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my simple automated furnace script still works using a o2/h2 mix.
I have a similar setup to yours, the advanced furnace setup like CAE did, but my own code driving things. My target temp for the hot side was a bit higher than what he used and the new update doesn't seem to have caused a problem using the furnace.
It's in a non-pressurized room on the moon, as well, so the lost heat isn't a problem, which is another thing to consider if the furnace is in your livable areas.
Also worth mentioning that you do still get a fair amount of insulation from having the furnace inside a frame. Just not perfect insulation like before.
Edit to add: I haven't tried making stellite since the update. But the heat loss seems to be manageable. Might give it a go to make sure, but I think just having the hot supply be a bit hotter might do the trick.
This is misleading. Yes, it's a fair amount of insulation, but to the world not to the surroundings. This can result in massively increased heat transfer when putting something inside a 'sealed' frame, and other equally silly behaviour, depending on which world you're playing on.
(For instance: I have a 25C pipe at the center of a large 25C room, and everything remains pretty much stable. I surround it in a frame... and suddenly its temperature starts changing. Even though it's surrounded on all sides by 25C air.)
The code is unchanged from before the Thermodynamics update, but I had set the hot side a bit high to make sure I had enough heat available to get to temp quickly.
What is the mixing percentage that you are using? Because mine was in 1/3 O2/H2 and the temp I get in the furnace for the hot tank was near 1.8kk
And my pipes are insulated, even that is was already in a frame before the update. I only used simple pipes in places I want to lose temperature, like cold tank refrigeration.
I try this with composite wall, and start to burn!
If your fuel ratio is actually 1:3, that might be the problem. Needs to be 1:2; O2:H2.
Edit to add: If using the mixer, do make sure you equalize the temperatures between the O2 and H2 prior to mixing. If they're not the same temp, the mixer can screw up the ratio, I think.
My mixing system build is detailed here:
https://youtu.be/v4aUr0m0vKU
There are timestamps in the timeline so you can jump to relevant areas.
I would have expected the medium pressure setup to radiate through the glass and cook me in the foundry room, but the room temperature barely changed before the furnace temperature sank down to 30 degrees celsius.
At the same time, I still have 4000 degrees hot gas in an insulated tank from before the update.
this doesn't work, it still losses tempeature and it seems worse than when its in vacuum , the temperature loss is not that bad, its ok for smelting but you cannot just leave the furnance with gases and go do something else expecting to continue smelting later with the same gases anymore.