Therian Saga

Therian Saga

hypersot May 20, 2017 @ 5:18am
Was it a mistake to join Lucantar?
I'm only playing for a few days but there are a couple things I noticed that have kind-of alarmed me that I may have made a mistake spending money on a character on said server.

Firstly, I usually see around 90-100 people online in average on a daily basis (personally, I don't think they're a lot)

Secondly, I hardly find anything of use in the market which is -probably- because of the reason I mentioned above, ie. the population.

As a new player it's obvious that I'm trying things to see how the game's mechanics work and that constantly leads me to dead ends... usually needing 0.x points to reach a skill to finish a mission/get a follower/craft an item (I have chosen metal profession btw.)

When there are no items in the market to help us a bit starting off, that's disastrous for the first impressions of a new player.


What do you people think?
< >
Showing 1-15 of 16 comments
Hardsun May 20, 2017 @ 9:02am 
Lucantar being the best to start as new player probably - as its being the newest server and all.
Also 100 online does not mean there are only 100 players - many being offline. But overall online is not big for sure, yet i doubt you would find more people being on other servers.

Population being spread amongs those - 100 here, 100 there itc. Some servers being language limited as well like french and russian servers. I would prefer devs would megre all players to one server (they can keep what other people had on older server) - but i have no idea if its technically possible.

hypersot May 20, 2017 @ 9:11am 
Thanks for your thoughts. Since there seems to be the same number of players online on other servers too then my question has been answered. Population was my main issue really.

btw. 'online' is a number that shows the general traffic of the server so we can compare it to other servers and -probably- to other games to , especially when we talk about a game's economy.
It's a number that seems to be consistent so I doubt there are many more players offline that affect how the game evolves (ie. market, etc.).

I also believe that game needs merging. Market feels awfully empty.
Arakismo May 20, 2017 @ 9:13am 
Actually, a few people can craft up to 60-65 already on loucantar, but if you want high level-stuff like that you'll need 1)to pay a lot of gold or 2)to give the mats+bonus(BC or mats)

90% of the players of this server are new, so they struggle to go further than Hawkoria, but as I alway say: If you're new, check out the wiki, the official guide, the simulator and the best: The official forum (a lot of people made complete guide there) and don't be shy to ask more advanced players of the server to craft you tools/weapon/armor, sometimes you can trade it for low level mats like bronze (a lot of bronze but it's really easy to make). And to help with the gold, you can farm the old cabin at the beginning (got my first few hundred golds there).

I was on old server before, but I started on Loucantar at the launch and I don't regret it, it's fun when everybody is around the same level, it's more challenging :P
hypersot May 20, 2017 @ 9:15am 
Two posts, two positive thoughts regarding the server... good enough for me :)

thank you both for your time
Rawex May 20, 2017 @ 12:47pm 
Agree, i think migrating all servers together and let multi languages allowed would be a better option for the entire game in all.

To make up for multi language, there could be made languange channels instead, French, Russian, German.. so on.. and have one with English.

Instead of making a global where everybody eventually would join, maybe languange channels would be a better option, players that prefere their language can stay in their channel or visit others if they know a secondary language.

It would make the market place a much more busy place and the game in all more active i think.
julyan May 20, 2017 @ 3:19pm 
As a new player (since steam release) with 4 alts this is my impression:

There is a group of veteran players who know the game inside out and progressed very far already. They need a lot of low level materials at the moment (leather, meat, etc.) and have plenty of gold, so they will buy at ridiculous prices. Meanwhile they don't bother selling anything low-mid level on the market (except to get rid of their old equipment). So there is some game-inherent scarcity already, and I don't think the situation would be much better if there were, say, 5 times as many players.

Furthermore the game encourages multiple characters or even multiple accounts, and the more you have the less you need to trade because you can cover all professions.

There are usually always enough players online to answer trade requests in global chat, though.
starriderone May 20, 2017 @ 5:20pm 
I'm a new player (11+ hours) and I find this to be the SLOWEST, most inane game I have EVER played!

There is Nothing to point you in the right direction for learning your craft. Everything at your mainland dropoff point is beyond you Crafting / Exploring / etc Skills. So you will spend way-to-much time accepting quests hoping to find one you can complete... but you can't until you finally find the location to Start Learning whatever craft you decide to follow.
Next the time involved is ridiculous to do ... anything! Want to walk 3 inches on a map? 30 seconds.
Want to explore an area? Hahaha! You can't. You level isn't high enough to explore anything outside of where you are sent.
I would understand, say, if there was a warning it was beyond your ability and you died. But you just can't. Not Allowed.

If you spent money on this game and you're having fun, more power to you. There is just no conceiveable way I would / will ever spend money on this game.

BTW this was written while waiting to move from one place to another (29 minutes) !
Rawex May 20, 2017 @ 8:11pm 
Originally posted by starriderone:
BTW this was written while waiting to move from one place to another (29 minutes) !
I dont understand if you are a new player. There is nowhere around hawkeria that takes 29 minutes to walk!? Longest i've tried walking through the hawkeria area took 6 minutes..

U might be doing something wrong, because a simple walk in the hawkeria area, even the longest distances, does not take near 30 minutes to complete? :ccskull:
Last edited by Rawex; May 20, 2017 @ 8:12pm
hypersot May 20, 2017 @ 9:03pm 
Has anyone tried to walk around without any followers and/or any travel skills? ... maybe that's what happened to starriderone... just guessing here.

What he said about game not giving you any help it's true though.. it has happened for me to spend crowns without knowing 'cause the game didn't warn me about it (recycling).

