Half-Life: Alyx

Half-Life: Alyx

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Up to 17Gb VRAM usage!
This game is using up to 17GB of vram! is this normal or there's memory leak?
https://ibb.co/W5tQWFK
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1-6 / 6 のコメントを表示
Of course it's not normal. Quit running stuff in the background.
V I D A L の投稿を引用:
Of course it's not normal. Quit running stuff in the background.
Background apps use ram not Vram…
I guess its due to your resolution. it's 3820x3820 per eye
I don't see the problem here.
SiEgE 2023年3月15日 2時24分 
Ci4_007 の投稿を引用:
This game is using up to 17GB of vram! is this normal or there's memory leak?
https://ibb.co/W5tQWFK
The game has a size of almost 70 gigs. At least 2/3 of that size is textures, decals, models, maps. Things that usually go to your VRAM, you know. So, what exactly is confusing you there?
If you don't want to spare that much VRAM - don't set your game's graphics quality higher than Medium.

Nowadays games would gladly chug all the VRAM you give them. That buys you a more stable frame time and more FPS in general.
Since VR doesn't allow the app to rely on Texture Filtering that much, you're stuck with high def textures most of the time. Each new HMD has even tighter resolution, so it makes the game move that Texture Filtering border further and further away from you, so you cannot see all the odd details of the game replacing hq textures with lq variants.

Yes, we are already at this point of progress where having 4-8 gb vram videocards is no longer something "only a rich guy would find sensible having". VR has its own costs, too.

Ci4_007 の投稿を引用:
V I D A L の投稿を引用:
Of course it's not normal. Quit running stuff in the background.
Background apps use ram not Vram…
They use both. If those are 3D apps, they'll drain VRAM as well.
最近の変更はSiEgEが行いました; 2023年3月15日 2時41分
RAM only exists to be used, unused RAM is useless. And my 3070ti "only" has 8gb of Vram and its never been a problem.
最近の変更はBeef Hammerが行いました; 2023年3月17日 12時19分
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投稿日: 2023年3月11日 1時05分
投稿数: 6