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Doesn't change that it should not have been this
I managed to get relatively demanding VR games like Arktika 1 (basically Metro VR), Elite Dangerous and Robo Recall running smoothly on a friend's i5-6400T GTX1060 16RAM mini PC.
Of course I'd recommend as high specs as you can afford, but it's doable.
You know I sometimes think/hope there's a publicity stunt in all of this, and they're secretly making the proper mainline HL game with Freeman for PC. It would make sense. It would be awesome.
But holy s*** can 12 years of waiting take a toll on one's hope
Er, no you don't get to say what I do and do not care about, and I'll call people who are being elitist as precisely that.
They, don't actually handling it right. Alyx doesn't progress mainline plot. It's a side story.
That's game "journalism" for you. Why Valve doesn't like to speak publicly all these years.
That phrase has been taken out of context. They've not been saying that future of HL depends on HL:A. They've been actually talking about emotional aspect of how they feel about Half Life series development.
Thankfully we live in an age of fast internet and youtube. You can watch full interview here.
https://www.youtube.com/watch?v=-9K0eJEmMEw
Also, by no means future of Half Life series depends on success of Alyx. Valve have very stable financial position, and won't be constrained financially even if HL:A would tank badly. They now develop out of passion and what they see as important/interesting, having full artistic freedom. To weight this one I can reffer you to the video I've linked when they are saying how much Half Life concepts and projects they put in the backburner over the years. It's not about success and overwhelming support, but about making good game/best game they can.
Surelly it would be bad and frustrating for them if HL:A would fail. But it won't put an end to Half Life series as a whole.
Also, knowing how Valve handling things Alyx should be at last a descent game. Otherwise it would've never been greelighted. Remember original HL and HL 2 development process. How original versions been cancelled.
I have a doubt about that.
Because you don't care what I've actually said. You absolutely ignore it. Instead you trigger on "bad" words, and attack me personally. This approach is also a main issue and flaw of shaming culture logic. Because it replaces actual cause of humanism, and being humane with dull outrage cargo cult that is pursuing only illusionary form of "bad words", instead of actual values of humanism.
Fun fact is that I've actually said nothing elitist. Contrarily, I've been pointing how awful mainstream mobile gaming is. And by making example of myself not accepting mobile as real gaming I was trying to show a way how you can keep awfulness of mobile phone gaming out of your life. Not accepting it's existence is a way to protest that flawed and horribly ill system.
Because I do wish good for those who never seen better, who think mobile gaming with all it's scum is what video gaming is about.
Mobile gaming could've been better, and there were bright expectitions for it when it has started back in the end of 00s/early 10s. For it to replace mobile consoles and make mobile gaming free and universal. But instead it turned into a total grim failure, a rotting corpse being abused by all sorts of parasytes. I always had warm place in my heart for miniature portable computing device. It always was and still feels like magic for me. But practically it's a big failure.
There are no solid platform, ready device offers and streamlined experience there. If you want to have actually good and enjoyable gaming on mobile you mod hell out of your phone or tablet to play PC ports or gaming classics with emulators.
And you literally said it isn't real gaming, so your 'fun fact' is ♥♥♥♥♥♥♥♥♥.
This is the game that gets their attention. It HAS to be a game people are starved for. If they released two versions of it, the VR one would fade into obscurity before it even launched. Valve is about the only company on EARTH that can weather the storm of rage without having to answer to stockholders. The game will get review bombed on Metacritic by a tsunami of people who haven't played it.
Maybe someday Valve will give us all a conclusion to the series, and I'm betting it won't require VR. I'm as cranky as anyone else about them leaving the series on a cliffhanger.
Just keep in mind, this was literally the ONLY way to get people to pay attention to VR, and Valve WILL lose money on the game itself.
Which makes you an easy subject of manipulation, a perfect tool in the hands of those who actually destroy civil liberties and humane society.
Denying other people in being listened and heard is equal to denying them being human. If one can't talk for himself and be heard, you can blame him is anything: fascist, sexist, racist.. etc. And to paint someone black is easy and simple like newer: in the climate of outrage, by using powers of mass media.
I know, you won't listen anyway. But maybe you would understand this disastrous flaw in the logic in the future, and my words would still lend some help.
And HLVR is not the only way of getting people's attention to VR. There is no drama here, man. :D It's just a natural step of developing platform to make AAA games for it. Honestly HLVR should've been prepared for consumer VR release and shipped with Vive back in 2016. But many factors led to this not happening(like Facebook rushing Oculus release a year earlier to undercut Valve), which turned first 3 years of consumer VR into a slowburner hanging in the void with no directions. But it was great and fun nontheless.