Stationeers

Stationeers

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19 Thg07, 2023 @ 9:46pm
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The Phase Change Update : Liquids, gases, solids
Our first step in providing a more authentic handling of the transitions between liquids, gases, and solids

Xem toàn bộ thông tin sự kiện tại đây:
https://steamcommunity.com/ogg/544550/announcements/detail/3671047272292185526
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Đang hiển thị 61-75 trong 152 bình luận
Thunder 20 Thg07, 2023 @ 4:34pm 
Phase change is incredible! Stationeers is my favorite game all time and it's getting even better day by day, thank you devs for this <3
feyd2grey 20 Thg07, 2023 @ 5:35pm 
I am SO excited to mess with phase transitions!! maybe in the far flung future we could even have super fluids!! Thank you for being the science game I always dreamed of o7
Donny 20 Thg07, 2023 @ 5:56pm 
Ice forming in pipes bursting them seems like an odd choice for a game that tries really hard to accurately model chemistry. I would understand something like blocking the pipe/reducing flow until the temperature is raised, from both an accuracy and gameplay perspective.
Ideally pipes would only burst due to pressure.
FatCat919 20 Thg07, 2023 @ 6:15pm 
my base blew up after this update
Thad Jarvis 20 Thg07, 2023 @ 6:20pm 
hell yes
System1024 20 Thg07, 2023 @ 6:56pm 
Nguyên văn bởi Donny:
Ice forming in pipes bursting them seems like an odd choice for a game that tries really hard to accurately model chemistry. I would understand something like blocking the pipe/reducing flow until the temperature is raised, from both an accuracy and gameplay perspective.
Ideally pipes would only burst due to pressure.
It's typical for this game. Why make something fun and realistic when you can make an unrealistic, unfun SUPER ULTRA HARD MODE trainwreck? I like a good challenge but this recent wave of difficulty-for-difficulty's-sake is just irritating. It's almost to the point where writing my own stationeers clone would take less effort than just playing the game as-is.
Lần sửa cuối bởi System1024; 20 Thg07, 2023 @ 7:03pm
Titannub 20 Thg07, 2023 @ 8:28pm 
Just gonna vent my frustration here before I uninstall again. I was JUST getting back into Stationeers..... really enjoying myself building a base and dipping my feet in. I could avoid all the coding and extra fluff/ super advanced without a real hassle and if I wanted it I could easily focus my attention on learning those systems later on down the line. I always had the option to learn those things at my own pace or not at all if I chose.

Now i've got a save that straight up won't load, a brand new system thats going to radically change the way I do anything and ups the difficulty by 10 fold if I take the update info at face value and no way to avoid this new difficulty scale.

Maybe im on the minority side and if so that's fine I can find something else to play but forcing this on a playerbase, ruining hours...days... months worth of work so you can add some new difficulty system and not leaving a way out or a way to avoid it seems like a massive gut punch to casual players. I do get that an attempt was made to bridge the change with the option to fix the systems but again I personally can't even load the game and even when/if I do I get the "pleasure" of rebuilding any of my pipe network and relearning everything I knew about the atmospherics in the game. Not only that but I HAVE to learn that to even play the game at all now.

I really wish there had been an option to opt out. A way to turn this system off before I ever hit the game and a chance to learn it at my pace when I want to. For all my time and enjoyment in the game I can still barely make a functioning cooling system but like a toddler playing with a Duploblocks set im damn sure trying and having a blast doing it! Im not getting anywhere fast and anyone whos even remotely more adept at making things would get a chuckle out of my struggle at best.

But I know that learning yet another massive environmental change, learning multiple new systems and how they interact and losing my mind every time I slightly misaligned something is simply not something I want. I wish you guys luck but I don't have the interest or the resolve to learn the skills your expecting players to learn at this level. I just wanna ♥♥♥♥ off with a cool survival game and learn at my own pace. Maybe if you roll this back or idk.... maybe if enough people get it figured out that a simple tutorial series can get it through my thick skull ill come back later.
Dimagicov 20 Thg07, 2023 @ 8:37pm 
How to understand how much ice (at freeze point) can be contained in pipes without consequences?
Exgene 20 Thg07, 2023 @ 9:02pm 
Looks exciting, keep it up Devs!
Witgang 20 Thg07, 2023 @ 9:16pm 
Nguyên văn bởi Dimagicov:
How to understand how much ice (at freeze point) can be contained in pipes without consequences?
i think is 2 litre of liquid for gas pipe to take damage and 2 litre of frozen liquid for liquid pipes to take damage, and probably less ice in gas pipes .
Witgang 20 Thg07, 2023 @ 9:22pm 
Nguyên văn bởi Titannub:
Just gonna vent my frustration here before I uninstall again. I was JUST getting back into Stationeers..... really enjoying myself building a base and dipping my feet in. I could avoid all the coding and extra fluff/ super advanced without a real hassle and if I wanted it I could easily focus my attention on learning those systems later on down the line. I always had the option to learn those things at my own pace or not at all if I chose.

Now i've got a save that straight up won't load, a brand new system thats going to radically change the way I do anything and ups the difficulty by 10 fold if I take the update info at face value and no way to avoid this new difficulty scale.

