Stationeers

Stationeers

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Save files problem
In newer version of game my save files can't be read by the game. Also new game files created by the game can't be shown by game.
!BUT! All worlds and save are in Documents\My Games\Stationeers\saves and they still playable by older version
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What exact version of the game are you using? First of all, the general version everybody has, or are you on the Beta channel? You can see the current game version with a button in the main menu.

And: What do you mean "can't be read"? What are you seeing/trying? E.g. are the savegames just not being listed, or can't they be loaded?
Originally posted by God, owner of the Universe:
What exact version of the game are you using? First of all, the general version everybody has, or are you on the Beta channel? You can see the current game version with a button in the main menu.

General version - 0.2.5499.24517

Originally posted by God, owner of the Universe:
And: What do you mean "can't be read"? What are you seeing/trying? E.g. are the savegames just not being listed, or can't they be loaded?

Yeah, it like doesn't listed at all, but sometimes after creating a new world it can list only random backups on the right menu in saved games
:hellioncry:
Savegames not being listed can have multiple reasons, e.g. the setting.xml file pointing to the wrong folder, but that's rare. More common is that Steam cloud (Which it is advisable to turn off for Stationeers.) or, even more common, Microsoft OneDrive interfered. Or the game crashed in mid save.

Anyway, you may have lingering temp files in your save tree, or some other kind of corruption. You can take a look at your savegames here:

%USERPROFILE%\Documents\My Games\Stationeers\

Btw, your Steam cloud files are here: https://store.steampowered.com/account/remotestorageapp/?appid=544550

Here's a video (incl. helpful description) that shows/explains the problem/solution of lingering temp files. Which I thought was fixed, but only a few days ago I got a comment saying that this vid helped them solve their save file problem:

https://www.youtube.com/watch?v=sPJvRPsy4NE
Originally posted by God, owner of the Universe:
Savegames not being listed can have multiple reasons, e.g. the setting.xml file pointing to the wrong folder, but that's rare. More common is that Steam cloud (Which it is advisable to turn off for Stationeers.) or, even more common, Microsoft OneDrive interfered. Or the game crashed in mid save.

Anyway, you may have lingering temp files in your save tree, or some other kind of corruption. You can take a look at your savegames here:

%USERPROFILE%\Documents\My Games\Stationeers\

Btw, your Steam cloud files are here: https://store.steampowered.com/account/remotestorageapp/?appid=544550

Here's a video (incl. helpful description) that shows/explains the problem/solution of lingering temp files. Which I thought was fixed, but only a few days ago I got a comment saying that this vid helped them solve their save file problem:

https://www.youtube.com/watch?v=sPJvRPsy4NE

I tried all of this. Also I deleted ALL saves, and tried to make new one, but it don't work
Can anybody else help?
Originally posted by Hotel_Alpha_Lima_Victor_Alpha:
Can anybody else help?

Does this XML key in your "setting.xml", which is in the same folder where your "saves" folder also is, correctly point to that saves folder?

https://i.imgur.com/onNhgkJ.png
Originally posted by God, owner of the Universe:
Originally posted by Hotel_Alpha_Lima_Victor_Alpha:
Can anybody else help?

Does this XML key in your "setting.xml", which is in the same folder where your "saves" folder also is, correctly point to that saves folder?

https://i.imgur.com/onNhgkJ.png
Yes, only difference in the name of user

Also, Deep Seek said me to check this C:\Users\<ユーザー名>\AppData\LocalLow\RocketWerkz\Stationeers, but I havent there Stationeers folder, only RocketWerkz
After 5-th cycle of reinstalling get this (I tried to load backup of a new world)
--------------------------------------------------------------------------------------

