Stationeers

Stationeers

Statistieken weergeven:
small station battery not charging
so i was playing today, and i accidentally shorted my battery's, and now one of my small station battery's wont charge, its all hooked up right, but the on and off switch is not even glowing green, nothing at all. i didn't think they could take damage, but maybe i'm wrong?
Origineel geplaatst door Z_20_ate:
I think i see a problem. Wire them up in a line and see if that helps. I think the wiring you have is chaotic and the game not knowing what to pull from where. Do a line in on one input then use that output to another battery input and so on. until you've linked them all dont connect all of them on a continuous collection like you have. Then it will act like a battery storage instead of an overpowered outlet. Just my 2 cents. If you need i can show you what i mean visually.
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16-30 van 49 reacties weergegeven
It appears all the other batteries are charging and you're connected. Looking at just how many batteries you do have connected, it "might" be that you've run out of generated power and all the other batteries have been sucking up the power first and that battery is just at the end of the line and there's no power left to charge it. Turn off one of the batteries that is working and see if it suddenly starts to charge. If it does, that's your problem.
i will try that, but i am using 3 solid fuel generators, so i don't think it would be not enough power. it makes 60 KW and i have 15 solar panels. i will have to try it tomorrow, as i have to go to bed, but thank you everyone for the feedback!
I see at least one other battery that isn't fully charged, it might have priority over the empty one since stationeers batteries don't fill evenly. Try turning all the other batteries off but the problem one and see if it charges.
OP, you could give us a ZIP (or better 7Z) of your savegame, so we could check it out. (If so, you could move the "backup" folder out of there for the duration of the zipping, because we don't need it and it's large.)
Origineel geplaatst door G-Man:
I see at least one other battery that isn't fully charged, it might have priority over the empty one since stationeers batteries don't fill evenly. Try turning all the other batteries off but the problem one and see if it charges.
^This is something to bear in mind. Stationeers doesn't give power to all your batteries evenly (at least not consistently). It could be that you wont notice that battery charging until all the others are blue.
There is another possibility. You're generating ALOT of power it seems. Heavy cables can only handle 100kW before blowing. I'm assuming you're using transformers to stop from blowing your power lines TO your batteries. It's possible that while your total generation is fine there just isn't enough spare wattage after the transformer and
it's throttling your charge rate. You could try segregating part of your charging network (ie. maybe solar goes to one bank while solid fuel goes to another).
Laatst bewerkt door DrLamp; 3 mei 2024 om 8:22
Origineel geplaatst door DrLamp:
Origineel geplaatst door G-Man:
I see at least one other battery that isn't fully charged, it might have priority over the empty one since stationeers batteries don't fill evenly. Try turning all the other batteries off but the problem one and see if it charges.
^This is something to bear in mind. Stationeers doesn't give power to all your batteries evenly (at least not consistently). It could be that you wont notice that battery charging until all the others are blue.
There is another possibility. You're generating ALOT of power it seems. Heavy cables can only handle 100kW before blowing. I'm assuming you're using transformers to stop from blowing your power lines TO your batteries. It's possible that while your total generation is fine there just isn't enough spare wattage after the transformer and
it's throttling your charge rate. You could try segregating part of your charging network (ie. maybe solar goes to one bank while solid fuel goes to another).

That´s a good thought. I don´t know if it was mentioned yet, (i´m lazy atm because i´m drunk a bit XD); did you (OP) turn off all other batts to test it out?
If you've got daisy-chained batteries, be aware that batteries will pull as much juice as they need to fully charge - could be if battery B is pulling from battery A and battery A is pulling from solar/generator/whatever, battery A is sucking all the juice out of battery B instantly whenever it gets more charge, resulting in it appearing to not be charging. Had some recent problems with my setup, and pretty sure my backup battery appeared to be dead right up until my primary was fully charged.

Also, if you've got that setup, might think about putting a transformer between the two to avoid melting the lines. It won't happen under ordinary circumstances, but if you do any rewiring it can. If you've got a big base, make it a big transformer. The small ones only go up to 5kw.
i have the power going straight into the batteries, no transformer, haven't had any issues with burnt cables yet, but i am just going to turn off all of the batteries and see if anything happens. with all of the other batteries fully charged, a cable analyzer shows that it has stopped pulling power, even with that battery still dead.
ok, all other station batteries are off, but still not charging, and is not pulling any power.
i also have all 3 of my solid fuel generators going.
for some reason now the battery at the bottom right corner is not fully charging, that is new, but APC to base is turned is turned off, and i still have all 3 solid fuel generators on, but the other battery is still showing dead. network analyzer shows no more power is being drawn. and so does cable analyzer.
That´s really strange stuff. I never had more than 8 batts if remember correctly.
It looks like the game can´t handle that much batteries in one network; or the shorted batt is damaged ( which would be new in the game, at least for my knowledge). But that´s just guessing. If i have the time i will test it out for myself. If this is a max available batt thing in one network, i would split them up then, like 2-2-2 or something.
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Geplaatst op: 29 apr 2024 om 18:41
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