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is it possible to set a new spawn location?
i have searched discussion and can find nothing on this. can players set a new spawn location in game?
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Showing 1-15 of 18 comments
sidrat May 19, 2019 @ 2:08pm 
I thought the world was randomized? Sometimes there's a deep bowl other times there are not.
Heightmare  [developer] May 19, 2019 @ 5:11pm 
The terrain is definitely randomized, but within a world the spawn point is always the same place. You can edit your save to make a new one, but we'll likely make this an item-based thing at some stage.
hektor May 19, 2019 @ 9:26pm 
I wondered about this as well but also wonder why... Are you spawning into objects or trying to go far from your base?
Kastuk May 23, 2019 @ 1:48am 
You can find spawn item in the scenario world.xml and copy from it.
sidrat May 23, 2019 @ 2:28pm 
Originally posted by Kastuk:
You can find spawn item in the scenario world.xml and copy from it.

I thought it was startingconditions.xml - or is that for newly created worlds only?
Kastuk May 23, 2019 @ 2:56pm 
<SpawnPoints>
<ThingSaveData>
<ReferenceId>1261</ReferenceId>
<PrefabName>SpawnPoint</PrefabName>
<CustomName />
<WorldPosition>
<x>-5.555793</x>
<y>8.027799</y>
<z>-36.49791</z>
</WorldPosition>
<WorldRotation>
<x>0.4161202</x>
<y>-0.761182547</y>
<z>0.327843845</z>
<w>0.374117047</w>
<eulerAngles>
<x>54.14025</x>
<y>210.429672</y>
<z>318.49765</z>
</eulerAngles>
</WorldRotation>
<States />
<IsCustomName>false</IsCustomName>
<CustomColorIndex>-1</CustomColorIndex>
<OwnerSteamId>0</OwnerSteamId>
<Reagents />
<Indestructable>true</Indestructable>
</ThingSaveData>
</SpawnPoints>

You can edit your world.xml and put it inside with custom xyz
Last edited by Kastuk; May 25, 2019 @ 4:57pm
TinfoilChef May 25, 2019 @ 11:02am 
Originally posted by Heightmare:
The terrain is definitely randomized, but within a world the spawn point is always the same place. You can edit your save to make a new one, but we'll likely make this an item-based thing at some stage.

Perhaps something like the Minecraft thing of sleeping in a bed to change your spawn point? Maybe even include the spawn point reverting to original spawn if that object breaks or is missing / blocked?
Golden Dragon May 30, 2020 @ 1:46pm 
Originally posted by Kastuk:
You can find spawn item in the scenario world.xml and copy from it.
It still work in latest beta versions? can't get this work...
Kastuk May 30, 2020 @ 3:25pm 
Can find similar thing in an Training scenario.
Like in Tutorial 10 - Circuit Logic Solar:
<SpawnPoints> <ThingSaveData> <ReferenceId>1</ReferenceId> <PrefabName>SpawnPoint</PrefabName> <CustomName /> <WorldPosition> <x>-28</x> <y>26</y> <z>-35</z> </WorldPosition> <WorldRotation> <x>0</x> <y>0</y> <z>0</z> <w>0.7071068</w> <eulerAngles> <x>0</x> <y>0</y> <z>0</z> </eulerAngles> </WorldRotation> <States /> <IsCustomName>false</IsCustomName> <CustomColorIndex>-1</CustomColorIndex> <OwnerSteamId>0</OwnerSteamId> <Reagents /> <Indestructable>false</Indestructable> <DamageState> <Brute>0</Brute> <Burn>0</Burn> <Oxygen>0</Oxygen> <Hydration>0</Hydration> <Starvation>0</Starvation> <Toxic>0</Toxic> <Radiation>0</Radiation> <Stun>0</Stun> </DamageState> </ThingSaveData> </SpawnPoints>

Last edited by Kastuk; May 30, 2020 @ 3:26pm
Golden Dragon May 31, 2020 @ 12:53am 
yes, i found it.
But after adding to user world, spawn still work as area, not point.
sidrat Jun 1, 2020 @ 10:59am 
Originally posted by Golden Dragon:
yes, i found it.
But after adding to user world, spawn still work as area, not point.

Did you edit in the file save or did you edit and start a new game?
Golden Dragon Jun 1, 2020 @ 2:11pm 
Originally posted by sidrat:
Originally posted by Golden Dragon:
yes, i found it.
But after adding to user world, spawn still work as area, not point.

Did you edit in the file save or did you edit and start a new game?
edit and load existing save
sidrat Jun 1, 2020 @ 2:22pm 
Originally posted by Golden Dragon:
Originally posted by sidrat:

Did you edit in the file save or did you edit and start a new game?
edit and load existing save

Perhaps the player location is saved elsewhere in the files within your save folder. Or you can try starting a new game, but that's not going to tell you much straight away - unless you wake up in rock or very high up.
Golden Dragon Jun 1, 2020 @ 11:27pm 
Originally posted by sidrat:
Originally posted by Golden Dragon:
edit and load existing save

Perhaps the player location is saved elsewhere in the files within your save folder. Or you can try starting a new game, but that's not going to tell you much straight away - unless you wake up in rock or very high up.
How should editing a saved world help when starting a new game?
Kastuk Jun 7, 2020 @ 2:38pm 
Also can place CryoTube and register your body for respawning inside.
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Date Posted: May 19, 2019 @ 8:18am
Posts: 18