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Keyboards were never meant to be used to control games... and it shows.
Mouse is easier to rotate the camera around with, following the system-set sensitivity.
Since the game allows to input with both sources at once, I assume that connecting a Switch' joycon would allow you to move the character with the analog stick while using the mouse for camera rotation and grip. Could be cool.
Regardless, neither of input sources is at a disadvantage in the game, so it probably comes down to a thing of preference.
Thank you for that bit of information.
I want to buy the game because i immediately fell in love with it's design when i saw the first few videos of it some time ago but i can't use a gamepad comfortably so i pass on all games that lack proper controls.
He probably never used a good keyboard before. The difference a hundred bucks make is astounding. I play almost everything with kb+m, except simulations. (wheel+pedals+shifter+diy handbrake for driving and hotas for flying)
Any cheap, decent brand keyboard will do. Professional eSports players will tell you otherwise, but then, they do have sponsors to please. ;)
Sure but i can't go back to rubberdome. I had a lot of cheap keyboards and then i spend more than usual and get something that feels just perfect. MX Browns FTW: ;)