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I thought it was startingconditions.xml - or is that for newly created worlds only?
You can edit your world.xml and put it inside with custom xyz
Perhaps something like the Minecraft thing of sleeping in a bed to change your spawn point? Maybe even include the spawn point reverting to original spawn if that object breaks or is missing / blocked?
Like in Tutorial 10 - Circuit Logic Solar:
But after adding to user world, spawn still work as area, not point.
Did you edit in the file save or did you edit and start a new game?
Perhaps the player location is saved elsewhere in the files within your save folder. Or you can try starting a new game, but that's not going to tell you much straight away - unless you wake up in rock or very high up.