59 FPS56:04 [EXCEPTION] nullreferenceexception: object reference not set to an instance of an object
22:56:04 Assets. Scripts.Serialization.XmlSaveLoad.GetMetaDataFromFile (System.String path) (at <d571b83e82114f15969cec6cf8c38cfd>:( 22:56:04 Assets. Scripts.Serialization.XmlSaveLoad. AddSaveFiles (System.Collections.Generic. IEnumerable`1[T] readonlyList, UnityEngi 22:56:04 Assets. Scripts.Serialization.XmlSaveLoad. RefreshFileList (UnityEngine. Transform listTransform) (at <d571b83e82114f15969cec 22:56:04 System.Runtime.CompilerServices. AsyncMethodBuilderCore+<>c. <ThrowAsync>b__7_0 (System.Object state) (at <b89873cb176e44a9c 22:56:04 UnityEngine.UnitySynchronizationContext+WorkRequest.Invoke () (at <a8fc136049044b19982b5abcb6f6b426>:0)
22:56:04 UnityEngine. UnitySynchronizationContext.Exec () (at <a8fc136049044b19982b5abcb6f6b426>:0) 22:56:04 UnityEngine. UnitySynchronizationContext.ExecuteTasks () (at <a8fc136049044b19982b5abcb6f6b426>: 0) 22:59:54 World Saved: D:/Program files/Steam/steamapps/workshop/content/544550/2430983709, BackupIndex: 10 22:59:54 Game State: None
22:59:55 Ending network connection
23:00:06 Game State: Loading
23:00:06 [EXCEPTION] invalidoperationexception: the specified type was not recognized: name='modularrocketsavedata', namespace='' 23:00:06 Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReaderWorldData. Read 11_ThingSaveData (System.Boolean isNulla 23:00:06 Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReader WorldData. Read 461_WorldData (System.Boolean isNullable 23:00:06 Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerialization Reader WorldData. Read462_WorldData () (at <4bc111da93c44ac19c 23:00:06 System.Reflection.RuntimeMethodInfo. Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflectic 23:00:06 Rethrow as InvalidOperationException: There is an error in XML document (53199, 6).
23:00:06 System.Xml.Serialization.XmlSerializer.Deserialize (System.Xml.XmlReader xmlReader, System.String encodingStyle, System.Xm 23:00:06 System.Xml.Serialization.XmlSerializer.Deserialize (System.Xml.XmlReader xmlReader, System.String encodingStyle) (at <e14f 23:00:06 System.Xml.Serialization.XmlSerializer. Deserialize (System.Xml.XmlReader xmlReader) (at <e14f12b8a91b42bd8e49b8fddfbeacba> 23:00:06 Assets. Scripts.Serialization.XmlSerialization. Deserialize (System.Xml.Serialization.XmlSerializer xmlSerializer, System.IC 23:00:06 UnityEngine.Debug:LogException (Exception) 23:00:06 Assets. Scripts.Serialization.XmlSerialization: Deserialize(XmlSerializer, StreamReader, String) 23:00:06 Assets. Scripts.Serialization.XmlSerialization: Deserialize(XmlSerializer, String)
23:00:06 Assets. Scripts.Serialization. <LoadWorld>d__182: MoveNext()
23:00:06 Cysharp. Threading.Tasks.CompilerServices. AsyncUniTask`1: Run() 23:00:06 Cysharp. Threading.Tasks.AwaiterActions: Continuation (Object)
23:00:06 Cysharp. Threading.Tasks.UniTaskCompletionSourceCore`1: TrySetResult(AsyncUnit) 23:00:06 Cysharp. Threading.Tasks. Delay Frame Promise: MoveNext() 23:00:06 Cysharp. Threading.Tasks.Internal.PlayerLoop Runner:RunCore() 23:00:06 Cysharp. Threading.Tasks.Internal.Player Loop Runner: Run()
23:00:06 [ERROR] an error occurred while deserializing a file!: d:\program files\steam\steamapps\workshop\content 5445501243098370 23:00:06 Failed to load the world.xml: D:\Program Files\Steam\steamapps\workshop\content\54455012430983709\Backup\world (7).xml</col 23:00:06 at System.Environment.get_StackTrace () [0x00000] in <b89873cb176e44a995a4781c7487d410>:0 23:00:06 at Assets. Scripts. ConsoleWindow. PrintError (System. String output, System.Boolean suppressStacktrace) [0x00000] in <d571t 23:00:06 at Assets. Scripts.Serialization.XmlSaveLoad.LoadWorld (System.String path, System.Boolean loadWithout Chars) [0x00000] ir 23:00:06 at Cysharp.Threading.Tasks.CompilerServices. AsyncUn i Task `1[TStateMachine]. Run () [0x00000] in <c1ab5aa958314e679ba8884ab 23:00:06 at Cysharp. Threading.Tasks.Awaiter Actions. Continuation (System.Object state) [0x00000] in <c1ab5aa958314e679ba8884aba5e: 23:00:06 at Cysharp.Threading.Tasks. Uni TaskCompletionSourceCore`1[TResult]. TrySetResult (TResult result) [0x00000] in <c1ab5aa95 23:00:06 at Cysharp. Threading.Tasks. Uni Task +Delay Frame Promise.MoveNext () [0x00000] in <c1ab5aa958314e679ba8884aba5e35d2>:0 23:00:06 at Cysharp.Threading.Tasks.Internal.PlayerLoopRunner.RunCore () [0x00000] in <c1ab5aa958314e679ba8884aba5e35d2>:0 23:00:06 at Cysharp. Threading.Tasks.Internal.PlayerLoop Runner. Run () [0x00000] in <c1ab5aa958314e679ba8884aba5e35d2>:0 23:00:06 World load complete
23:00:06 World loaded
I have clue that it can be workshop mods, but i dont sure because all of them are off
If you want to be sure, you have to wipe (Or just rename, so it's out of the way.) your install folder, because turning off mods, even verifying game files, does not actually clean everything up. Maybe you also want to move your saves folder and then delete the Stationeers data tree (where the saves folder was). Redownload game. Try if it works. If it works, put savegames back in and see what happens.

