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Thats just renaming the console to the phrase you want to show on it.
No programming needed for that, just the labeler tool.
0: display numbers as is
1: display numbers followed by % symbol
2: display numbers followed by W (for watt)
(the Mode values in the above list might be swapped for % and W - I can't remember)
These are afaik the only other symbols you can add to an LED display. There is no text option for LEDs.
You can use a Logic Writer to set Mode of a LED display.
I beleive all 3 LED displays have the exact same number of numbers they can show - they are just of different physical size.
For Consoles you can insert a number of different Circuit Boards, depending what you want the console to display and then fetch the needed values either from machines, devices or logic chips.
I'll have to apply some ingenuity to make things compact (led hard up against console)
- perhaps the console with an upside down LED above, that only display 10, 20, 50, 80 % so I can reverse the numbers, % will be in front of the value, but thats cool.
Would prefer to show the tank's % full, but maybe I can program the console to alternate between pressure and temperature every 5 seconds.
Would be nice to be able to mod in a new circuit board, but my brief look at the modexample gives me the impression that its limited to recipies and environmental conditions, cant create new assets?
https://steamcommunity.com/sharedfiles/filedetails/?id=1615939524
What I doing for last two-three days.
Not compact for sure.
alias LED d0
s LED Setting 0h11301215609
Would display Iron Ingot (I’m assuming the hash values are all the same length so a 1 preceding the hash in the most significant bit can indicate negative, 0 for positive).
Or better yet, add a Text attribute to LED displays, allow us to store individual characters as hex values in the stack. And maybe a special store instruction that outputs a range of the stack as a string.
ss LED Text a(r?|num) b(r?|num)