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But yea, try the higher O2 percentage and see if that helps.
When you attach an 1:1 O2:N2 mix tank to your space suit at first you will have your 'normal' breathable air, then part of O2 will be switched with CO2, just as example and for easier calculations: 1:1:2 O2:CO2:N2, now filter removes CO2 and suit adds new mix from the tank to compensate, so it now contains 2:5 O2:N2 mix in your suit, next time you will have 1:1:5 O2:CO2:N2 -> 3:11 O2:N2... and the longer you go the less oxygen there will be and the more N2. Hence why you need the filter (or to flush the thing occasionally).
Rooms in this regard are a little different, I suspect game cares not about percentage, but about moles for "low oxygen" warning and issues. No idea if it will affect 'toxin warning' or not. So before dismissing idea of O2/N2 mix in a room I suggest raising pressure to 101KPa.
In your room you have low preasure like in the suit, but unlike the suit your gas mix is lower in O2. I hope you see where this is going. If you raise the pressure in the room to 1 atmosphere (about 101 ish in game I think) the % of the gases stays the same but the amount (moles) increases.
Your suit AI is trying to warn you that the environment isn’t providing enough amount of O2 (moles).
What’s probably not modeled in the game is Oxygen toxcicity, so ignore that for now, having a pure O2 environment is dangerous for fire hazards (just ask Apollo 1, Rip). That’s why you mix in the inert Nitrogen (theoretically could be another nobel gas, ask saturation divers using a mix with helium).
I hope that helps
One thing I would emphasize is that for the game, there is no toxicity for CO2,N, or O2... So, for base/room air mix, you'll do fine with 10-15% O2 at 100kpa...keeping it that low also really helps to prevent fires in your base. Second, you can substitute CO2 for the N as much as you want without negative effects to your breathing...neither are flammable, but CO2 is much easier to come by than N.
If it helps, just to get an idea of a system, I have my base automated to push gasses individually: O2 for minimum of 10% and CO2 / N for combined minimum of 80%... Which only brings it to 90%, allowing for flex in the overall percentages a bit. Right now, my N is only at about 10%, but no problems. It's also set to add CO2 to help bring it up to pressure to 100kpa but vent back into system if over 105kpa. Chickens, plants, breathing, etc. have had no problems at all with that setup...and no random fires.
https://www.youtube.com/watch?v=uiECSpnPIVk&t=236s