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Question: would you expect the manual install procedure described above to work for MacOS and Linux? Is it worth a try? Or would the mod definitely not work on those platforms?
We also have an in-built uninstaller (in options) but i'm not sure if it work for MacOS and Linux.
In any case: you dont need to delete options.txt after deleting DM.
Are you planning on adding more submarines/surface vessels in the near future?
Great Mod so far. There are some things to talk about.
1. The invite linke for the Discord unfortunately dosn´t work (solved).
2. In Russian Campain (Starting with a Foxtrott) the first missions are very good but as soon as it comes to the Convoi Attacks, no Convois appear on the Map. Even when you park the Sub infront of the Destination of the Convoi Time Runs out after waiting for a long time and the Mission is incomplete.
3. You don´t gain Prestige (Not enought or none at all) when you sinnk Ships attacking the Slow Foxtrott on Map. I think you don´t gain any Experience for the Rank of your Captain as well. Example: I sunk 32 Oberons, 15 Perrys and many other Ships. Still no Rank to get command to another Sub. (Prestige Points only 320).
4. The Oberons on Global Map are Moving MUCH faster then my Foxtrott. I think they are moving with the Speed of a Nuclear Sub even if they technically are only Max 1 Kn faster then the Foxtrott.
5. Victor II can not release Towed array (Victor 2 had no Towed Array but it is visible in the damage page)
6. Russian Campain Convoi Attacks as free Patrol Mission. Every Merchant convoi i sink in the ordered Area is not the Mission Target. Even if the Order is Search Convois in This and That Area.
7. Enemy wires dont brake while Torpedo Evasion. Own Wires Brake.
8. Wow the last battle in the Soviet Campain is hard! jesus this is a massive lineup the NATO has for that fight!
I would love to join the Discord to explain a couple of things in person to you guys.
Great Job so Far! Many very positiv things to mention as well.
Greetings
1. Link was changed while I was at vacation. Updated. Thanks for report.
2. Sounds like a bug. Could you please write in our tech_support channel to help our guys track it?
3. You get Prestige for completing missions and sinking enemy transports. In other words for doing what sub is supposed to do. You get a little Prestige for sinking subs, and no Prestige gain for sinking surface vessels (except capital)
Keep geting medals and you will get a rank promotion
4. I remember that I could outrunOberons and Kobbens in Whiskey, but report this to tech_support too, just in case.
This mod is hard.. I love the layout of the panels and the towed array.. It adds the ability to play surface ships (not my thing, but if you want that it is in there). This does NOT have the wires of glass issue of the EPIC mod.
I love this mod.. And in the discord there is an add-ons channel with other items.
I seem to be facing this on the windows platform, fresh install and dotmod from the github repo.
Last message in the debug log were;
The file 'E:/Steam/steamapps/common/Cold Waters/ColdWaters_Data/resources.assets' is corrupted! Remove it and launch unity again!
[Position out of bounds!]
(Filename: Line: 223)
The file 'E:/Steam/steamapps/common/Cold Waters/ColdWaters_Data/resources.assets' is corrupted! Remove it and launch unity again!
[Position out of bounds!]
(Filename: Line: 223)
FormatException: Input string was not in the correct format
at System.Int32.Parse (System.String s) [0x00000] in <filename unknown>:0
at TextParser.PopulateIntArray (System.String linedata) [0x00000] in <filename unknown>:0
at TextParser+<ReadShipData>d__18.MoveNext () [0x00000] in <filename unknown>:0
at UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr returnValueAddress) [0x00000] in <filename unknown>:0
(Filename: Line: -1)
User Acknowledged Error Message: Error!
The Following Error has Occured:
FormatException: Input string was not in the correct format
Continuing from this error will eventually hang on reading `swe_ss_gotland`.
Note: if you uninstall the game, you have to manually remove the mod files before you reinstall the game or the mods will still be there.
This mod looks sweet, though. I look forward to playing it once I get it to work.
Edit 1: I restored the install file from quarantine and made an exception. Then, after following the procedure, everything works.
Edit 2: Loving it so far. One suggestion I have is to add a shallow, surface ship-only homing option for dual-purpose torpedoes.
Edit 3: I noticed a possible bug. In shallow water, decoys from enemy submarines seem to go through the sea floor. My torpedoes home in on said decoys and lawn dart into the sea bed. Decoys are OP in general, like in Epic Mod.
This was exactly the problem, thank you. Nuked the install folder entirely and started again.
May your layers be strong.