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You should be asked if you wish to overwrite 1 file (Assembly-CSharp.dll, it's how we add new code to the game) which you should accept. Aftwewards you should see in "Cold Waters/ColdWaters_Data/StreamingAssets/" a folder called "dotmod" and the game should start up with a DotMod loading screen.
"Copy address as text" then continue with the rest of the installation instructions. Hope this helps.
https://github.com/DotModGroup/ColdWaters-DotMod/wiki/Mac-Install-Guide
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[INSTALATION INSTRUCTIONS]
WINDOWS:
Github:
Note that DotModInstaller.exe will not work on Windows 7. In such case you can manually extract ColdWaters_Data folder from archive and copy it over ColdWaters_Data in the game folder.
Download the release .zip from the GitHub page. Extract the contents of the .zip file into a folder somewhere where you can find it.
Then, navigate to the Cold Waters directory in which you wish to install the mod in File Explorer. Right-click on the address bar and select "Copy as text."
Return to where you extracted the mod, and launch DotModInstaller.exe. Follow the instructions present in the installer.
Then, the mod should be installed to Jone Soft Generic Mod Enabler (JSGME), which may be called "EpicModInstall" if you used that mod prior to DotMod. Launch that and enable DotMod, as well as any addons you have installed alongside DotMod.
Launch ColdWaters, and if the loading screen appears, you have done everything correctly. Enjoy!
Thanks this really helped.