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ow, Karl writes a genuine post and a good chunk of the replies are "you're weak", "Ok Boomer", or "you just need to play more"
"The sheer amount of arrogance, ignorance, and over all lack of sympathy in this one forum is worse than most of the other forums I have been on."
"I'm not saying every VR gamer says this, or that the others don't have a few bad apples, but this forum is ripe with problems, and leaning toward one side being currently a lot more visibly worse than others."
Passive agressive are we..
Your last paragraph clearly shows you're claiming majority. You come into a tame thread of like 2 hit and run posts out of 20+ reasonable responses and opinions and focus on negativity and soapboxing how terrible the VR community is "in general but leaning to majority" when compared to the magical other steam forums you visit. Sounds like baloney to me.
So tell me. how do you really feel and what's bother you.
I dont know what issues you have with blood pressure, but it won't fix itself. I suggest you speak to a physician about that. It will only get progressively worse if you don't.
Doesn't own game, check. Must be on your other account with the VR headset you own.
I'm allowed to be passive aggressive if I wish to be. You did not read my post, and that's a cardinal sin to me. Usually you earn it if you don't properly read. Now go read it again till you understand what I am saying.
If you wonder how I feel. I feel confused that there is so much hostility. I point out one thing and I get dog piled with nothing but insults, so yeah. Not my fault you can't take separate yourself from your group identity. \_(✧-✧)_/
Edit: Anyways... keep proving me right about the crassness of the VR side. I'm on both sides of the argument, so whateves. lol
Ok, let me explain something in simple terms. I am insulting the VR side, yes? Well, I also love VR too. That would mean I am insulting myself!?!?!? No- I'm not that dumb. What I am actually doing is pointing out a problem that is rapidly growing inside the VR community before it bursts like a volcano. It is this entitled, crass, and rude attitude. I won't truly fight it the whole way, so I take points from both sides of the argument. There's always going to be idiots on both sides, can't do anything about that. I'm just saying right now in the fourm there seems to be a common trend that non-VR users suck. It almost sounds like some people with fashion, lol.
If anyone that doesn't use VR complains it is followed by all the points I originally laid out.
Gordon is capable of doing some loud ♥♥♥♥. Putting him in VR would slow the game down far too much and feel very wrong, especially since it really just does not feel all that great to swing a crowbar in VR, at least not to me when I tried it in Boneworks (Though it did feel kinda good to use a knife to headbutt stab those crab helmets).
For the record I would NEVER play Doom Eternal in VR. It would thoroughly destroy the experience of having full body control with only a keyboard and mouse or controller.
I AM, however, quite open to the possibility of other prequel-esq spin-offs such as Half Life Barney or Half Life Shepard. Hell I'd love a VR game where you'd play a Vortigaunt or a Headcrab like back in Half Life 1, that would be absolutely fabulous.
At the end of the day don't give up on VR just because it causes you minor discomfort, it causes us all discomfort for awhile. You just have to build up a resistance to it. Slow burn your gameplay until you can comfortably play.
VR tends to be much slower and through, while mouse and keyboard tends to be on the other side of the spectrum. Gotta admit though, glory kills in VR may be cool. :D
I'm a very avid VR user and i'm really good at handling VR, I can have play sessions that last 6-7 hours, and i'm usually just limited by how charged my Vive Controllers are, or by what time it is. I wait until after my girlfriend goes to sleep to play VR so I don't lose time with her for vidyuh gaems, and that definitely contributes, but otherwise, after the first hour or so, I was playing because it's an incredibly immersive Half-Life game, not because it was really fun.
I love the game a lot, it's incredible, but there's some things I just really dislike. I didn't find the puzzles very fun, the hacking ones especially, they tended to just become annoying, and there were multiple times where I just didn't want to finish the puzzles (but still did anyway) because I felt like it wasn't going to be worth it. I don't like some of the changes, like how the Antlion fights are, I wish their entire bodies were vulnerable, and you would have to shoot their limbs and thorax to do critical damage, instead of those being the only way to damage them, I felt like the combat was still very slow even for VR, as i'm used to games like Boneworks or Take and Hold in H3VR, where combat is much more fast-paced, or even just HL2 in VR thanks to Gmod VR with VR weapons; I disliked how the weapons were all one-handed because it made me feel like a dork waving my one hand around everywhere, and overall the game just seriously didn't give anything to people who are already experienced with VR. A lot of the comfort options honestly disoriented me more than I ever got in VR. Especially that weird falling limit where you fall in slow motion. I hate that so much.
All-in-all, I just really, really hope Half-Life 3 isn't like this. I'll be really disappointed. A lot of the new cool things in HL:A just made me want to see these improvements in Desktop. The VR interactions didn't wow me, because a lot of the VR stuff has been rather normalized in other VR games, and it's honestly just-.. Standard VR practice, but in grandma slow mode. However, the new visual technology, the glass tech, the improved fluidity of NPC's during combat, seeing old enemies in a new beautiful light, that all appealed to me a lot, and stuff like that was what made me really love HL: Alyx.
Well by the time Valve makes a HL3 I imagine VR will be a lot more refined and overall better so any problems currently with VR might not be a problem in the future. Plus VR games don't have to be slow, that was a design decision by Valve.
Also after watching the interview with Gabe maybe we won't get another Half Life until we have Brain Interface Devices. :P