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As for upcoming, I'm getting The Room tomorrow, but Medal of Honor: Above and Beyond is the next 'AAA' VR game.
I'm also excited about Firmament, but I'm a Cyan geek, it won't be for everyone.
I enjoyed Disco Elysium though.
I tried as asguards wrath, and while the concept looked ok the completely weightless weapons ruined it. And the graphics are butugly next to HLA.
I hope mods and 3rd party developers use source 2 VR engine like they used HL and source.
As I was walking up some stairs in this game and thought someone needs to make a new proper SWAT game with this engine.
Medal of Honor is AAA game tho, and Respawn lately does great things, so I have high hopes for that as well, but it is cursed with being oculus only same with the upcoming ubisoft title. CDPR also experimented with VR for cyberpunk, but they thought vr is not there yet, after alyx that might have changed their perspective on that, but that is also hella long if that pans out.
VR is mainly in the hands of indies at the moment, or so it seems.
It's a lot weaker in many ways (graphics, polish, story and dialogue), but stronger in others (gunplay, movement)
Elite Dangerous (although the threshold of entry is relatively high)
Because people like different things and want different experiences. Like emulation, I couldn't use a simple emulator ever since I've messed around with EmuVR, the experience of using EmuVR vs snes9x or zsnes or anything is just inferior to EmuVR.
Monitors are not going to go away, since sharing a screen is easier than sharing a VR screen, but some games will move in VR direction. Some games will stay on traditional gaming, and some will try and make it work on both.
Except when HL2 came out, gaming was still a relatively small industry, were innovation was important to sell games.
Today you'll make far more money releasing a game that is 99% the same as the game they released last year. Innovation is slightly better graphics and new ways to take money from players.
No arms/body/selfshadow? No physics puzzles? No crowbar/melee? No jumping/sprinting? No serious enemies? I dind't feel any emotional involvement and gameplay mechanics got me bored pretty soon, while in Lone Echo they did a great job letting you bond instantly with your human partner. Plus the writing is very good, while in Alyx is pretty flat.