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A) Cost.
B) Comfort.
C) Specific usage and tech.
When it comes to "chasing the newest thing" - you should not. It doesn't work like that for HMDs, because there are plenty of features you'd prefer over other, like comfort, 3rd party support. Newest HMD doesn't mean it would have "everything there is to have".
So, if you're after A) Cost - just pick Meta 2 Quest/Pico 4 and stick with it. It is cheap and fairly easy to use as a standalone headset, but it'll be a bit of pain in the butt to make it work with PCVR.
If you're after B) Comfort - you'd rather go around asking/reading up people on the most durable HMDs there are, with good straps and useful 3rd party accessories. Something along the lines of Pico 4, Quest 2, Index and etc. There are plenty of good choices, comfort-wise.
If you're after C) Specific usage and tech - keep in mind that different HMDs have different strong sides, and a different list of features. Displays that have ghosting and different refresh rates, different kinds of tracking, LCDs vs perfect blacks. 3rd party support(for example, Vive trackers would be only accessible for base station trackers, like HTC Vive or Valve Index). For example, Bigscreen VR has the smallest formfactor of all HMDs. There are standalone HMDs(quest and pico). There are HMDs with the best display sizes(Pimax HMDs). There are HMDs that allow to "merge with reality", and would allow to exist at both realities at the same time. And many, many more.
So, depending on what you're going to use your HMD for(solo vs social games, gaming/film watching, fast paced gameplay vs "looking around at cool things"), it would affect which HMD you'd prefer, based on the list of features it and its controllers have, and the tracking it uses.
I had the Valve Index, HTC Vive and Rift S , now HP Reverb G2 and i`m fine with her. Meta is no longer an option for me
For Quest 2(and most standalone headsets) there is middleware you need to run before you can run any PCVR game. And even past that, the experience is OK, but still clearly inferior to native non-standalone:
- slight input lag.
- visual quality issues due to videofeed recompression.
- Quest 2 doesn't stop losing charge even when hooked up with a wire to a PC. Much slower, but still.
Other than that, yeah, it is pretty much supported in all the possible ways. The only exception being the games themselves. If you have a game where you might need to move your hand behind your back - only the lighthouse tracked HMDs can grant you that capability.
It all boils down to a difference between standalone vs non-standalone headsets. Most standalone headsets have their own "hoop" to jump over, and issues, associated with it.
Non-standalone headsets all play similarly, with the only difference being the controller schemes not all games might support.
I hava a Quest 2 and also a 3060ti, works like a charm.
Before that I had a Rift, but the low resolution and the cable was a huge turn off for me, I'm really happy with the Quest 2, the images are crystal clear. The Quest 3 will have an even higher resultion but that's up to you to decide if that's worth it. Keep in mind: VR is very demanding for your system. While my 3060ti handles all my games very well, I would be a bit concerned if it still can handle the resolution of the Quest 3 without noticable stuttering.
For me the Quest 2 has a really good resolution! I don't notice the pixels anymore as a did with the Rift, it just looks good.
The Quest 3 will have this augmented/mixed reality stuff. If that's something you like, then go for it, because the Quest 2 cannot do that.
But I also strongly suggest you, to play wireless. It is so much better than having a stupid cable all the time twist around you. When you don't have a 5Ghz wifi router, then you can get one very cheap (like 40€ for me) as an addition to your regular router, here is a tutorial that I followed:
https://smartglasseshub.com/router-for-oculus-air-link/
Additional Info: The standard head strap kinda sucks. So I bought another headpiece to plug my Quest 2 into. This headpiece came with an additional battery at the back, so now playtime and battery running low too fast isn't an issue anymore.
Not anymore. You just have to make a meta account that's just for your headset, that otherwise is not connected to facebook anyhow.
Good choice.
I rarely play standalone games. I have Eleven table tennis which is pretty nice and I just install it on the Quest itself. But the overwhelming amount of time I stream games from my PC to the headset. So, 128 Gb is good.
The faster GPU on Quest 3 doesn't matter at all. Your 3060Ti will outperform it anway.