Cold Waters

Cold Waters

Kumando Mar 3, 2022 @ 5:14am
Epic vs Dot
What are you guys opinions,cons and pros? Thanks in advance.
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Showing 1-15 of 60 comments
Delta_Assault Mar 3, 2022 @ 10:09am 
3
Epic is a bunch of Russians stealing people’s stuff.
AngryOldDad Mar 3, 2022 @ 11:14am 
Epic gives those who want it an opportunity to play some excellent Soviet subs (and other NATO subs but i don't ever look at them) and campaigns. Try both and make your own mind up based on what you think and want to play, and ignore any of the pointless crying that infects any thread about mods on this forum.
Proposition Joe Mar 26, 2022 @ 4:20pm 
DOT becauise it's more realistic, original, and expands on the great base game stuff so it feels like a game and not a clunky modded unbalanced mess like the Epic mod is.

Give them both a try for sure, but keep in mind EPIC steals EVERYTHING from DOT mod, and then tries to add their own stuff.

Also, in EpIc, the Russian subs are (unrealisticly) boosted up to being super strong, and it's not realistic at all. If that type of thing matters, go DOT.

basically DOT is = realism expanded and epic is = arcade expanded

Depends what you want. But I also dislike the practices of the Epic modders and hate their unrealistic buffing up of soviet subs that throws off the realism balance the game has.
Delta_Assault Mar 27, 2022 @ 11:22pm 
Originally posted by Sleepy Ape Noises:
DOT becauise it's more realistic, original, and expands on the great base game stuff so it feels like a game and not a clunky modded unbalanced mess like the Epic mod is.

Give them both a try for sure, but keep in mind EPIC steals EVERYTHING from DOT mod, and then tries to add their own stuff.

Also, in EpIc, the Russian subs are (unrealisticly) boosted up to being super strong, and it's not realistic at all. If that type of thing matters, go DOT.

basically DOT is = realism expanded and epic is = arcade expanded

Depends what you want. But I also dislike the practices of the Epic modders and hate their unrealistic buffing up of soviet subs that throws off the realism balance the game has.

Russia's military is trash, as we've seen.
knighttemplar1960 Mar 28, 2022 @ 12:52am 
Originally posted by Delta_Assault:

Russia's military is trash, as we've seen.
The technology is solid. The maintenance is what's been lacking but that's been true since the 1940s.
BobTank63 Mar 28, 2022 @ 4:09pm 
Both mods are similar since Epic steals most of his code from Dot Mod (and has actively bragged about it), but the main difference is that Dot Mod focuses on realism and Epic mod focuses on the arcade aspects of the game.
Miles Prower Apr 2, 2022 @ 7:25am 
2
3
2
Well speaking as both the administrator of the Cold Waters Community Discord as well as SUBSIM Discord Moderator and the Cold Waters forum moderator for the SUBSIM Radio Room, let me make it very easy for you.

Playable Subs was where things started.
Epic Mod took stuff from Playable Subs (which soured CaptainX3)
DotMod staff were a part of Epic Mod, further expanding the mod's capabilities.
DotMod formed as a fork from Epic Mod as Dot and original content/code creators with he decided they should focus on a more realistic mod with their own models, behaviour code and the like.
Epic & Fun (Epic Mod's 'creator'/lead) decided he'd start stealing DotMod code and models.
DotMod explicitly denied him permission to do so, but he continues to do so to this day.

So his mod's been banned from discussion at SUBSIM, it's been banned from discussion at the CWCD, it's been banned from consideration of SUBSIM's Mod of the Year/Best of SUBSIM. And it will remain this way until he finally removes DotMod's content.

So go with DotMod by default.
The Albatross Apr 2, 2022 @ 8:11am 
Epic is a poorly maintained copy of Dotmod with less focus on realism and a lot less talent in the dev team.

Dotmod routinely updates with game-enriching features and the team working on it is talented and dedicated to improving a game they truly love. Don't even bother with Epic, try out Dotmod once you have a decent handle on the game!
Tellashim[GIF] Apr 2, 2022 @ 10:50am 
Epic is the better team. Dot mod likes to make up lies, and their mod isn't half as complete as epics.
strykerpsg Apr 2, 2022 @ 11:12am 
Originally posted by Miles Prower:
Well speaking as both the administrator of the Cold Waters Community Discord as well as SUBSIM Discord Moderator and the Cold Waters forum moderator for the SUBSIM Radio Room, let me make it very easy for you.

Playable Subs was where things started.
Epic Mod took stuff from Playable Subs (which soured CaptainX3)
DotMod staff were a part of Epic Mod, further expanding the mod's capabilities.
DotMod formed as a fork from Epic Mod as Dot and original content/code creators with he decided they should focus on a more realistic mod with their own models, behaviour code and the like.
Epic & Fun (Epic Mod's 'creator'/lead) decided he'd start stealing DotMod code and models.
DotMod explicitly denied him permission to do so, but he continues to do so to this day.

So his mod's been banned from discussion at SUBSIM, it's been banned from discussion at the CWCD, it's been banned from consideration of SUBSIM's Mod of the Year/Best of SUBSIM. And it will remain this way until he finally removes DotMod's content.

So go with DotMod by default.

