Stationeers

Stationeers

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EvenTHorizon Jul 19, 2021 @ 7:45am
Cable bridges.
Good idea for next update is bridges for electric cables for cross separate lines.
Last edited by EvenTHorizon; Jul 19, 2021 @ 12:31pm
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Showing 1-15 of 19 comments
Xuhybrid (Banned) Jul 19, 2021 @ 12:01pm 
Cable bridge sounds really useful.
eberkain Jul 19, 2021 @ 1:35pm 
I have also wanted a cable bridge at times, but I'm not sure it can be done the way the game is implemented.
hektor Jul 19, 2021 @ 3:18pm 
What are you trying to do? What do you mean bridge electric cables?
Last edited by hektor; Jul 19, 2021 @ 3:29pm
Mr.Wolf [GER] Jul 19, 2021 @ 3:34pm 
Originally posted by hektor:
What are you trying to do? What do you mean bridge electric cables?
i think keeping it away from a network. for example
hektor Jul 19, 2021 @ 4:22pm 
If you wanted to keep it away from a logic network you just have a separate cable run that only goes to logic inputs. However there are a number of devices that have their network and power on one input.
Now if you are actually talking about bridging a logic network, then you can use the logic mirror chip.
eberkain Jul 19, 2021 @ 5:06pm 
I was talking about crossing two separate wire chains through the same space and not connecting them, which i think is what the OP was talking about.
hektor Jul 19, 2021 @ 5:10pm 
That would defeat the satisfaction of good planning.
Mr.Wolf [GER] Jul 19, 2021 @ 5:53pm 
well, i agree with that. it´s more fun when it is planned.
Xuhybrid (Banned) Jul 19, 2021 @ 7:08pm 
Originally posted by hektor:
That would defeat the satisfaction of good planning.
But in reality there's no reason for cables to auto merge. A cable is a line from A to B and it doesn't matter if it touches another cable in reality. Realism aside, it's not strictly necessary but it would be a welcome feature.
Last edited by Xuhybrid; Jul 19, 2021 @ 7:08pm
Zaxabock Jul 19, 2021 @ 8:12pm 
Cable bridges / bundled cables definitely make life easier, I can't go back to plain redstone in minecraft for example, lol :)

But it makes for a fun challenge sometimes, when your base suddenly blacks out and you find out you accidentally crossed a high voltage wire with a low voltage one and fried the network. xD
hektor Jul 20, 2021 @ 2:27am 
A lot of things would make life easier. Why can't you cross pipes? Why do I have to turn screws to configure something? Why do paint cans run out?
I am sorry to say this but if crossing a cable is your idea of QOL in Stationeers, boy are you in for something...
Dunpeal Hunter Jul 20, 2021 @ 3:51am 
Something similar to this? https://steamuserimages-a.akamaihd.net/ugc/1697254053193669375/C4E2E513CB2151755FEAD7BFC20B3E850A306C40/

Not sure if something quite like this (from Oxygen Not Included, another awesome station building game) can be made in Stationeers, mostly because Stationeers is 3D and ONI is 2D. But for example some kind of gas mixer (for pipes and one sorta similar one for electrical cables) where the gas doesnt actually mix would be cool.

It would kinda break immersion though (as far as you have that with the way you can build things) the gas mixer works because the pipes size pretty much stays the same. But with a bridge to keep it the same block size you would need to make the pipes smaller perhaps?
Last edited by Dunpeal Hunter; Jul 20, 2021 @ 3:52am
EvenTHorizon Jul 21, 2021 @ 2:14am 
Originally posted by hektor:
A lot of things would make life easier. Why can't you cross pipes? Why do I have to turn screws to configure something? Why do paint cans run out?
I am sorry to say this but if crossing a cable is your idea of QOL in Stationeers, boy are you in for something...
It's diference with cables and pipes. Electric cables can be crossed in real world, pipe need more space for crossing and it's similar in game. Im not your boy, hektor, and if you cant understand simple thing that the cable bridges are in real word, that's your problem. I don't need it to be easier, but to be more immersive. I need only separate data cables and electric cables, because its more similar to reality.
Last edited by EvenTHorizon; Jul 21, 2021 @ 2:18am
hektor Jul 21, 2021 @ 3:52am 
Originally posted by EvenTHorizon:
Originally posted by hektor:
A lot of things would make life easier. Why can't you cross pipes? Why do I have to turn screws to configure something? Why do paint cans run out?
I am sorry to say this but if crossing a cable is your idea of QOL in Stationeers, boy are you in for something...
It's diference with cables and pipes. Electric cables can be crossed in real world, pipe need more space for crossing and it's similar in game. Im not your boy, hektor, and if you cant understand simple thing that the cable bridges are in real word, that's your problem. I don't need it to be easier, but to be more immersive. I need only separate data cables and electric cables, because its more similar to reality.

One small problem with this. It is a video game. Maybe your reality is living on a space station, idk.
I wish they would make carrying around 250 rocks more realistic. I am a HUGE realism fan.
Zaxabock Jul 21, 2021 @ 6:28am 
https://steamcommunity.com/sharedfiles/filedetails/?id=2553307865
If water / gas mixing contaminants weren't a problem, these would do nicely. 4-way and 2-way input/output, and a crossover pipe with valve selector :P
Last edited by Zaxabock; Jul 21, 2021 @ 6:29am
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Date Posted: Jul 19, 2021 @ 7:45am
Posts: 19