus device which of course I didn't have.

It was because of being forewarned by Meta that the Oculus accounts were being discontinued, and unsure if I'd be able to access them afterwards, that I'd ensured all the ones I wanted to keep were installed and running prior to updating my account. So it's not a major issue for me.

A Meta support person had posted at the time, in response to someones enquiry regarding this, that they wouldn't lose their games ... they just wouldn't have access to them afterwards, which I thought was pretty disingenuous answer at the time.

Anyway, good luck with your decision which ever way it goes.
IanL Dec 15, 2023 @ 5:15am 
@ temps

You were right, just logged back into my account and I can see all my previous purchase info and I now have the ability to download the games again. Thanks for the heads up ... handy should I ever need access to install again.
temps Dec 15, 2023 @ 1:43pm 
So all of those Meta exclusive games, of course, were made for older Meta headsets like the Oculus Rift S or something... some older headset a long time ago. Do they work great out of the box with the Quest 2 (and presumably the Quest 3)? The Rift S uses the exact same buttons on the controllers as the Quest 2/3, so it should work out of the box with no effort to adjust anything for the player, right?
IanL Dec 15, 2023 @ 3:00pm 
Originally posted by temps:
So all of those Meta exclusive games, of course, were made for older Meta headsets like the Oculus Rift S or something... some older headset a long time ago. Do they work great out of the box with the Quest 2 (and presumably the Quest 3)? The Rift S uses the exact same buttons on the controllers as the Quest 2/3, so it should work out of the box with no effort to adjust anything for the player, right?

As I don't have a Quest Headset, I'm using a Vive Pro 2, I'm not speaking from first hand experience but I see no reason why they wouldn't as they were all PCVR games designed to run on a PC, not run standalone on the later standalone capable headsets. As the Quest2 and 3 still support PCVR it shouldn't be an issue.
temps Dec 16, 2023 @ 5:59am 
Does the Quest 3 need wifi/internet to play room-scale VR games? Or can you download the game in an area with wifi, then take the headset elsewhere to an area where you have more space to set up a room-scale VR session?
IanL Dec 16, 2023 @ 12:24pm 
I believe that standalone games once installed on the headset can be played anywhere and unless the game requires an internet connection the lack of WiFi connectivity shouldn't be an issue. Just be aware direct sunlight can quickly damage the lenses, so not recommended to use outside without considerable caution.
Gracey Face Dec 16, 2023 @ 1:22pm 
Instead of a quest 3 a suggestion would be to get a quest pro. It has a screen that gets near true blacks and it has self tracking controllers that are almost as accurate (and in some circumstances more accurate) than lighthouse tracked.
Gracey Face Dec 16, 2023 @ 1:27pm 
Originally posted by temps:
I remember when I played Half-Life: Alyx, I was thinking "it was pretty fun, but I wish I had a big enough space to walk around room-scale instead of using the joysticks to move my character." And with so many standalone VR games for Quest, the idea of a room-scale VR experience seems like it might be really fun if I could just take the headset to one of the larger rooms that are available.

I have played VR wireless in reasonably large rooms (20x10m) and because you will always eventually hit a wall or a bit of furniture there's really no benefit to it over a small playspace (since the small playspace will allow you to do small movements like corner peeking physically). Basically the difference is having to turn yourself using your joystick every 30s instead of every 10-20s and it's minor at best.

The only place I can think of which might be large enough for a VR experience is a large field outside, except you'd need daylight for the tracking to work and the daylight fries the tracking cameras and ruins them (supposedly, never seen anyone actually try).

Not tried a VR treadmill, which might be the only working solution for the problem, but walking on VR treadmills looks like a horrible experience.

I should add, you can get wireless repeaters so really you can do wireless PCVR in an otherwise empty room as long as you stick a repeater in the corner, or a dedicated wireless router/access point (which I think repeaters mechanically are, but I am not a network engineer). You say you don't want to buy one but they're dirt cheap and really the best solution to what you're trying to do.

Originally posted by temps:
Or alternately, maybe I should wait for the rumored Valve Index 2 / "Deckard" which may or may not be coming soon? Then again... that wouldn't let me play Quest-exclusive standalone games, I suppose...

Valve are one of those companies that "leaks" things as a marketing strategy for months to years before the official announcement and except for a couple of minor references in other code (which might have actually been genuine leaks) there's been nothing on the deckard for a while. I'd put my money on may not personally. Though with the way Meta has linked to steam recently I am sort of hoping they'll release an official way to get non meta players into playing meta games as a way to maybe tempt them into the meta ecosystem.
Last edited by Gracey Face; Dec 16, 2023 @ 1:40pm
temps Dec 16, 2023 @ 8:26pm 
Originally posted by Gracey Face:
Originally posted by temps:
I remember when I played Half-Life: Alyx, I was thinking "it was pretty fun, but I wish I had a big enough space to walk around room-scale instead of using the joysticks to move my character." And with so many standalone VR games for Quest, the idea of a room-scale VR experience seems like it might be really fun if I could just take the headset to one of the larger rooms that are available.

