Dead Rising 4

Dead Rising 4

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Safe House Multiplayer Bug?
I remeber a year or so ago there was a bad glitch where playing multiplayer would break the safehouses in story mode rendering them unusable. Is that glitch since then been fixed?
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J Jonoh Jamson 17/set./2018 às 23:38 
Is it the one where when you go to a safehouse, either all the survivors are gone or there is only the vendors but multiples of them? I got that recently so I don't think it's fixed, but got around it by starting a new game. All the survivors were back at the safehouses when I got to them in the new game, and haven't got the glitch again. Not sure what caused it.
SpikeyPancake 18/set./2018 às 11:19 
its the glitch that happens if you play several multiplayer matches and then play story mode all the safehouses would reset to level 0

I did find a fix on gamefaqs from when it happened to me on the Xbox One version if it happens again ill do the same thing

"Recovering from the bug on the same save is possible. After being affected by this bug 2 days ago, I just managed to recover all my emergency shelters without using a new save.
Like others in the same situation, the bug left all my shelters empty and at level 0. So first, I loaded CASE 1, and the game was able to trigger the event to save Megaplex shelter, so I cleared it. Now, Megaplex shelter returned to normal.
After upgrading Megaplex shelter to level 5, I loaded CASE 3 and went to North Peak. At this point, North Peak shelter was shown as green and at level 0 on the map. When approached, the event to save the shelter was triggered again. There, the vendors returned for North Peak shelter as well.
Next, I went to West Ridge from North Peak without loading new Case. Before I can get near the shelter, I happened to rescue a survivor and noticed it gave progress/exp for upgrading the West Ridge to level 1, so I went and save a few more survivors and got it to level 1. When I entered the West Ridge shelter, the vendors were there waiting for me. 3 down and 1 to go.
I stayed at Case 3 for a while to gather all the collectible I could find and upgraded all 3 functional shelters to level 5. Some items requires me to progress to Case 4 and Case 5, so I finished Case 3 and Case 4 normally and progressed to Case 5. Then, I loaded Case 2 and go straight to Old Town shelter. Luckily, the event to save the shelter was also triggered upon approach. Now, all 4 shelters are back to normal and functional."
J Jonoh Jamson 19/set./2018 às 14:11 
Guess I got a different glitch, my shelters were empty but still maxed level on the map screen. And restarting storymode fixed it, I didn't have to clear any shelters, all the survivors were back again when I got to the shelters. Except the unique survivors they added in Frank's big package, need to do their missions everytime you start a new game + if you want them in the shelter.
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Publicado em: 17/set./2018 às 15:03
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