Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
https://www.youtube.com/watch?v=jBim961qQwc
when the pressure drops, new CO2 gets pumped into greenhouse to fill the gap after O2
i basically want an always on system that does not need manual items like the scrubber.
The first and easiest is in a closed off hydroponics room...like you I started with a PR....Then hooked up an atmospheric filter to filter out O2 but cycle back into the room the CO2 "waste"...instead of this running constantly, I had this hooked up to a sensor and logic that if the oxygen rose above 30%, it would kick on. I also had a BPR set up at 101kpa to also feed into the O2 output, just in case... But I found this required more oversight and I never really felt like it was truly set-it-and-let-it-run.
That said, what I've settled on since then is more complex but I'm much more pleased with it. In my newer setup, I do NOT have the hydroponics sealed off. Instead it is in a room open to the main hallway of my base, supplying me with constant oxygen. I run my base on 10-20% O2, 40-45% N, and 40-45% CO2....So with this I don't actually need a separate filter system for my hydroponics room. (BTW, these percentages are for flex, so my system doesn't kick on at every 1% change of gas mix.) Each of the gases are fed individually to the base with logic circuits...If the pressure gets too high, gas is pumped in mass out until the pressure is correct. (So they are mixed in base room, not in the pipe.) The only thing I have a sensor on to filter OUT is volotiles (H) and pollutants (in one singular atmospherics filter)...All gases taken out of the atmo are put back into my gas filtration system and made ready to use again. So with this mix, plants grow, you can breathe, things rarely if ever combust, and you have a self-feeding system that keeps perpetuating itself.
Again, I'm not an expert, and all of these ideas were just put together from learning from other people's good (and some not-so-good) examples, but hopefully this helps.
Oh--and I DO have a rapid de-pressurization that I can hit if I need to clear the base of gas to rip out a wall or something.
i will try the multiple inlet thing and maybe even the co2 in the base. never thought of anything other than o2/n2 mix.
I have a main pressure fill for my greenhouse. 75/25 N2/O2 so I can work without a suit. This is controlled by logic IF pressure < 100, open mixing valve.
There's then a separate volume pump for CO2. Logic control is IF % CO2 < .02, turn on CO2 pump.
Now I have my oxygen filtration. The filters are actually N2 and CO2 so those get sent back into the greenhouse and oxygen is sent for processing.
Logic here is IF % O2 > .25, start filtration.
I actually setup a buffer to pull O2 until the percentage gets down to 25.
Add in automatic temp controls and your greenhouse atmosphere will regulate itself. I've left that setup alone for several game days and the atmosphere is perfectly regulated when I go back in.
If you're wondering how to get the odd decimals in memory you'll need an extra memory chip, logic writer, and a math chip. Set the number you want to work with in memory, divide by 100 in math chip and write it to the final memory chip where the setting will be.
I have also seen someone elses setup that has a logic controlled Volume pump on the incoming CO2 gas line. Volume pumps have higher throughput than a regulator. They had logic that detected if CO2 % was below a threshold and activated the volume pump.
I only use passive vents on those. They provide their own suction.
I eventually changed that to active vents which also act like valves when off, so nothing can leak back into the room if the room pressure is lower than the pipes. For my setup, this really helps... My setup has active vents --some on logic control and some on manual "fast depressurization" setup--that feed in a safe "holding" area (basically a pipe that feeds my filter, but before the filter I attached 2 (to start) and eventually 6 (now) of the large stationary ball tanks to temporarily hold any gas fed to the system. The filters can then filter at their leisure. Basically they act as holding tanks while the filters take their time doing their thing. This means I never worry about pipes (or anything else) bursting from sudden changes in pressure from being fed a whole base's worth of gas. This also means I don't lose anything from a BPA venting.
On a side note, this is just one of many changes I made AFTER fishing through my base for burst pipes or blown electrical...the work of repairing things has driven me to making sure my stuff is as protected as possible