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Ideally pipes would only burst due to pressure.
Now i've got a save that straight up won't load, a brand new system thats going to radically change the way I do anything and ups the difficulty by 10 fold if I take the update info at face value and no way to avoid this new difficulty scale.
Maybe im on the minority side and if so that's fine I can find something else to play but forcing this on a playerbase, ruining hours...days... months worth of work so you can add some new difficulty system and not leaving a way out or a way to avoid it seems like a massive gut punch to casual players. I do get that an attempt was made to bridge the change with the option to fix the systems but again I personally can't even load the game and even when/if I do I get the "pleasure" of rebuilding any of my pipe network and relearning everything I knew about the atmospherics in the game. Not only that but I HAVE to learn that to even play the game at all now.
I really wish there had been an option to opt out. A way to turn this system off before I ever hit the game and a chance to learn it at my pace when I want to. For all my time and enjoyment in the game I can still barely make a functioning cooling system but like a toddler playing with a Duploblocks set im damn sure trying and having a blast doing it! Im not getting anywhere fast and anyone whos even remotely more adept at making things would get a chuckle out of my struggle at best.
But I know that learning yet another massive environmental change, learning multiple new systems and how they interact and losing my mind every time I slightly misaligned something is simply not something I want. I wish you guys luck but I don't have the interest or the resolve to learn the skills your expecting players to learn at this level. I just wanna ♥♥♥♥ off with a cool survival game and learn at my own pace. Maybe if you roll this back or idk.... maybe if enough people get it figured out that a simple tutorial series can get it through my thick skull ill come back later.
the rockets still use gas fuel for now so you could avoid the phase change simply by not cooling your gases too much.
also cooling water is way easier now , just remove the steam with a purge valve and it will cool itself after a while just don't take all the steam out or it will freeze.
I can certainly empathize. It would seem this game is best enjoyed in a group. Not sure i have the time or energy for arranging one, so perhaps is a non-starter for me as well. That said i don't feel bad about buying it; the game mechanics are unique.
Yep. This could be a lot of fun. You could run a bed and breakfast with the option to enjoy a brisk run on the surface of europa.
I don't regret buying it, I've gotten many hours of enjoyment and it's still a very unique game. But controlling temperature effectively has probably been the single most difficult thing for me to wrestle with in this game and just when I think I have it balanced, it inevitably goes wrong. Now I would imagine that problem is going to be even more compounded. I enjoy the relaxed atmosphere of Stationeers, but the relaxation has been getting replaced with either: 1. Frustration due to not figuring out a system or 2. Boredom from being limited to very simple bases. As an example, I was so excited the first time I managed to get a working advanced furnace setup, then they changed how blocks transfer temperature and my learning process and setup was immediately turned into a waste of time. Along that same line. I can't even begin to express how long I fought with why my solar panel logic no longer worked properly only to learn they had actually simplified what was needed. With this new phase update, I again have to relearn basic mechanics and I'm just burnt out from it. Maybe I just need to step away and try again once they finally leave early access and stop changing core systems.