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If you have a think about how much of this game would be useless if IRL refrigeration functioned in Stationeers you quickly come to the 'why' of that decision. For me it makes sense and adds to the game.
If i were able to cool and heat everything with pumps well ... thats too easy.
So if you negate the temperature variant of pv=nrt you can apply the equation to any PID type controller you like.
damn this really sucks and is counter-intuitive in the extreme. a hard sci-fi game that intentionally breaks the rules of physics in such a way that a proportional / inversely proportional relationship only works in one "direction"? that's so ♥♥♥♥♥♥♥ confusing. that's like what Space Engineers did with thrusters imparting zero torque around centres of gravity and giving a game about *space travel* a universal maximum speed of a 100m/s. it's not fun, interesting, or elegant to have like 4 different slightly-overlapping options for heat exchange. if "easy" is a problem then:
- (a) that's a symptom the game is far too simplistic and needs more mechanics to interact with the temperature/pressure mechanics to give depth, and
- (b) simply split the pumps, radiators/exchangers, insulators, pressure vessels, coolants/refrigerants etc. into technological tiers with different rates / capacities / efficiency (which they've kinda done here, but not as sensibly or consistently as in, say, Oxygen Not Included or Rimworld).
edit: just discovered user Elmo's Atmospheric Realism Overhaul mod which fixes this whole problem: https://steamcommunity.com/sharedfiles/filedetails/?id=2882541343
P=(10*R*375)/1000 = 31.16 to 311.6 = (10*R*T)100. Rearrange T=(311.6*100)/(10*R) = 375
Increasing pressure by moving to a smaller container, or adding more gas, doesn't just magically increase temperature. That's a backwards interpretation of causation. When you increase the temperature of a sealed gas you get higher pressure. It doesn't work in reverse because you can't magically increase pressure without changing another variable. Unfortunately half the wiki and guides are written by people who don't actually understand physics or how to use the formulas correctly.
Umm... If I pump more gas into a pipe, the pressure increases but the volume does not. The heat energy stored in the added gas must go somewhere, so into the pipe it goes too. How does this not increase the temperature? I thought this was the very premise that made everything from refridgerators to air conditioners work; radiate the excess heat, then release the gas back into the loop at low pressure so the temperature drops and it will absorb heat from whatever you want cooled.
I can clearly see that it doesn't work that way in the game, but I thought that was how it was supposed to work in real life.
Your description of why it should happen is wrong. When you pump more gas into a pipe, you're increasing the n and the P, while the V and the T don't necessarily change. It's true that the heat energy in the gas you added can't go away, but it doesn't - it just stays with the added gas in its new location. More thermal energy shared across more gas doesn't require a change in temperature!
However! When you compress gas, you are doing work on it, and that added energy goes into gas temperature (there is nowhere else a gas can store it). When you decompress gas it does work and loses heat! These effects are real, but aren't part of the ideal gas law and are not included in Stationeers.
Hot, high pressure gas goes to the condenser, where it rejects heat to where heat is unobjectionable (or desirable), and as it loses heat the gas condenses to a high-pressure liquid. The liquid is metered to a low pressure and sent to the evaporator, where it evaporates and absorbs heat from where heat is undesirable (or available). The warm low-pressure gas is forced through a compressor, making it a hot high-pressure gas that continues the cycle.
The refrigerant is chosen to have large specific latent heat of vaporization and favorable phase curves; it is desirable that it absorb a lot of heat to boil at its boiling point and that there pressures at which it will boil at a lower temperature than the heat source and condense at a higher temperature than the heat sink are modest and within the capacity of the piping and compressor.
AFAIK non-phase-change cycles are mostly used for heat engines rather than heat pumps, though you might also use one for pumping if you can't get a phase change at the right temperature range.
I'm not familiar with any heat engines that use only gas, only condensing steam engines.
Condensing in steam engines is also an optional feature, though I don't know if anybody has done closed-cycle steam engines without it. Doing so would probably require doing something weird and perhaps impractical with the heating systems - either pulsed heat or mechanically moving volumes in and out of them. (The Stirling engine does the latter, in effect - as it rotates its working gas chambers alternately come into contact with the heat source and heat sink.)