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YMMV but VR isn't a novelty, its a whole new grammar for games and is still in a state of rapid evolution - I'd say its the exact opposite of a novelty or a gimmick because its not just a single mechanic, it changes every element of the way games are presented and interacted with and when you're playing a VR app, its not like you can forget you're using VR and leveraging its advantages (and struggling with its downsides but hey)
Strip VR out of Alyx and you have nothing, just a curiously slow paced fps.
Also I'm unsure its 'very likely' most reviews are from people with limited VR experience.
If it's motion sickness I have a high tolerance too it due to being out at sea quite a bit in my younger years but VR games where you can't teleport around to move around will eventually get to me. Like that Boneworks game.
As good as Alyx is...it's not worth buying an entire system for by a stretch.
If you are short on cash only buy VR if you enjoy VRchat or Beat Saber. They are the only games that can you keep you using the tech for months.
That said, if you got VR...Alyx is a must have. It's not a masterpiece of a game. It is however a masterpiece in the sense that I hope it will push VR forward as a whole.
Been at VR for 3 years. It's still pretty awesome to me. They have loops like other games. For instance, people actually find Doom Eternal's combat boring after a while because of the Executions heavy gameplay.
Best games by far are still 2D games at the moment. (havent played Alyx)
Yeah, ori was great, but if you brought up Doom why are you promoting 2D games?
Also Sairento comes pretty close, and playing Doom 2016 in VR actually even closer.
HLA only has a nice story and visuals. Gameplay wise, it's nothing too good.
Putting on the headset for the first time was a gaming paradigm shift for me, like when I first saw 16 bit graphics, or the move to proper 3D texture-mapped polygons.
Though the novelty has gone, that’s not to say that VR has lost its capacity to awe and amaze. I still frequently have to stop and admire a vista in Skyrim or an alien world in Elite Dangerous or No Man’s Sky.
VR also allows you to do things that aren’t possible in flatscreen. That stuff never gets old, and HL:A is a prime example.