Cold Waters

Cold Waters

Thoughts on potential DLC.
I just want to express my personal opinion of potential DLC for this game. If the developers continue listening to the community, releasing patches, and maybe some additional features for free, then I'd be more than happy to spend $5-$10 on some DLC which really adds new content to the game. Maybe a Pacific theater featuring a lot of island hopping, or the addition of an entire library of friendly NATO vessels to escort including Nimitz-class carrier groups.

Anyway, just wanted to let the developers know there are those of us who are loving the game and would love to get the oportunity to see even more content and are willing to pay for it.
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Showing 1-15 of 60 comments
puckhead Jun 17, 2017 @ 9:17pm 
+1 for sure.
getysbug Jun 17, 2017 @ 9:26pm 
Eventually I'd like to see them add more campaigns. One set in the 1990's, one in the mid 2000's and even one set today. How about a campaign set in the Med, or one in the Atlantic?
Don't forget the Indian ocean, India vs the Pakis. One set now might not be a lot of fun though, unless you just love sinking everything in the ocean. See how fast you could wipe out the PLN with a Seawolf or Virginia class boat.

I love this game because it takes a very technical subject and makes it easy and fun to play. I'd pony up for some DLC for sure.
Bathtub Barracuda Jun 17, 2017 @ 9:27pm 
+1 though I haven't sunk many hours into the game (no pun intended). The time I do play the game I do very much so enjoy it and the content that it already has. As well as the constant patches from the devs.
Nefaro Jun 17, 2017 @ 10:17pm 
+ New campaigns: 1978 - 80, 1990-1992. Maybe a more recent 2010s one eventually.

+ New campaign areas, per additional campaign date. North Pacific at the least. Maybe Indian Ocean eventually?

+ New playable subs for nations: Soviet and UK at least. Perhaps others like France & Japan. Obviously those with large enough subs, meant to range outside local coastal waters; they need to be offensive types.

+ Expanded encounter & mission setups and opposing AI platform types. With more campaigns should come a wider variety of targets! :-)


+ The occasional friendly/allied/neutral warships & vessels mixed into the encounters. To make sure players aren't slinging weapons at leisure, all willy-nilly, and make those Narrow Seeker settings get used more often. Adding a small campaign penalty for such accidental kills during a mission. Would have to keep them from being spawned too close to enemy TFs, though.

Last edited by Nefaro; Jun 17, 2017 @ 10:19pm
Rabble Jun 17, 2017 @ 10:47pm 
+1
theCarthaginian Jun 17, 2017 @ 11:47pm 
Originally posted by Nefaro:
+ New campaigns: 1978 - 80, 1990-1992. Maybe a more recent 2010s one eventually.

+ New campaign areas, per additional campaign date. North Pacific at the least. Maybe Indian Ocean eventually?

+ New playable subs for nations: Soviet and UK at least. Perhaps others like France & Japan. Obviously those with large enough subs, meant to range outside local coastal waters; they need to be offensive types.

+ Expanded encounter & mission setups and opposing AI platform types. With more campaigns should come a wider variety of targets! :-)


+ The occasional friendly/allied/neutral warships & vessels mixed into the encounters. To make sure players aren't slinging weapons at leisure, all willy-nilly, and make those Narrow Seeker settings get used more often. Adding a small campaign penalty for such accidental kills during a mission. Would have to keep them from being spawned too close to enemy TFs, though.

The biggest campaign would be a hypothetical mid-90's campaign... the Sovs fully expected to have two Tbilisi (Kuznetsov)-class CVs and an Oryel-class (70,000dwt) CVN in service in addition to the 5 Kirov-class and 10 Slava-class. This would mean that the Sovs would have a pretty serious surface fleet to dominate the Barrents, Greenland and Norwegian Sea - and the potential to mount an amphibious operation against Iceland with their expanded LPH program.

It would also see the introduction of the single boat of the Seawolf-class*, 688 Flight II boats, 688i boats, and the Sea Lance missile and Mk 48 ADCAP weapons. Also, I'd hope that the USN could have the Skate-class introduced for the early campaign!

The British would get the HMS Dreadnought, Valliant-class, Churchill-class, Swiftsure-class and Trafalgar-class SSNs, and also the Resolution and Vanguard SSBNs.

