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Also note that APC has input and output and they are signed.
For the APC the arrow pointing toward it is the input (pre-APC), the arrow pointing away is the output (post-APC).
Unlike IRL, solar panels in game do not provide constant current nor does the generator, only batteries of any kind are capable of constant current and that is where APC comes for rescue. Without a battery it works like a simple power switch.
It does not limit power and can cause wire overload, use transformer for that (common wires limited to 5k power).
The thing is, when the main power provides not enough it starts using the battery in the APC, depending on the amount of consumers, this can go quite fast. The APC's battery is more suited for an emergency energy model, e.g. to provide logic circuits enough energy in case of power outages, e.g. for solar calculation. Or for doors or airlocks to be able to go through even if mainpower is gone.
This!
I cranked it up to 1000W and it started blinking green