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Don't forget the Indian ocean, India vs the Pakis. One set now might not be a lot of fun though, unless you just love sinking everything in the ocean. See how fast you could wipe out the PLN with a Seawolf or Virginia class boat.
I love this game because it takes a very technical subject and makes it easy and fun to play. I'd pony up for some DLC for sure.
+ New campaign areas, per additional campaign date. North Pacific at the least. Maybe Indian Ocean eventually?
+ New playable subs for nations: Soviet and UK at least. Perhaps others like France & Japan. Obviously those with large enough subs, meant to range outside local coastal waters; they need to be offensive types.
+ Expanded encounter & mission setups and opposing AI platform types. With more campaigns should come a wider variety of targets! :-)
+ The occasional friendly/allied/neutral warships & vessels mixed into the encounters. To make sure players aren't slinging weapons at leisure, all willy-nilly, and make those Narrow Seeker settings get used more often. Adding a small campaign penalty for such accidental kills during a mission. Would have to keep them from being spawned too close to enemy TFs, though.
The biggest campaign would be a hypothetical mid-90's campaign... the Sovs fully expected to have two Tbilisi (Kuznetsov)-class CVs and an Oryel-class (70,000dwt) CVN in service in addition to the 5 Kirov-class and 10 Slava-class. This would mean that the Sovs would have a pretty serious surface fleet to dominate the Barrents, Greenland and Norwegian Sea - and the potential to mount an amphibious operation against Iceland with their expanded LPH program.
It would also see the introduction of the single boat of the Seawolf-class*, 688 Flight II boats, 688i boats, and the Sea Lance missile and Mk 48 ADCAP weapons. Also, I'd hope that the USN could have the Skate-class introduced for the early campaign!
The British would get the HMS Dreadnought, Valliant-class, Churchill-class, Swiftsure-class and Trafalgar-class SSNs, and also the Resolution and Vanguard SSBNs.
The Sovs wouldn't see any completely new sub classes come online, but the Akula class would become more prolific and some of the older diesels (Whiskey and Romeo classes) would be phased out.
As for other nations, none beyond the Brits had anything beyond 'local' capabilities (as the entire theater is essentially 'local' in this game); France pulled out of NATO in 1966. The remaining nations would be limited to SS and SSK type vessels, and that necessitates a battery system being included in the game... whether or not KFG has the resources to do that is up to them, though I hope they make the leap.
That would open the floodgates for submarine classes!
USA: Tang, Barbel
GB: Porpose, Oberon, Upholder
GER: Type 205, Type 206
SWD: Draken, Sjöormen, Näcken, Västergötland
NOR: Ula
YUG: Heroj, Sava
RUS: Whiskey, Quebec, Romeo, Juliett, Foxtrot, Tango, Kilo
That's 14 classes of diesel boats available for play during the appropriate time periods, in the standard campaign map zone alone! I doubt that KFG will model the minor nation's boats... but if they are of a mind (and able) to open up model assets after they finish development, someone will.
Additionally, there is the possibility of opening up the Pacific and allowing Japan and Australia into the mix... there's another 12 or 14 classes of boats right there, though all but 2 will require introducing diesel boats and power management.
And that'd be a 1950s campaign. Diesel-Electric GUPPYs vs soviet Type XXI evolutions. Limited tech ASW vs limited tech torpedoes and sonars. And the very first generation of SSNs.
Noone has done it before. No submarine simulator has gone there, it's either been WW2 or modern settings. Cold Waters already is the first that gives something as early as a 1968 setting. A 1950s would be a first that covers the gap between WWII and modern subs nicely.
And the current campaign map would perfectly work for that setting, reducing the ammount of workload needed vs a, I don't know, Pacific or Mediterranean campaign (which would also be cool).
Also, that would mean work done on Diesel/electrics (can't have a 50s campaign without them) wich would open the way for a lot of cool submarines in the future.
I would like to see something similar to what Bohemia Interactive has done with Arma2, for which 3 official mini-campaign have been added...each one with new units/nationalittes and extremely well crafted.
This game has a tremendous potential so i am looking forward to see what happens, i am really keeping an eye on this and i know i'm not alone...