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回報翻譯問題
And hell with Jim, Konami could had remastered MGS3 and ported it to PC flawlessly and he'd find some way to still throw it up in his list.
That's not true. Their reviews were very indepth actually, so you're wrong about that.
Also i just watched ScrewAttack and Boogies worst lists of 2018, which both had this featured.
https://www.youtube.com/watch?v=X3yGkfX5ncU
https://www.youtube.com/watch?v=y8VzTatHJO0
I guess these have some hidden agenda too...
mmmmyep, ad revenue
Edit: What I'm trying to say here is, these Youtubers won't ever have a genuine opinion because they're being held hostage by public opinion in general. Say something odd, and your subscriber count fall, as well as your delicious ad revenue.
I played 1000 hours of Survive and it's a good game. If you don't own it by now, don't worry about it.
low quality bait.
Wikipedia cites two non-RELX news sources for the Sales section of its Survive article:
GameRant, an Arizona publication which doesn't list any staff except for the one guy who might run it,
and Lahore, Pakistan's 'segmentnext' whose staff page features 5 people, but the only pictures appear to be two of the same person. The vidoes they post sound a little bit like the narrator might be synthetic. Also, lots of spiderman articles?
Both essentially repeat the GameRant party line, which is again based on unverifiable or outright false premises, possibly with an extra sentence decrying corporate greed and declaring victory for gamers. Y'know, by canning anything new and different.
It's a wildly different break from the usual Metal Gear formula. One of the problems with AAA games is that they represent such a huge resource investment that publishers are often too frightened to do anything but remake the same game with mild iterative improvements.
So for a large publisher to take all those resources, put it in a metal gear game, and NOT make it Tactical Espionage Action, that's new. That's different. Especially after what they did with Kojima.
From a corporate perspective I saw this entire game as a "take that!" to the industry at-large. The most clear, best joke they made, to me, was putting the actual advertised game into the multiplayer coop, after a 40-80 hour sp tutorial which is knowingly mocking itself for tutoring you so thoroughly, and which is essentially where every buzzword marketing thrown at the game (survival, open world, zombies, metal gear) goes to live and die.
Meanwhile, the actual coop game is a pretty tight hero defense game against a surprisngly-well-modeled hivemind AI. A gamer's game, made by an experienced well-funded team who knew what they were doing. That's rare.
And, if you ask me, somewhat threatening.
It's a genre game. Not a genre-defining game. MGS2 was a genre game, too.
There's no organized singleplayer content past 80 hours or so in Survive, and realistically you can get pretty bored of it within 10-20 hours. Most of the critical reviews are accurate regarding the first ~4ish hours in particular.
But compared to the coop, it's playing with training wheels and it's really, really noticeable. Upwards of 50% of content, almost all of it the stuff that differentiates one build from another as well as enemies actually worth using it on, is locked from you. I think it's a big part of why Virgil is so anal-rentitive in SP: you're playing tutorial-mode.
As for the plot, I like the concept that you're probably Raiden in the simulator, again, based on your weapon selection and ability to slide-kick. I enjoyed the subtle references to other series, games, movies, etc. throughout the dialog. Something really missing from V if you ask me. It's not exactly serious, but I enjoyed seeing ultra-serious high-def mil-spec corpses sitting on a toilet out of the corner of my eye while I opened a chest.
Otherwise it's fluff, sure, but tons of games get weird marketing fluff slapped on to them. It's ♥♥♥♥♥♥ up, but the industry isn't exactly high-functioning and fighting it is probably a big reason why Kojima got fired. 'Creating problems' with marketing by refusing to slap buzzwords into the game design. At least the game critiques it, both through the design choice of forcibly separating the marketing-game from the lasting aspects of the game and also the infamous clipboard scene.
The plot is literally about a time-traveling nano-machine Kaijuu who keeps traveling back in time to gobble up the past for sweet, sweet Kubans in an endless cycle of nihilistic exploitation. Your bosses are obsessed with recreating it.
Where does Konami end, and the devs begin? Is Konami truly an oligarchy formed between the marketing and executive departments, the only sources of value-creation, irrespective of the creative laborers in literally every other department?
If you can the game as a whole, a mechanically sound and fun-to-play game which critiques the circumstances which lead to bad games, aren't you silencing the devs for the sake of a nebulous political/market force?
More importantly, generic? Name one game like it.
https://youtu.be/4dbVZQiAOmQ
https://youtu.be/moW4wLlZnHk
https://youtu.be/kUkJhlLPqsw
~Bzzzt~
I understand the ones who left are having trouble finding work, and Kojima's studio might live or die based entirely on Death Stranding's success.
Some of them might be dependent on their pension.
https://youtu.be/9-dIdFXeFhs
~Bzzzt~
Wiseau likes to say it was on purpose, but I seriously doubt it.
Your opinion as someone who has never played it is duly noted.
lame, you're not even trying to make sense anymore. how can you critique how intelligent the story is if you played a demo of the coop mode?
https://i.warosu.org/data/tg/img/0464/78/1459988896261.png
here I'll make a comeback to the one you did in the other thread,
dude you brush your teeth? that's InSaNE!
Peace.
watchmojo https://www.youtube.com/watch?v=8FZc_FN-710
whatculture https://www.youtube.com/watch?v=nCu1uhtTFZQ
thecompletionist https://www.youtube.com/watch?v=Zt8_m8RHFCU
You cant take such a wonderful stealth series like MGS and make it some lowest common denominator game with zombies... it's just tragic. I'm not just picking on this game, what Konami did to the Silent Hill series is just as unforgivable in my eyes.
Sweety that was Kojima's ideas