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Although 1 mol of diatomic hydrogen at STP should only be 22.4 litres. Not 22,000 litres.
Or is the comma between 22 and 414 a typo and are you referring to elemental hydrogen or hydrogen at STP?
Am confused! :)
Edit: added diatomic and halved it for clarity.
Edit 2: My derp, it is 22.4 litres. Got mixed up between monatomic and diatomic hydrogen!
Ahhh gotcha! :) Had me thrown there!
My first thought would be to plug the numbers into the Ideal gas equation.
PV=nRT
n=no of moles
R=universal gas constant=8.314J K−1 mol−1
In short; very awkward! :)
On further consideration, it does make sense because telling you how many moles there is does tell you exactly how much reactant there is.
1mol H2 + 0.5 mol O2 + spark = *pop* + H2O.
as for your example, 1 mol H2 + 0.5 mol O2 + spark = *pop* + H20 , so far so good, but when you have a gas mixer, which allows you only settings in "%" percent, this gets really ugly. the point is, at some point we are sitting before the calculator and starting to set up things, instead playing the game.
not that i like it the way it is at the moment, but still at some point, you know ;)
for example, i was happy, when i finally managed my first logic set, reader, writer etc. just to construct an emergency venting system for the furnace. hell this took me some time, till it was finally working as i intend it to be. the moment was great. now in front of me is the gas system. filtration is one thingy, but mixing it up again, in some working condition gives me at the moment some headache.
But what unit do you suggest to describe the quantity of a gas? In the real world people use pressures to tell if their tanks are empty or not but they don't really worry too much about details
In this game our gases can be exposed to pressure extremes, you could poorly place a tank with -60C gas in a place that you then heat to 200C whereas on earth, you're not likely to do that
Are you perhaps over complicating some problem you're looking at in game?
What unit do you suggest to measure gas quantity?
Right, accessibility.........
You're right. A mol is accurate but opaque unless you unleash some google-fu to learn what a mole actually is. Personally, i quite like the mole as it tells me how much of the "stuff" there is to work with. That said, that value is of little practical use when you're just wanting to set things up so your pipes aren't going to explode.
This begs the question, does the gas mixture gizmo mix gases based on pressures or (mol)arity? I'll have to look though i'm inclined to think (mol)arity. I'll need to go look at some point as this consideration is now officially bugging me. :)
Edit: Yes, it mixes molar values.
If memory serves, gases are measured by volume (m3) but volumes aren't obviously apparent. It's calcuable but then you're left with the accessibility issues and having to do out of game scribblings. Do things like storage tanks have their volumes listed in the stats?
I'm now finally understanding why you posed the question! lol
First thank you for testing this out, that the mixer works/thinks in mols.
Second, yes you are right if we can work with mols it is ok, the only thing that remains, is that you are only able to understand what a mol is, either your are a chemist, still remember it from school or google.fu for the win.
it should, but it does not currently as far as i know.
Yep, spark some hydrogen in oxygen and the results are energy and water. I don't know if the ommison of the emmison (8p) is an oversight, to keep it simple or for balancing purposes but i'd be curious to know.