I have played VR wireless in reasonably large rooms (20x10m) and because you will always eventually hit a wall or a bit of furniture there's really no benefit to it over a small playspace (since the small playspace will allow you to do small movements like corner peeking physically). Basically the difference is having to turn yourself using your joystick every 30s instead of every 10-20s and it's minor at best.

During warmer times of the year, if I don't need to have wifi or electrical outlets present to enjoy room-scale VR with the Quest 3, and assuming the Quest 3 is capable of handling such a large playspace... I actually could take it out to a tool shed I have which is actually close to the size of this very large playspace you describe. It sounds really fun honestly.

I mean I'm not saying it would be like the holodeck in Star Trek: The Next Generation, but it would be way better than VR in this rather small room I'm in... even if only for the fact that I don't have that immersion-wrecking boundary-grid showing up in my view every 10 seconds like I do with my Valve Index because of the small size of the room I'm in. (I know I can turn off the boundary-grid but I don't want to risk running into a wall, injuring myself, or damaging my VR hardware while playing).

It's not just being able to walk around a little bit... it's also just not having that boundary grid appear as frequently during games, because the boundary grid ruins game immersion.

And not only that, but I also don't like standing still in a room while I'm in VR... it's just not pleasant for my feet/lower legs. For some reason it feels easier on my feet/legs to walk around (even if just a little bit) rather than standing still.

Originally posted by Gracey Face:
I should add, you can get wireless repeaters so really you can do wireless PCVR in an otherwise empty room as long as you stick a repeater in the corner, or a dedicated wireless router/access point (which I think repeaters mechanically are, but I am not a network engineer). You say you don't want to buy one but they're dirt cheap and really the best solution to what you're trying to do.

I'm actually really glad you mentioned that because I actually have a wireless network access point or something like that I already bought for college several years ago and never used! Weather permitting, even if I can't use it in the tool shed, maybe I could set up a garage PC VR playspace soon with the Quest 3. I don't know anything about the specs of the access point though (don't I need 6e or something for wireless PC VR with the Quest 3?) Maybe it's too old to use for this.

Originally posted by Gracey Face:
Valve are one of those companies that "leaks" things as a marketing strategy for months to years before the official announcement and except for a couple of minor references in other code (which might have actually been genuine leaks) there's been nothing on the deckard for a while.

Yeah, knowing Valve it might be 10 years before the Deckard shows up on the market. It's making me think getting a Quest 3 now might be the sensible choice. If I get a Quest 3 now and the Deckard doesn't hit the market within the next 2 years, I think I'll be happy with that Quest 3 purchase assuming it works for my room-scale VR stuff I want to do with Quest standalone games.

Originally posted by Gracey Face:
I'd put my money on may not personally. Though with the way Meta has linked to steam recently I am sort of hoping they'll release an official way to get non meta players into playing meta games as a way to maybe tempt them into the meta ecosystem.

I can definitely think of a lot of Meta games I'd love to play on my Valve Index right now. (Lone Echo series, Asgard's Wrath 1, the Vader Immortal trilogy, Star Wars: Tales From the Galaxy's Edge, Asgard's Wrath 2, lots of standalone games...). If META is just pissed about people using Steam, they could just charge a price premium for each copy of the games sold on Steam. I wouldn't mind paying an extra $10 or $20 per game to get them on Steam and my Valve Index as long as the Index controller support was high quality in the games and I don't have to buy a new headset.

But even then I wouldn't be able to take my Index to that tool shed for a massive playspace, so even then maybe getting a Quest 3 could still make sense arguably for my situation as long as it can work in the tool shed or garage. (Again, as long as Valve isn't going to release a Deckard VR headset with standalone or mobile capability in the next 2 years).
Last edited by temps; Dec 17, 2023 @ 4:41am
IanL Dec 17, 2023 @ 4:34am 
Someone posted a video a few years back of someone playing with a Quest on a beach in the early morning when the beach was empty. Looked amazing fun, that kind of freedom is definitely enticing but not exactly practical for most people.

Having a much larger play area for room scale is something I've always wished for, I only have about 2.5 meters square, but most of us adapt to the space we have available and manage to utilise some room scale. The issue though as you point out is always the appearance of boundary markers breaking that immersion. Your tool shed would make a huge difference to your room scale experience I'd have thought and from my point of view would be a big factor in a decision at this point, given there is no actual confirmation of Deckard yet alone a timescale.
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