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Story missions are generally not too difficult, but they'll have unique elements to them that you don't see in the side missions. It is entirely possible to fail story missions, but you can just replay them and they'll play out the same way, but this time you'll be aware - I've certainly had missions where I've been doing fine, then something happens and it becomes an escort mission, with my fleet and fighters on the other side of the map.
How do you do that ? When I click on the side mission, I just get a Dismiss button, and the flavor text about the mission and its rewards.
Additionnally, is there a way to know the fleet value of an enemy fleet right before engaging them (like when they jump on you, so you can make an informed decision about whether to emergency jump or not) ?
From my research scouting is in one of the dlc campaigns, don't know which. However I am only up to mission 6 so far.
I think when the Cylons land on you like that, it's intentionalnot to know their strenght, as it's an ambush.
Cheers for the replies fellas.
If you are playing anything before Resurrection, you'll have to just go in with a fleet and see for yourself, then back out and make preparations before you jump back in. Otherwise, you can go to Spacedock online and get a preview, but even then, it will cover only Story Missions and it will depend on what level you are playing. There is a video guide on the BSG Deadlock page of the early game. I have never used it and I'm not sure of the details.
If you want to know exactly, Jump in, use your Vipers to ID the Cylon ships, decide if you want to fight or run and then either fight or jump out and prepare your fleet for what is coming. It won't change.
Someone online did the maths, ships get a flat 3 xp per auto resolve