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good question.....even after a destroyed ship my boarding party keeps *fighting* on that ship
One battle I hid that ship behind an adamant the entire fight, and the enemy fired something like 5 or 6 long-range torpedo barrages at it. All except one of them totally missed, and that last one nicked the celestra, but that thing is not well armored and a 'nick' can do some serious damage.
It looks like the developers just released an update for Deadlock. They might have fixed up the targeting issue.
When I read through the change content, there was no mention of changing the AI.
It's probably the way it is for balance reasons. Very few Cylon ships can stand up to Colonial guns (the only two are the Revenant and Cerastes). So they need a unique way to destroy Colonial ships.
It would be better lore (IMO) if the raptor team plants a virus in the cyclon systems. That way you don't feel bad about destroying the vessel. That's probably hard to code for colonial vs colonial fights though.
I can imagine the conversation. Hey, guys, board this ship. Yes, the one I have the rest of the fleet targeting. Don't worry, we'll shoot the bits you aren't in. Don't worry that I recalled the raptor, we'll get you off... somehow.
Unfortunately, that seems to very much be the case. Even the Cylon Forces would probably question the tactic of killing off numerous Sentient (Perhaps even Sapient?) Centurions to basically destroy themselves along with a Colonial vessel.
As a result, I usually avoid using Raptors for boarding operations. There are some skirmish fleets I create from time to time with Cylon boarding parties being front and center, but even those usually take a backseat to my more combat focused forces.
Spolierish (maybe): IIRC Resurrection technology was only given to the Cylons by the 'Final Five' in return for Cylons ending the First War. Also IIRC it only works on organics such as 'skinjobs' and the organic Cylon fighters...
But yes, I too started to feel bad about using mass boarding parties on Revenants, leaving with the Raptor so I could use it to board another target, and having to blow up the ship with the Marines still on board. Now I just keep the Raptor docked and try to rationalise that the boarding party 'might' somehow make it back in time before the ship goes Kaboom.
That's a cool rationalisation. I like it.
I believe the Centurions only get one life. They appear to at least be Sentient (AKA like animals), but also might be Sapient (AKA complex thought similar to humans). Even though I totally agree with nuking the heck out of the Cylons in Battlestar Galactica Deadlock, it does make me feel bad that these folks are fighting a lengthy war when they already escaped from the Colonies and can theoretically settle elsewhere to gain strength.