METAL GEAR SURVIVE

METAL GEAR SURVIVE

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Zombies does not belong in Metal gear ? But they are in TPP !
Some people complaign that zombies are not a part of Metal gear, but yet they are some in TPP !


Mission 43 Shining Lights, Even in Death. (Video below to refresh your memory)

https://www.youtube.com/watch?v=eo5fqPf1Uig

9:29 to 12:32

You have to kill infected staff before they turn into zombies, because the parasites/virus mutated, when they turn into zombies they wanted to go outside in order to spread it, so people that complaign about "zombies" not being a part in metal gear series have never played TPP it seems since in that mission it's clearly not cyborgs or metal gears.

Now if you have completed the game and went to the quarrantine platform (near mother base), you can find the 3 types of skulls. You can see that they look more like zombies rather than people, from their body movements (Wich will remind you of the Nurses in silent hill) to their looks, sure they don't moan "braaaaiins" but there is two type of zombies wich even Kojima would know about so let me explain.

At first zombies were dead people that could not die again and were slaves, necromancy, it was a punishment for bad people to work in order to redeem their sins even after death, or for evil necromancer to build an army and conquer the world, after all you never have to pay a zombie, free workers !

Then later zombies were still dead people but this time science came ! Virus, parasite, TV, alright for TV it's another type of zombies even if not it extend to everything that as a screen.
Now we went from dead workers to mindless meat eater, this type is not in MGS5: TPP, but the old type of zombies are.

How are the skulls zombies ? They are controlled by parasites and are free workers, they only obey orders, while the people infected at mother base are the zombies that act on instincts. Skulls looks like dead people unlike Quiet.

When the skulls are around, a mist form and people turn into "puppets", well that's what's going on in Metal gear survive, except that they have mutated. There is still mist and parasites/virus, you can go in but you need oxygen or else you will die at some point, so the ennemies in MG Survive have quiet a lot in common (see what I did there ?), so we can see that none complaigned about zombies in TPP because they are called "Skulls", "Infected", "Puppets", and even Kojima said that zombies in MG makes no sense, but no matter how you call them they are zombies in the end, in MG Survive they are not called zombies so if it was called "Beta skulls" or something like that maybe people would not complaign about it.

In conclusion: If I called zombies "Body snatchers" but they act like zombies..... then they are zombies.
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Showing 1-15 of 16 comments
LemonyNebula Feb 5, 2018 @ 6:08am 
Kojima loves zombies. He always wants to add zombies and he does a 'back from the dead' theme in the majority of the games (be it due to nanomachines, body doubles or parasites).

The whole "Where do zombies fit in with that?" is pretty short sighted from Kojima and intentionally so. Although in most ways, the "zombies" he has added in his games are zombies, he rarley if ever calls them as such. He uses the above excuses to establish them in a tech filled "political fiction and espionage" game without standing out too much as 'zombies'. They have exuses for being there and he loves to come up with this reasoning behind them. The same as I'm sure he loved coming up with quiets 'skin'.

So really, he has no right to pretend that zombies cannot fit in at all. But he was saying it as a dig, lets face it. He can't outright insult his previous employers without coming across petty and unproffesional so he had a little dig at the idea that Konami would outright shove zombies as we know them in a game not fit for their base versions, with no explanation as to why. Almost all media outlets where calling them zombies, and there wasn't too much info on them, so to make the idea sound worse, Kojima ignored the possibility they could fit intentionally like his own creations.

The guy uses lack of info in his favour for everything he does, hiding endings, twists, marketing and so on. No doubt he used people only knowing 'zombies' are included in Survive to his favour too. He wasn't serious, he just wanted to get a jab in at Konami. Making them fit was his job after all.

I mean I am a huge Kojima fan tbh, but he was stupid to say that. Zombies are not the problem in this. Nor is it impossible to make them fit like he did.

Although, if this WAS a Metal Gear 'Solid' game, ONLY having zombies would be bad gameplay wise, as Hoard AI isn't the best kind for tactical infiltration. This is mostly a wave based survival game so it is fine in this respect.
Last edited by LemonyNebula; Feb 5, 2018 @ 7:07am
Genius Destroyer Feb 5, 2018 @ 7:40am 
alriight Dingus i expected this "but MGS has had zombies before" argument

so i'll keep it simple

Zombies appeared in segments and cutscenes in previous MGS games...that is true

a game where Zombies are THE MAIN FOCUS OF EVERY MISSION..that has not been in MGS before

is that clear now?
maDEMOman Feb 5, 2018 @ 9:37am 
not exactly zombies in that mission you're talking about.
brain functions changed to make them want to go higher and higher.
Infected Voice Feb 5, 2018 @ 9:39am 
You may call'em all zombies but they're definitely two different kinds of walking dead (are the even dead?) creatures. The TPP zombies are well explained. I mean well enough. But not these... At least till the game released.
LemonyNebula Feb 5, 2018 @ 9:44am 
Originally posted by Infected Voice:
You may call'em all zombies but they're definitely two different kinds of walking dead (are the even dead?) creatures. The TPP zombies are well explained. I mean well enough. But not these... At least till the game released.

I think that's the important thing. The games not out yet so of course it wouldnt be explained. Thats why the idea of zombies with no background sounds silly, but having a multitude of versions that do fit is perfectly fine.
mdesaleah Feb 5, 2018 @ 10:09am 
One of them is a well explained part of an overall larger story. The other use zombi s as the main focus without having any reason besides (alternate dimension). Guess which is which?
LemonyNebula Feb 5, 2018 @ 10:57am 
Originally posted by mdesaleah:
One of them is a well explained part of an overall larger story. The other use zombi s as the main focus without having any reason besides (alternate dimension). Guess which is which?