Game is too complex to constantly googling and one needs a specific focus to follow to start in the right way, otherwise they'll be like me losing time not knowing what to do next (lacking skill levels).

I guess asking in chat is highly recommended in this game :)
Arcturus Asriv May 20, 2017 @ 10:33pm 
It's also highly recommended to talk to NPCs and see what quests or info they have and check out their goods for sale.

My first few hours playing was me doing quick skill training missions and exploring.

Almost all the locations in the game are discovered by either exploring or by word-of-mouth (the NPCs), just like if you were really there and new to the area.

One of the NPCs told me about the Leadership skill and suggested I get a Guide (the easist to hire) and another NPC had a cheap compass for sale.
Both helped with Exploration.

Another thing to keep in mind is that tools are 'job specific' and you will be swapping them out depending on the task you're doing.
And some clothes and armors may be worth holding onto, even if they don't give all the bonuses you want. In some cases, it's good to have a spare.
I have a pair of boots that I throw on for exploring caves because they have better defenses and cave bonus, but I have another pair for general day-to-day adventuring and travelling that have better bonuses in other terrain.

I was a bit overwhelmed when I first started. I even pulled out a notebook and started keeping notes of where this NPC was, where that material could be found, where this item could be bought, what jobs/trainings were available, etc.
And after my third town, I just stopped and started relying on my memory. After a while, you start to associate places with their core theme.
Plus, if you're not sure, after you start a task (so you won't actually take off travelling) click on any location and select travel to and see the sub-locations and tasks without having to go. And then just cancel the travel.

And when you get to where actions are starting to take longer, but not long enough to log out for the day... check out the guide.

After a while of letting the quests guide you around and completing the objectives for your starting skill, you should be feeling more comfortable with the world.
Danko May 20, 2017 @ 11:24pm 
The server is certainly dying off. Each day less and less people are on. The attrition rate is pretty alarming. I too think it was a mistake to join the NA server. After a month + now I just dont see this server growing at all.
Hardsun May 21, 2017 @ 12:52am 
Originally posted by Arakismo:
Actually, a few people can craft up to 60-65 already on loucantar, but if you want high level-stuff like that you'll need 1)to pay a lot of gold or 2)to give the mats+bonus(BC or mats)
I dont think he wants higher level stuff - he just wants to see some basic stuff at markets to be presented with reasonable prices. That can only be archived with bigger population and market competition with more people doing same trades/crafts and healthy ingame economic overall.
Last edited by Hardsun; May 21, 2017 @ 12:54am
Hardsun May 21, 2017 @ 1:34am 
Originally posted by Danko:
The server is certainly dying off. Each day less and less people are on. The attrition rate is pretty alarming. I too think it was a mistake to join the NA server. After a month + now I just dont see this server growing at all.
No its not - same happened before with EU server. Game just loosing players who actually are 1) did not get the idea of game 2) trying to play it superactive and get bored/mad with timers. 3) Probably some veterans from other servers who joined and returned back to old servers. People who tend to rush and demand things "nao!!" can solve this with BC to some degree but not entierly... and it feels wrong anyway in a game with timers based economy - wish devs would remove any means of BC speed ups at all (account upgrades are fine).
People who will find game with its slow pace is being ok with their expectations and who would manage to see the global picture of what can be done and what they want to do in game - those will stay.
The problem is not as many new players coming in as it was in days of launch - so game dont have big players inflow - part of those could form veterans and become part of stable playerbase later.
Probably bcse its confusing at start, or bcse of those negative reviews from people calling game ♥♥♥♥ after playing 30-60min... probably its bcse of energy/shop stuff looking very similar to Facebook games at start and that turns people off. Many people trying to play this as their primary game and they just fail to understand they should not stare at monitors waiting that clock to finish lol. Or its a bit of everything... hard to say.

PS: btw notice bad reviews come 80-90% of times from people with little to no playing times - and we have a lot of good reviews from people who managed to play at least tens of hours. Probably being a marker many people just cant understand the game (plus ofc those who fairly tell its not their cup of tea - but those ususally do different type of reviews).
Last edited by Hardsun; May 21, 2017 @ 2:45am
Rawex May 21, 2017 @ 2:19am 
4# or the other 100 active players out of the 200 last month is probably doing very long queue times atm cause of reaching longer into the game, and doing very consuming quests right at this moment?

5# Guilds are building up, very "time consuming" for all guild players.

6# Players dont tend to be online, when doing Looooong time consuming quests!

Also i haven't actively sold anything on the market for a while, cause i am skilling up other professions atm, and not sure what mats i'll need or not, so i will begin to sell when i figure out what mats i dont really need anymore. :dealwithit:

This does not mean we are not around. Just less online, and more "peak a boo" kind of style, logging in and out, planning what to do next. ;)

(I just reached Lanfar, what an experience, many new quests and stuff to do and im excited and working on building my INN atm, which is time consuming! Beside that i've helped the guild with expanding, Time consuming!) :lunatica:

P.S. First time Steam Player, not veteran. ^^
Last edited by Rawex; May 21, 2017 @ 2:24am
hypersot May 21, 2017 @ 7:50am 
Originally posted by Hardsun:
I dont think he wants higher level stuff - he just wants to see some basic stuff at markets to be presented with reasonable prices. That can only be archived with bigger population and market competition with more people doing same trades/crafts and healthy ingame economic overall.
Thanks. That's what I meant.

Btw. lots of great thoughts and info on this thread. Thank you all for contributing.
Last edited by hypersot; May 21, 2017 @ 7:51am
< >
Showing 1-15 of 16 comments
Per page: 1530 50