Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
P.S. VPN and Hamachi should work either way.
You can't expose ports on most mobile hotspots, there aren't enough IPv4 addresses to hand them out like candy to every mobile device on the planet, not even close.
And most friggen folks still aren't trying to migrate properly to IPv6 that would allow every device on the planet to have a thousand addresses and not run out for a century still.
Operator's and hotspot's NAT will handle it without need for port-forwarding.
P.S. I don't think you are correct either way. Port forwarding is usually done on router to expose ports of a client in router's network to outside network.
And mobile hotspots are technically routers, you can port-forward at some of them. Even if you can't, port forwarding is no way tied to avaliability of dedicated IPv4, if anything it is software (or harware) limit of a device itself.
But even if you do have portforwarding in your hotspot (like MiFi 8000 4G LTE) The problem is that you are usually not only behind your hotspot's NAT, but also behind mobile operator's one. As such exposing ports can be pointles (not always, some do have workarounds).
Yeah seems i read it in a haze of tiredness, he wants to join not host.
But yeah you're almost guaranteed today to be behind the mobile operators NAT which you cannot forward through under most situations.
And the reason they do that is tied to the availability of IPv4 addresses in total. There just aren't that many left, all big blocks have already been allocated and if you want more of them you have to buy them from someone else. So i think you misread what i was saying in that portion of my comment.
For OP, in most games if the game has a regular server type system you should not need to forward your ports, however if the game uses P2P players that are both behind strict NAT's cannot connect with each other, only through an intermediary that has connectable ports.
Mobile isn't replacing hardlines in any serious use until we get wide IPv6 adoption.