Stationeers

Stationeers

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GD Jan 2, 2018 @ 7:18am
Isolated Pipes
Additional tier of pipes, which don't exchange temperature with it's sourroundings, but otherwise same as default pipes.

It should also be possible to switch between isolated and normal pipes anywhere for flexibility.

Useful for e.g. Waste Pipes of A/C or furnaces, so that they don't exchange their temperature with the room they are layed through. Also important in cases of transport of extrem heat or extreme cold.
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Showing 1-13 of 13 comments
Vinyard Jan 2, 2018 @ 8:30am 
Good thinking.
LeftyRighty Jan 2, 2018 @ 7:35pm 
in reality you get foam "lagging" and put it around a pipe to insulate it, perhap having that instead of a seperate pipe type.
Qhris Jan 3, 2018 @ 4:48pm 
Originally posted by LeftyRighty:
in reality you get foam "lagging" and put it around a pipe to insulate it, perhap having that instead of a seperate pipe type.

This.

Simple insulation that can be wrapped around pipes, like spray paint, should be good. Also simpler to implement than having to make a new pipe. It would simply be a new texture on top of the pipe mesh, and then overriding the code for the temperature radiation.
Xenon Jan 5, 2018 @ 12:43am 
Originally posted by GD:
Additional tier of pipes, which don't exchange temperature with it's sourroundings, but otherwise same as default pipes.

It should also be possible to switch between isolated and normal pipes anywhere for flexibility.

Useful for e.g. Waste Pipes of A/C or furnaces, so that they don't exchange their temperature with the room they are layed through. Also important in cases of transport of extrem heat or extreme cold.

I was just thinking of the something simular.
Agree +1
Last edited by Xenon; Jan 5, 2018 @ 12:43am
Xenon Jan 5, 2018 @ 12:48am 
Originally posted by toyboy:
Originally posted by LeftyRighty:
in reality you get foam "lagging" and put it around a pipe to insulate it, perhap having that instead of a seperate pipe type.

This.

Simple insulation that can be wrapped around pipes, like spray paint, should be good. Also simpler to implement than having to make a new pipe. It would simply be a new texture on top of the pipe mesh, and then overriding the code for the temperature radiation.


I like the thought of just reducing the temperature radiation insted of overiding code?
More realistic that way. because in the real world the insolation is not going to be 100% effective.
Last edited by Xenon; Jan 5, 2018 @ 12:55am
Chaos Jan 6, 2018 @ 6:13pm 
+1 this as well
Kraft51 Jan 27, 2018 @ 8:22am 
in addition to insulated piping, i'd also like to see High Pressure pipes. more tuned to withhold the pressures used in the furnace, they could even be geared so that they retain temps better rather than dissipate into the ambient surroundings.
GD Jan 27, 2018 @ 8:34am 
I think pipes are okay as it is. 50+ MPa is already a lot and sooner or later any other container above 10 MPa will burst anyway, including the Furnace. This high pressure is too much for most of the advanced material to be created anyway. So I don't really see a need for high pressure pipes.
Last edited by GD; Jan 27, 2018 @ 8:35am
Kraft51 Jan 27, 2018 @ 8:47am 
i agree, however we don't know what is down the road for Stationeers. we may need higher pressures for certain tasks or functions later on in development. couldn't hurt to have the idea out there :)

i was suggesting high pressure piping to be used more as a safety buffer, just in case. after all we are in the vacuum of space and anything can go wrong :) ... a failed backpressure valve or introduced far too much fuel to your furnace, just gives you a little extra time to remedy the situation.
GD Jan 27, 2018 @ 11:09am 
Safety for overpressure is important but handling it by introducing another type of pipe for that cannot be the answer. This would be like easing the symptions, not solving the problem. When people get 100 MPa pipes, they just wait longer to do something about the pressure and still getting their pipes burst. What we need are just a more powerful regulators and additional adjustjement possibilites, e.g. max output pressure setting on volume pipes and especially on mixers.
Kraft51 Jan 27, 2018 @ 12:44pm 
Originally posted by GD:
Safety for overpressure is important but handling it by introducing another type of pipe for that cannot be the answer.

that isn't what i was suggesting :) .... but its always nice to have alternatives to choose from. multiple avenues to achieve the same goal, not everyone like to design in the same fashion.
Last edited by Kraft51; Jan 27, 2018 @ 12:45pm
GD Jun 3, 2018 @ 3:08am 
Bump ... Still needed. On Mars even more because the thing athmosphere is cooling everything down to -60°C.
Shalmendo May 29, 2020 @ 8:44pm 
Originally posted by Kraft51:
i agree, however we don't know what is down the road for Stationeers. we may need higher pressures for certain tasks or functions later on in development. couldn't hurt to have the idea out there :)

i was suggesting high pressure piping to be used more as a safety buffer, just in case. after all we are in the vacuum of space and anything can go wrong :) ... a failed backpressure valve or introduced far too much fuel to your furnace, just gives you a little extra time to remedy the situation.

When my furnace gets into an explodey temperament I turn and pull the purge lever. Volume pump set to it's maximum rate purges it in a HURRY. Have been able to avoid disaster a few times this way... Considering I already have logic installed to run my 'control panel' (1 dial to set the priming pressure, 1 dial to set the maximum pressure (For venting to a storage tank where I can filter out the gasses for use in habitat and greenhouse), and the purge lever to either just vacuum out the furnace for introducing a new fuel mix, or emptying it out when you're done so I can process the gasses) I should be able to install a pipe analyzer and configure it to auto purge if it gets close to the max safe pressure... Ooo I like that idea! My Significant Other has killed himself at least twice in the furnace room... I made a room out of all iron blocks and so far none of the accidental explosions did anything but warp the iron frames to heck and didn't damage the rest of the base.

But on the actual topic, yes, we could definitely use some kind of insulation, or other means to protect piping, and rooms, from this kind of effect!
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Date Posted: Jan 2, 2018 @ 7:18am
Posts: 13