Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I'll just youtube all the endings since I don't wanna start from the beginning and that'll be it for me. and now to actually buy the game (I'm sorry wallet-kun).
That I was able to predict a lot of the beats well in advance wasn't a bad thing; it was interesting to view a story that way for once instead of never really thinking about it like I usually do.
I will say personally I think Forgotton Anne does this kind of story better than most. There's a better balance. I was getting tired of games where every decision you make leads to doom and gloom seemingly just for cheap shock value and then lazily handwaved as "real" or "gritty" afterwards because apparently a tragic element alone is supposed to be praise worthy instead of actually writing well.
At least Anne actually gets to accomplish some good, life can go on, and her choices and actions have meaning instead of everything she does being invalidated because someone got obsessed with swinging the drama hammer around because they somehow think it makes them stand out when everyone else is doing it too.
Sadly the other is not an ending.. but fills well (i suggest see it.. is easy before read more). in the other ending you not go back, you can't go back. You can't change what happens in the ether. You will be always forgotten and come back there to repeat your history... why she don't say it... well i think and is only my opinion... is for that jim says... never forget you always had a choice. That is the reason you start again from begining... maybe anne dont have a choice but you had.. you can do the other choices you didn't take and in the end accept that you can never go back to ether... and accept than that world is your place now... and you are just sacrificing for keep it alive.
I still don't get why the heck Anne didn't simply... Turn the damn machine off, gave Arca module to her adoptive Father, while keeping hers and just... kept on living in Forgotten World trying to fix the damage Bonku did - nothing was preventing her from it - the whole prolem was that Bonku was to USE the Portal - so simple solution is NOT TO USE IT and dissassemble... Also Bonku can't use it without Anne's Arca stone... And Cornerstone was fine even while stuck to Portal Machine, Anne had power to restore Forgotlings to life... Why the heck she decided to go to Extreme Measures right here, right now is strange to say the least... But I suppose we needed to earn "self sacrifice" badge... When she would be able to do so much more to help Forgotten World alive.... But nope let's fix Cornerstone... For a reason of restoring world to how it was? When it clearly doesn't do it as tower's library is intact after the end which means it didn't remove anything including inactive Portal? The only viable explanation is that it was a very roundabout way for Anne to take Bonku with her... But it also doesn't make a lot of sense because who the heck will kill themselves to also kill their beloved parent figure that you so despereately tried to help...
Welp anyway... Don't get me wrong... I got teary eyed at the end... But in the end writers didn't explain properly why there was no other way to save the realm aside from going that far which kinda makes Heroine's Sacrifice a noble but a really extreme move while she could've achieved even better results in a long run if she opted for a "slow" way of fixing situation w/o self-sacrifice.
Um, what's with this false dichotomy the game's forcing on you? What about the blindingly obvious C) Deactivate the Ether Bridge, keep the Arca, and stay alive in this world as it currently is? Can even give half the Arca to the Crystal to make things a bit better while still staying alive with the other half.
I.. 100% agree with you.
The game itself is quite good, its mechanics, puzzle elements and the art style, they are nice. But the story and the stupidity they called "choices" are not that amusing.
In my opinion, this game is trying philosophically makes the player miserable. By putting us in a condition where the fundamental of the story is already unfounded:
"You are forgotten. You'll be teleported to a fantasy world where other forgotten things are living. Including your blanket"