Yes, but one IS the main story, the other is a spinoff
Genius Destroyer Feb 5, 2018 @ 11:06am 
Originally posted by LemonyNebula:
Originally posted by mdesaleah:
One of them is a well explained part of an overall larger story. The other use zombi s as the main focus without having any reason besides (alternate dimension). Guess which is which?

Yes, but one IS the main story, the other is a spinoff

DO you kill zombies in every mission in MGS 5?..no you dont, they have...4 missions out the 31 and one/two missions you dont even have to fight them

so your argument is invalid the skulls are NOT the main story/focus of MGS 5
Last edited by Genius Destroyer; Feb 5, 2018 @ 11:07am
LemonyNebula Feb 5, 2018 @ 11:14am 
Originally posted by The Broken Overlaa(ERROR):

DO you kill zombies in every mission in MGS 5?..no you dont, they have...4 missions out the 31 and one/two missions you dont even have to fight them

so your argument is invalid the skulls are NOT the main story/focus of MGS 5

Well Duh, that was never the argument...

The game they are in is the main story.... what did you think i was saying the survive zombies are a spinoff? That doesn't even make sense

MGSV is the main story arc, MG Survive is a spin off.

Not that the shouldnt be needed explanation is..well.. needed, as the skulls are the product of the parasites, and therefore have a huge role in the story of V anyway, regardless of on screen presence.
Last edited by LemonyNebula; Feb 5, 2018 @ 11:14am
Deathraven13 Feb 5, 2018 @ 2:54pm 
Originally posted by The Broken Overlaa(ERROR):
Zombies appeared in segments and cutscenes in previous MGS games...that is true

I don't know if you are not that smart or not smart at all but you've managed to give the good answer and yet still be wrong in the other thing you said, and you where prepared wich is the worst part of it since I wonder what you would have said if you weren't prepared, let's check your other argument.

Originally posted by The Broken Overlaa(ERROR):
Originally posted by LemonyNebula:

Yes, but one IS the main story, the other is a spinoff

DO you kill zombies in every mission in MGS 5?..no you dont, they have...4 missions out the 31 and one/two missions you dont even have to fight them

so your argument is invalid the skulls are NOT the main story/focus of MGS 5

The point of this topic was to prove that there are zombies in TPP, wich you have valided, not that it was not the main ennemie, all I said is that people complaign that zombies does not belong in a metal gear game because it would be stupid, but we have zombies in TPP and Survive, that was the whole point so next time focus a little more and read carefully what I am saying, hopefuly you will respond with some valid arguments Mr.Dingus.



Originally posted by maDEMOman:
not exactly zombies in that mission you're talking about.
brain functions changed to make them want to go higher and higher.

They move like zombies and act like Resident evil 4, people infected by a parasite, for the skull when you check them at MB you can see that they don't really look human and look more like zombies with abilities that Albert Wesker have for the most part wich is super human reflexes and strength etc etc etc.





Originally posted by Infected Voice:
You may call'em all zombies but they're definitely two different kinds of walking dead (are the even dead?) creatures. The TPP zombies are well explained. I mean well enough. But not these... At least till the game released.

You have a valid argument, it's well explained and we don't know yet in Survive, I know you are infected by a virus and you must find a cure, so if you don't maybe you turn into one of them, but a zombie still remain a zombie in both case.
B✪✪tsy Feb 5, 2018 @ 4:12pm 
Originally posted by Deathraven13:
OP.. snip...
They are not zombies. They are not the walking (mindless) dead, but the living puppets of the Skulls.
Last edited by B✪✪tsy; Feb 5, 2018 @ 4:13pm
Deathraven13 Feb 5, 2018 @ 4:22pm 
Originally posted by B00tsy:
Originally posted by Deathraven13:
OP.. snip...
They are not zombies. They are not the walking (mindless) dead, but the living puppets of the Skulls.

Puppets: Slow, melee attack, can't talk.
Infected soldiers: Not as slow, melee, controlled.
Skulls at MB: Mindless zombies.
Zombies (resident evil 1 2 & 3style): Slow, some can dash, melee, dead.
Survive zombies: as a lot in common with the stuff above.

Sorry but the way they all act they fall in the zombie categorie.
B✪✪tsy Feb 5, 2018 @ 5:26pm 
Puppets are mind controled by the skulls.
maDEMOman Feb 5, 2018 @ 5:59pm 
Originally posted by Deathraven13:
Originally posted by B00tsy:
They are not zombies. They are not the walking (mindless) dead, but the living puppets of the Skulls.

Puppets: Slow, melee attack, can't talk.
Infected soldiers: Not as slow, melee, controlled.
Skulls at MB: Mindless zombies.
Zombies (resident evil 1 2 & 3style): Slow, some can dash, melee, dead.
Survive zombies: as a lot in common with the stuff above.

Sorry but the way they all act they fall in the zombie categorie.
i would say the crystal thats imbedded in them controls them. not exactly zombielike, its more puppetry assuming the antagonist is controling them.
Chris The Imp Feb 5, 2018 @ 11:14pm 
Totally have to give you points for trying... But I don't think you have learned yet that the trolls here don't care about the logic. Really awesome though BTW!
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Date Posted: Feb 5, 2018 @ 5:11am
Posts: 16