The Sovs wouldn't see any completely new sub classes come online, but the Akula class would become more prolific and some of the older diesels (Whiskey and Romeo classes) would be phased out.


As for other nations, none beyond the Brits had anything beyond 'local' capabilities (as the entire theater is essentially 'local' in this game); France pulled out of NATO in 1966. The remaining nations would be limited to SS and SSK type vessels, and that necessitates a battery system being included in the game... whether or not KFG has the resources to do that is up to them, though I hope they make the leap.
That would open the floodgates for submarine classes!
USA: Tang, Barbel
GB: Porpose, Oberon, Upholder
GER: Type 205, Type 206
SWD: Draken, Sjöormen, Näcken, Västergötland
NOR: Ula
YUG: Heroj, Sava
RUS: Whiskey, Quebec, Romeo, Juliett, Foxtrot, Tango, Kilo
That's 14 classes of diesel boats available for play during the appropriate time periods, in the standard campaign map zone alone! I doubt that KFG will model the minor nation's boats... but if they are of a mind (and able) to open up model assets after they finish development, someone will.

Additionally, there is the possibility of opening up the Pacific and allowing Japan and Australia into the mix... there's another 12 or 14 classes of boats right there, though all but 2 will require introducing diesel boats and power management.
Last edited by theCarthaginian; Jun 18, 2017 @ 1:39am
theCarthaginian Jun 17, 2017 @ 11:48pm 
* Seawolf would remain a one-off boat at this time, as the other two boats weren't ready in 1996. I'd suggest letting that boat remain off-limits, simply because it would be such a quantum leap in tech that even the Akula-class boats would be like baby seals.
Curly Jun 18, 2017 @ 1:11am 
+1 F yes please
Doc Roley Jun 18, 2017 @ 1:34am 
+1 :woodlehappy:
+1 for soviet campaign
Mitchmaker Jun 18, 2017 @ 3:39am 
I would like to see the baltic sea implemented.... it would be a completely new area you would have to adapt to. especially if you got new sobmarines for this area for an instance the at that time common german type 205 and 206 diesel electric subamrines. in adition you could use their tactics for a cold war scenario. like mining operations and harbor attacking.
tvalok Jun 18, 2017 @ 6:15am 
I would love a USS Ticonderoga DLC
ramjbjb Jun 18, 2017 @ 6:20am 
I'll go completely the other way. There's been enough stuff in the past about flight III 688s, Seawolves, Akulas, even Kilos. I wouldn't complain having a campaign on a modern setting but I'd like something else. Something noone before has done.

And that'd be a 1950s campaign. Diesel-Electric GUPPYs vs soviet Type XXI evolutions. Limited tech ASW vs limited tech torpedoes and sonars. And the very first generation of SSNs.

Noone has done it before. No submarine simulator has gone there, it's either been WW2 or modern settings. Cold Waters already is the first that gives something as early as a 1968 setting. A 1950s would be a first that covers the gap between WWII and modern subs nicely.

And the current campaign map would perfectly work for that setting, reducing the ammount of workload needed vs a, I don't know, Pacific or Mediterranean campaign (which would also be cool).

Also, that would mean work done on Diesel/electrics (can't have a 50s campaign without them) wich would open the way for a lot of cool submarines in the future.
The Gowron Gaze Jun 18, 2017 @ 6:33am 
I wouldn't mind seeing some peacetime scenarios as well. Something along the lines of sneaking into Soviet ports to photograph new vessels or stalking newly commissioned subs. The goal would be to conduct these missions completely undetected.
I second what the OP said: if the developers keep up the excellent work they are doing now, i would definitely invest in the game and more in a DLC. Personally i would loooove to see a Falkland campaign..after all the HMS Conqueror was the last sub to ever sink a ship (ARA Belgrano). And Argentinians had subs too.
I would like to see something similar to what Bohemia Interactive has done with Arma2, for which 3 official mini-campaign have been added...each one with new units/nationalittes and extremely well crafted.
This game has a tremendous potential so i am looking forward to see what happens, i am really keeping an eye on this and i know i'm not alone...
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Date Posted: Jun 17, 2017 @ 9:02pm
Posts: 60