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My transmitter A says it is "mirroring" and it is "passive," so I guess a circuit with a passive transmitter is mirroring the active transmitter and its circuit. At least that's how it's supposed to work.
The "active" side would be the "mirrored" circuit. Yes, I have a simple circuit here, and I am trying to understand.
So I have a light and a mirroring circuit. It sounds like I had the light on the wrong circuit. The light should be on the active (mirrored) side?
OK, so I used my screwdriver and switched the active-passive arrangement of the two transmitters. I'm still getting a message stating "this mode does not support linking." Is that normal for an active transmitter?
On the passive side I set the logic writer out to transmitter B and variable on. However, I don't see how it knows to apply the variable "on" to the light.
Well, I tried it anyway, and the results I got were not expected. When I changed the memory value to zero, transmitter A shut off. And when I changed it to one, transmitter A turned on. Mildly interesting, but how am I supposed to use that to turn a light on and off (or open and shut a door)?
Thanks again for your help,
-Scott
https://steamcommunity.com/sharedfiles/filedetails/?id=2172164435
Switch Side,
Transmitter: (named Light Switch)
Set: Active (will show set passive)
Unit Selector: No Setting
Logic Writer,
In: Lever
Out: Transmitter
Var: Setting
https://steamcommunity.com/sharedfiles/filedetails/?id=2172164287
Light Side,
Transmitter: (named Light)
Set: Passive (will show set active)
Unit Selector: Light Switch Transmitter
Logic Writer,
In: Transmitter (Light Switch)
Out: Wall Light
Var: On
It makes more sense to me now. I went back to my circuit. And fixed it.
I found, to my disappointment that the passive transmitter does not connect to the active. The only choice it is giving me is "hardsuit."
I realize this is new content; maybe some kind of bug? The other transmitter is active, but does not show up to the passive transmitter.
So I removed the transmitters with my hand drill, and replaced them. I labeled them and used my screwdriver to set everything up correctly. Everything works now. Thanks for the help!
There is my "work around":
1) open a save game file : documents/My Games/Staioneers/saves/"SAVENAME"/world.xml
(use an editor, I use Notepad ++)
2) search the sending transmitter you like to link with
<ThingSaveData xsi:type="LogicTransmitterSaveData">
<ReferenceId>46632</ReferenceId>
<PrefabName>StructureLogicTransmitter</PrefabName>
<CustomName>Outpost Send vertical</CustomName>
3) copy ReferenceID - in this case 46632
4) search for your transmitter you want to link
<ThingSaveData xsi:type="LogicTransmitterSaveData">
<ReferenceId>47228</ReferenceId>
<PrefabName>StructureLogicTransmitter</PrefabName>
<CustomName>Logic Transmitter Cheat</CustomName>
:
:
:
<Setting>0</Setting>
<CurrentConnectedId>0</CurrentConnectedId>
</ThingSaveData>
5) find at the end of the section the line <CurrentConnectedId>0</CurrentConnectedId>
6) replace the "0" with 46632
7) save file and you are done!!