Maybe im on the minority side and if so that's fine I can find something else to play but forcing this on a playerbase, ruining hours...days... months worth of work so you can add some new difficulty system and not leaving a way out or a way to avoid it seems like a massive gut punch to casual players. I do get that an attempt was made to bridge the change with the option to fix the systems but again I personally can't even load the game and even when/if I do I get the "pleasure" of rebuilding any of my pipe network and relearning everything I knew about the atmospherics in the game. Not only that but I HAVE to learn that to even play the game at all now.

I really wish there had been an option to opt out. A way to turn this system off before I ever hit the game and a chance to learn it at my pace when I want to. For all my time and enjoyment in the game I can still barely make a functioning cooling system but like a toddler playing with a Duploblocks set im damn sure trying and having a blast doing it! Im not getting anywhere fast and anyone whos even remotely more adept at making things would get a chuckle out of my struggle at best.

But I know that learning yet another massive environmental change, learning multiple new systems and how they interact and losing my mind every time I slightly misaligned something is simply not something I want. I wish you guys luck but I don't have the interest or the resolve to learn the skills your expecting players to learn at this level. I just wanna ♥♥♥♥ off with a cool survival game and learn at my own pace. Maybe if you roll this back or idk.... maybe if enough people get it figured out that a simple tutorial series can get it through my thick skull ill come back later.


the rockets still use gas fuel for now so you could avoid the phase change simply by not cooling your gases too much.
also cooling water is way easier now , just remove the steam with a purge valve and it will cool itself after a while just don't take all the steam out or it will freeze.
TTD 20 Thg07, 2023 @ 10:11pm 
Finally the real challenge begins!
gorgofdoom 20 Thg07, 2023 @ 10:54pm 
Nguyên văn bởi Anwaan:
This game is leaving me behind. Even after all the hours I've played, I still struggle to get reliable food production. I have no idea how people build massive bases. As much as I enjoyed this game in the beginning, it's just gotten too complex. I've always been hampered by not knowing LUA. I'm not knocking the game, it's my lack of willingness to learn a programming language just to enjoy a game. Challenge is one thing, but this new update is beginning to push the need for an engineering degree to be able to enjoy. I'll give the update a shot, but I suspect this will be the end of the line for me.

I can certainly empathize. It would seem this game is best enjoyed in a group. Not sure i have the time or energy for arranging one, so perhaps is a non-starter for me as well. That said i don't feel bad about buying it; the game mechanics are unique.
Cheesehead 20 Thg07, 2023 @ 11:04pm 
Nguyên văn bởi DrLamp:
Nguyên văn bởi Cheesehead:
You know what would really be neat to add to the game? Tourists.

Sure building a base that your friends can goof around with you is fun, but having some A.I. humans/aliens/robots visit for a bit, like maybe a short hotel stay or something, would be pretty cool. They could visit your petting zoo of chickens.

Since we already have trading, this would be a nice addition. The visitors could pay for their time there, and rate their experience.

We can already build large bases with oodles of food production in a more mature game, so why not show it off to travelers?

If these A.I. visitors get stuck in your base somehow, you can always have the option to grab them like other things forcibly and put them in a different spot.

I normally play single player, so having a bunch or tourists wandering around my base to see how cool it is would be interesting. just saying.

And if they wander into any secure/off-limits areas...we feed them to the xenomorphs. Or...ooorrrr...hear me out...soylent green!

Yep. This could be a lot of fun. You could run a bed and breakfast with the option to enjoy a brisk run on the surface of europa.
Anwaan 20 Thg07, 2023 @ 11:12pm 
Nguyên văn bởi gorgofdoom:
Nguyên văn bởi Anwaan:
This game is leaving me behind. Even after all the hours I've played, I still struggle to get reliable food production. I have no idea how people build massive bases. As much as I enjoyed this game in the beginning, it's just gotten too complex. I've always been hampered by not knowing LUA. I'm not knocking the game, it's my lack of willingness to learn a programming language just to enjoy a game. Challenge is one thing, but this new update is beginning to push the need for an engineering degree to be able to enjoy. I'll give the update a shot, but I suspect this will be the end of the line for me.

I can certainly empathize. It would seem this game is best enjoyed in a group. Not sure i have the time or energy for arranging one, so perhaps is a non-starter for me as well. That said i don't feel bad about buying it; the game mechanics are unique.

I don't regret buying it, I've gotten many hours of enjoyment and it's still a very unique game. But controlling temperature effectively has probably been the single most difficult thing for me to wrestle with in this game and just when I think I have it balanced, it inevitably goes wrong. Now I would imagine that problem is going to be even more compounded. I enjoy the relaxed atmosphere of Stationeers, but the relaxation has been getting replaced with either: 1. Frustration due to not figuring out a system or 2. Boredom from being limited to very simple bases. As an example, I was so excited the first time I managed to get a working advanced furnace setup, then they changed how blocks transfer temperature and my learning process and setup was immediately turned into a waste of time. Along that same line. I can't even begin to express how long I fought with why my solar panel logic no longer worked properly only to learn they had actually simplified what was needed. With this new phase update, I again have to relearn basic mechanics and I'm just burnt out from it. Maybe I just need to step away and try again once they finally leave early access and stop changing core systems.
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