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Never in my life would I play such titles as Alyx as a desktop mod. Then better leave it completely. And this is just my opinion, no attack against you
You make a very good point. There is no comparison to experiencing Alyx in VR, people should do themselves a favour and ensure they do. It's a little more expense and some extra setup time ... but you will never regret it.
While Alyx's requirements are low, most PC VR games require a $1000+ PC to run well and look decent. Then, $300 on a Quest 2 doesn't seem like that much in comparison.
It's nice to have the option, but in reality the answer is to just not buy VR games if they're uncomfortable for you. Hell, they're uncomfortable for me, too. I just play in 30 minutes bursts. It's a toy, after all. Not a lifestyle.
I own VR and I still think Valve kind of slapped its community in the face after leaving everyone on the dark with Ep2 ending and then only giving us more Half-Life in a niche format.
What do you use your VR headset for?
I have a 6 years-old machine with GTX 1080 and i7-7700k, and an Oculus Rift CV1. Of course I can't run Alyx maxed out but it still looks great on Medium settings and I can run it
That said, the NON-VR mod indeed works fantastic.
There are people out there who suffer from motion sickness under VR and need a bucket after 10 minutes and having a headache for the rest of the day.
I prefer flat gaming and the mod gives me the classic shooter experience while I can follow the story.
Just so you're aware, using two of the three movement options in the game won't make you sick unless you get ill just from existing. Two of the movement options have no artificial motion, which is what makes people nauseous. I absolutely CANNOT handle artificial movement in VR for any length of time, and I have played through Alyx twice with no issues.