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In reality they can raise/lower the masts at any length they choose.
What I don't understand is one of the latest patch notes said that diving with your masts raised wouldn't damage them anymore, so why can't I raise them below 50 ft then if I'm already doing 5 kts?
Makes no sense.
The patch was to prevent unrealistic damage (masts are designed for the same depth as the boat), they still don't do anything below PD so they still don't let you raise them below PD.
What does this have to do with WWII?
Los Angeles class subs were modern in the 1980s, and could absolutely vary their periscope depth.
As far as the game, letting players raise it below 50 feet allows them to adjust depth as a poor-man's way of adjust how much of the scope you want out of the water.
Anyways, you want to raise the scope under 50 ft to keep the least amount of scope under the water. Look at this: https://ibb.co/eFB4Ek 50 ft in calm water with the scope up. If the seas were any heavier you'd have some serious trouble seeing anything at that depth.
And here's the view through the scope itself at that height: https://ibb.co/eFB4Ekhttps://ibb.co/gAOZEk The dark area on the bottom is water washing over the lens.
First off do you have any proof that 688 subs can't adjust the height of their periscopes?
You seem awfully sure of that. Where can I read about it?
Second, it's not just the periscope I want to keep just above the surface. I can get the ESM mast to expose at 55 feet.
It's not that hard of a change to let us raise the masts below 50 ft. I would be happy with 60 ft as the new limit.
The 688 uses a Kollmorgen Model 76/Type 18 periscope, read all about it here: https://www.forecastinternational.com/archive/disp_old_pdf.cfm?ARC_ID=1752
Or here: http://freepages.genealogy.rootsweb.ancestry.com/~dickbolt/KollmorganType18Periscope.htm
Nowhere does it say the unit can change length.
None of this has anything to do with making it happen in game. I agree, it would be a simple change but I'm not a dev so I can't pat you on the back and tell you it'll be in the next patch.