So, why not totally remove their mods from Subsim? I wholeheartedly agree with making people accountable. However, just reviewing the Subsim site, shows all of the Epic mods still on the download site.

Interestingly enough, I am surprised the DOT mod install is not located on the download section of Subsim, so sort of a mixed message. I did note the locked Epic mod thread though, so kudos.
Miles Prower Apr 2, 2022 @ 4:56pm 
Originally posted by strykerpsg:
Originally posted by Miles Prower:
Well speaking as both the administrator of the Cold Waters Community Discord as well as SUBSIM Discord Moderator and the Cold Waters forum moderator for the SUBSIM Radio Room, let me make it very easy for you.

Playable Subs was where things started.
Epic Mod took stuff from Playable Subs (which soured CaptainX3)
DotMod staff were a part of Epic Mod, further expanding the mod's capabilities.
DotMod formed as a fork from Epic Mod as Dot and original content/code creators with he decided they should focus on a more realistic mod with their own models, behaviour code and the like.
Epic & Fun (Epic Mod's 'creator'/lead) decided he'd start stealing DotMod code and models.
DotMod explicitly denied him permission to do so, but he continues to do so to this day.

So his mod's been banned from discussion at SUBSIM, it's been banned from discussion at the CWCD, it's been banned from consideration of SUBSIM's Mod of the Year/Best of SUBSIM. And it will remain this way until he finally removes DotMod's content.

So go with DotMod by default.

So, why not totally remove their mods from Subsim? I wholeheartedly agree with making people accountable. However, just reviewing the Subsim site, shows all of the Epic mods still on the download site.

Interestingly enough, I am surprised the DOT mod install is not located on the download section of Subsim, so sort of a mixed message. I did note the locked Epic mod thread though, so kudos.

So to answer your question there, the Epic Mod 'download' in there was placed before all of this DotMod stuff came to surface. It directs to the EpicMod thread that's closed when you try to 'download it' and the link has been removed from that thread. Though I am the CW forum mod, I do not control the Downloads section for it.

Originally posted by TellashimGIF:
Epic is the better team. Dot mod likes to make up lies, and their mod isn't half as complete as epics.
Making up lies while Epic openly states he's stealing DotMod's materials? Yeah, okay.
strykerpsg Apr 2, 2022 @ 8:47pm 
Miles,

I just posted on Subsim, but cannot find anything on how to operate the surface weapons. In particular, using an Arleigh Burke in the first scenario, Shakedown Cruise I think, and I tried to shoot down the MH60 and P3. I figured out how to load and fire the correct weapon, but not how to lock on to it.

Also, how do I launch Seahawk helo?
Miles Prower Apr 3, 2022 @ 6:38am 
Originally posted by strykerpsg:
Miles,

I just posted on Subsim, but cannot find anything on how to operate the surface weapons. In particular, using an Arleigh Burke in the first scenario, Shakedown Cruise I think, and I tried to shoot down the MH60 and P3. I figured out how to load and fire the correct weapon, but not how to lock on to it.

Also, how do I launch Seahawk helo?
DotMod's people might be in a better position to answer you but I'll do the best that I can. As far as I can recall, there's a gun button to activate, which turns green when that is online. And I don't believe you can launch the Seahawk.
ghostdog_688 Apr 4, 2022 @ 1:48am 
Originally posted by strykerpsg:
Miles,

I just posted on Subsim, but cannot find anything on how to operate the surface weapons. In particular, using an Arleigh Burke in the first scenario, Shakedown Cruise I think, and I tried to shoot down the MH60 and P3. I figured out how to load and fire the correct weapon, but not how to lock on to it.

Also, how do I launch Seahawk helo?
hi there stryker! Miles is correct; sorry, we arent terribly active here as our main focus for playerbase support is our discord channel - linked on our GitHub.
We have no plans to run helos or anything like that - we feel that by the time we get it done in a manner that makes sense and works to our standard, the community will get a better experience running Sea Power when it drops.

hope that helps,
ghostdog_688
DotMod Coordinator
strykerpsg Apr 4, 2022 @ 11:07am 
Originally posted by ghostdog_688:
Originally posted by strykerpsg:
Miles,

I just posted on Subsim, but cannot find anything on how to operate the surface weapons. In particular, using an Arleigh Burke in the first scenario, Shakedown Cruise I think, and I tried to shoot down the MH60 and P3. I figured out how to load and fire the correct weapon, but not how to lock on to it.

Also, how do I launch Seahawk helo?
hi there stryker! Miles is correct; sorry, we arent terribly active here as our main focus for playerbase support is our discord channel - linked on our GitHub.
We have no plans to run helos or anything like that - we feel that by the time we get it done in a manner that makes sense and works to our standard, the community will get a better experience running Sea Power when it drops.

hope that helps,
ghostdog_688
DotMod Coordinator
Thank you for the direct reply ghostdog_688. I am anxiously awaiting Sea Power when it drops. Loved NWS in it's day and have since been awaiting it's successor.

Since I have your attention, how do you shoot down the aircraft with the SM6? I can get it to launch, see the settings for narrow search versus wide search, but it always flies over the lower flying helos and aircraft.

By the way, beautiful modelling.
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