Just some ideas.

(I know nothing about that RocketWerkz folder you mentioned.)
GlowWorm May 27 @ 12:54pm 
Originally posted by Hotel_Alpha_Lima_Victor_Alpha:
Originally posted by God, owner of the Universe:

Does this XML key in your "setting.xml", which is in the same folder where your "saves" folder also is, correctly point to that saves folder?

https://i.imgur.com/onNhgkJ.png
Yes, only difference in the name of user

Also, Deep Seek said me to check this C:\Users\<ユーザー名>\AppData\LocalLow\RocketWerkz\Stationeers, but I havent there Stationeers folder, only RocketWerkz
Since your logged-in username contains not-strictly-ASCII characters, it's possible that the game just has some flat-out bug in handling such character sets.

I'm not familiar with how Stationeers sets its savegame directory. But my idea is that you create a new directory C:\Users\Public\RocketWerkz\Stationeers and change the entry in settings.xml to point to that new directory.
Originally posted by GlowWorm:
Originally posted by Hotel_Alpha_Lima_Victor_Alpha:
Yes, only difference in the name of user

Also, Deep Seek said me to check this C:\Users\<ユーザー名>\AppData\LocalLow\RocketWerkz\Stationeers, but I havent there Stationeers folder, only RocketWerkz
Since your logged-in username contains not-strictly-ASCII characters, it's possible that the game just has some flat-out bug in handling such character sets.

I'm not familiar with how Stationeers sets its savegame directory. But my idea is that you create a new directory C:\Users\Public\RocketWerkz\Stationeers and change the entry in settings.xml to point to that new directory.
No, I have the name of user is "1", just "1". So I don't think it wil be the problem.
UPD: Deleted all workshop mods - still no working
I was having a somewhat similar issue, after waiting a few minutes on the "load world" window, my saved games showed up. I'm not sure why it takes that long for them to show up but I've done this a few times now with only a slight variation in how long it takes for them to show.
GlowWorm May 28 @ 5:26pm 
Originally posted by Товарищ Призрак:
I was having a somewhat similar issue, after waiting a few minutes on the "load world" window, my saved games showed up. I'm not sure why it takes that long for them to show up but I've done this a few times now with only a slight variation in how long it takes for them to show.
How many save games do you have? Tens, hundreds, thousands? Maybe there is a problem with the game having very poor performance in handling large numbers of save files.
Originally posted by GlowWorm:
Originally posted by Товарищ Призрак:
I was having a somewhat similar issue, after waiting a few minutes on the "load world" window, my saved games showed up. I'm not sure why it takes that long for them to show up but I've done this a few times now with only a slight variation in how long it takes for them to show.
How many save games do you have? Tens, hundreds, thousands? Maybe there is a problem with the game having very poor performance in handling large numbers of save files.
I only have two. I'm not sure what is going on in the background but three error statements will print out after a minute or two while you are looking at the load world window. The first two error statements come at the same time and say "[ERROR] could not cast to instructiondata : /instruction.xml" and the third one will show up about 30ish seconds later saying "[EXCEPTION] xmlexception: root element is missing." Right after that final error message is when my saves show up.
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