Cold Waters

Cold Waters

bsones Apr 18, 2024 @ 1:47pm
DotMod Weirdness
I installed Cold Waters again after a long break, thinking to finally give DotMod a try. I've just messed around with it in some single missions so far, and I like some parts of it. Others, not so much. I kind of prefer the vanilla UI, honestly. The range rings on the tactical map just add screen clutter and have no real utility. The various UI panels look... busier. The original signal analysis panel was easier to read. I don't really care for the changed label colors on the tactical map. I guess I could edit the config files and change them back, if I wanted to.

I loaded up the first single mission, which is a new one. It seems to be a non-combat map populated only with friendlies (friendly to my Los Angeles sub, at least). OR SO I THOUGHT. The NATO cargo ship that I identified was marked as a hostile. Er, okay. I surfaced and took a look at it, and it was what I thought it was. It was even flying a US flag. It changed course and started to chase me down. Easy, there, allied cargo ship!

Then I spotted a Seahawk racing toward my position; it was marked as a hostile, too. Maybe I'm reading the map labels wrong? It dropped a torpedo on me. Definitely hostile!

This mod seems... glitchy. It also throws an error every time I load a mission, saying that a file is missing and the game might freeze up. It hasn't yet, but it makes me nervous to start a campaign.
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Showing 1-3 of 3 comments
strykerpsg Apr 18, 2024 @ 2:00pm 
Perhaps uninstall and reinstall everything? Not doing a clean install may leave conflicting lines or errors.
bsones Apr 18, 2024 @ 2:11pm 
It was a clean install to begin with, though.
strykerpsg Apr 18, 2024 @ 10:47pm 
It still might have missed a file during un-compressing, fairly common, or common enough to consider. Also, did you follow the instructions in the readme file with DotMod? Not a tough exercise, but files and .json files go in a very specific place using the JGME installer.
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Showing 1-3 of 3 comments
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