Stationeers

Stationeers

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Very to mostly positive
I bought this game very early in early access and I kind of liked it. I found the interface annoying but I understand you only got to hands and this is a simulator. By time I was able to get a little station going I felt no more need to go on.

I now noticed they added shower and food and a moral system which sounds exciting. Has the ratings gone down because of this new system?
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Showing 1-15 of 26 comments
Rocket  [developer] Mar 22 @ 8:05am 
Most likely because tutorials were broken for some time while still being in the game. Now they are disabled in the game with a message while we try and fix the issues with them.

Not having tutorials is a big problem for new and returning players, as it makes it hard for them to engage with the new content. This can leave some people understandably frustrated.
Yeah I wanted to return but my rooms are destroyed from the liquid/gas update change and so wanted to start a new but truely the lack of tutorials makes this game pretty impossible to get started you kinda have a short window to get you a 3x3 safety building and pump out the bad stuffs which is hard without some kind of guide I used grumfworks??? spelling might be wrong but for the startup the first time but haven't seen one with the new liquid/gas state change so no idea how to fix my full building so will have to start completely over
The main thing is knowing what pressures are GOOD and what levels are good
I personally think a game should offer a tutorial at the beginning in-game, not in separate sections.
Originally posted by Low Standards:
I personally think a game should offer a tutorial at the beginning in-game, not in separate sections.
Agreed getting us to "sustainable" would be a great way in tutorial that say build this do this make this like grunfworks did each step but his is now out of date but I didn't like the separate tutorial because it was do this 1 thing but you had no idea what all was outside you attached to cables inside an airlock but didn't know what all was involved or where those cables went.
Last edited by Davetiger; Mar 22 @ 9:19am
Originally posted by Davetiger:
The main thing is knowing what pressures are GOOD and what levels are good

This is easy, you just have to open the F1 menu. Each element have their phase change graph.

I don't think you really need a tutorial to get the first room, at least not on Mars. There are not a lot to do for it. Make the room, empty it with active/passive vent, fill it with the O2 caninter and it's done. O2 and CO2 don't make any problem of pressure/temperature, so you are good for a moment.

After you can focus on getting plants to start filtering your CO2. If you need more CO2, Mars is full of it, a simple filter is enough, don't even care about other gasses, just take the CO2 and release the remain.

After this point, you have days of time to learn everything at your rythm, avoid experiment H2 or advanced furnace near your base (4 blocks away minimum), don't forget to always have a GPS tab on you and a balise at your base.

You will never have a full tuto to teach you what to do step by step, because all the gameplay of the game is to solve problems. If the tutorial solve it for you, you don't have anything to do... ^^
Last edited by Alizia Kaline; Mar 22 @ 9:40am
That is why I was always attracted to games like this. It was the idea of building a base, because after you build one it becomes boring. It was figuring out what to do and how without a manual that was the challenging part. Back then there really wasn't much else and ho knows if there is anything else other than showering.
For me it's mostly the fact that ic10 code vs the in game stuff constantly having to figure out K vs C just use one or the other stop making me figure out what the IC10 code is for 20C I should be able to put the less than greater than on the value of C not the value of K
Originally posted by Davetiger:
For me it's mostly the fact that ic10 code vs the in game stuff constantly having to figure out K vs C

Values you get from devices are in Kelvin. To convert them to °C, just do this:

sub r0 r0 273.15

It's really just that one line. Then you can deal with the result as °C.
Originally posted by God, owner of the Universe:
Originally posted by Davetiger:
For me it's mostly the fact that ic10 code vs the in game stuff constantly having to figure out K vs C

Values you get from devices are in Kelvin. To convert them to °C, just do this:

sub r0 r0 273.15

It's really just that one line. Then you can deal with the result as °C.
Thank you that helps a ton
Davetiger Mar 25 @ 12:07pm 
Originally posted by God, owner of the Universe:
Originally posted by Davetiger:
For me it's mostly the fact that ic10 code vs the in game stuff constantly having to figure out K vs C

Values you get from devices are in Kelvin. To convert them to °C, just do this:

sub r0 r0 273.15

It's really just that one line. Then you can deal with the result as °C.
While I get that I mean all of it.. pipes are all 20mpa and when you write the code it's done in smaller units but no where does it say that stuff you have to figure it out for yourself so 20,000 is the unit in IC code instead of just 20, it gets old trying to figure out what the code is instead of what every tool you use displays
Last edited by Davetiger; Mar 25 @ 12:08pm
Originally posted by Alizia Kaline:

This is easy, you just have to open the F1 menu. Each element have their phase change graph.

I'm glad you've got this sorted, but I've got to tell you those graphs aren't all that easy to understand. Case and point with water, when I crushed ice and got it into a liquid pipe there was steam when the graph quite apparently showed I should be seeing water. I am still struggling with these graphs and hope to see another pass to simplify translating it further.
Originally posted by JeanDeaux:
Originally posted by Alizia Kaline:

This is easy, you just have to open the F1 menu. Each element have their phase change graph.

I'm glad you've got this sorted, but I've got to tell you those graphs aren't all that easy to understand. Case and point with water, when I crushed ice and got it into a liquid pipe there was steam when the graph quite apparently showed I should be seeing water. I am still struggling with these graphs and hope to see another pass to simplify translating it further.
Agreed, I still have a room full of H2O and not sure how it's even in that room there is no water in the room but yet something is phase changing making it all foggy and can't figure out how to fix it :/ and keeping the room between 15C and 20C
Last edited by Davetiger; Mar 25 @ 1:42pm
Originally posted by JeanDeaux:
I'm glad you've got this sorted, but I've got to tell you those graphs aren't all that easy to understand.

Well, except if you never saw a phase change graph in your life, I don't get what is hard to understand. I mean, you litterally just have to type "phase diagram" on google to understand it.

https://en.wikipedia.org/wiki/Phase_diagram (The image is perfect)

I won't say that the graph ingame is really clear neither, naming the area would have been better. But it's not that complex neither.

Matter have phases, mainly gas, liquid and solid. Both pressure and temperature decide of this phase. The diagram shows the limit where matter change phase. Solid is at left, liquid in the middle, gas at right.

If you put liquid water in a pipe, with no pressure and 25°C, you look on the graph, 0 kPa, 25°C -> it's in the gas area. Water will boil until it reach the pressure required to go in liquid area.

It's the same for all element.

(If you still need help to understand this, don't hesitate to ping me on Discord, it will be easier to explain :D)
Last edited by Alizia Kaline; Mar 25 @ 2:03pm
Originally posted by Davetiger:
Agreed, I still have a room full of H2O and not sure how it's even in that room there is no water in the room but yet something is phase changing making it all foggy and can't figure out how to fix it :/ and keeping the room between 15C and 20C

I can't tell you what you did to have water here (maybe you have a pipe broken by frost going through the room ?), but the easier way is just to vacuum the room and restart with a clean atmo.
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Date Posted: Mar 22 @ 6:14am
Posts: 26