Cold Waters

Cold Waters

The Pangaean Gamer 2017 年 6 月 11 日 下午 9:27
Is there a finite number of ships per class?
I was happy to find in the campaign that once I lost the Narwhal I was not able to select another one after being rescued, since there is only one. I'm curious as to whether the same applies to the Russian vessels. For example, if I sink 7 Alfa class submarines, will I no longer encounter any more since I've sunk them all?
最后由 The Pangaean Gamer 编辑于; 2017 年 6 月 11 日 下午 9:35
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正在显示第 1 - 15 条,共 18 条留言
Killerfish Games  [开发者] 2017 年 6 月 11 日 下午 10:28 
Not at this time, although it is something we're considering.
u2336 2017 年 6 月 11 日 下午 11:18 
Oh yes, that would add a great touch of realism 👍
BTW there were only 6 Alfa in 1984. ;)
最后由 u2336 编辑于; 2017 年 6 月 11 日 下午 11:20
ThatNiceDutchGuy 2017 年 7 月 2 日 上午 4:08 
That would make sense and add alot of realism. Sinking the aircraft carrier and seeing it again in later mission breaks the immersion.
Doc Roley 2017 年 7 月 2 日 上午 4:24 
+1 for this, the Soviets only had a handful of Oscar class subs available in '84... it would be great to see losses affect who you bump into as the war grinds on.
theCarthaginian 2017 年 7 月 2 日 上午 4:31 
+1 - it will give a tremendous sense of impact on the campaign... especially the longer version - the enemy will really feel the losses near the end.
steven777 2017 年 7 月 2 日 上午 4:40 
Close as I could find in 30 seconds to 1984 level of ships. Limited hulls would indeed give a tremendous sense of impact on the Campaign.
Of course this is the entire Soviet Navy not just the Northern Fleet. Or whatever Fleet it is we are fighting - I don't even know what it is called.


Soviet Navy in 1990

63 ballistic missile submarines

6 Project 941 (Typhoon-class) submarine
40 Project 667B (Delta-class) submarine
12 Project 667A (Yankee-class) submarine
5 Project 658 (Hotel-class) submarine


72 cruise missile submarines

6 Oscar-class submarine
6 Yankee Notch submarine
14 Charlie-class submarine
30 Echo-class submarine
16 Juliett-class submarine


64 nuclear attack submarines

5 Akula-class submarine
2 Sierra-class submarine
1 Alfa-class submarine
46 Victor-class submarine
6 November-class submarine
3 Yankee SSN submarine


63 conventional attack submarines

18 Kilo-class submarine
20 Tango-class submarine
25 Foxtrot-class submarine
9 auxiliary submarine
1 Beluga-class submarine
1 Lima-class submarine
2 India-class submarine
4 Bravo-class submarine
1 Losos-class submarine


7 aircraft carriers / helicopter carriers

1 Kuznetsov-class aircraft carrier
4 Kiev-class aircraft carrier
2 Moskva-class helicopter carrier


3 battlecruisers

Kirov-class battlecruiser is a class of nuclear-powered warship.
3 Kirov-class battlecruiser
30 cruisers
3 Slava-class cruiser
7 Kara-class cruiser
4 Kresta I-class cruiser
10 Kresta II-class cruiser
4 Kynda-class cruiser
2 Sverdlov-class cruiser


45 destroyers

11 Sovremennyy-class destroyer
11 Udaloy-class destroyer
18 Kashin-class destroyer
3 Kanin-class destroyer
2 Kildin-class destroyer


113 frigates

32 Krivak-class frigate
1 Koni-class frigate
18 Mirka-class frigate
31 Petya-class frigate
31 Riga-class frigate


124 corvettes

10 Parchim-class corvette
36 Nanuchka-class corvette
78 Grisha-class corvette


35 amphibious warfare ships

2 Ivan Rogov-class landing ship
19 Ropucha-class landing ship
14 Alligator-class landing ship
6 Polnocny-class landing ship
最后由 steven777 编辑于; 2017 年 7 月 2 日 上午 4:45
Hurric 2017 年 7 月 2 日 上午 5:13 
Thats a lot of gear they had for us to sink
theCarthaginian 2017 年 7 月 2 日 上午 5:15 
Yes, and sadly a large chunk if it isn't represented. Can't wait till the bug squashing ends and the content addition begins!
Hurric 2017 年 7 月 2 日 上午 5:21 
Talking about bug squashing

I have had two missions since the last upgrade (5) where i have been destroyed

The game instead of going into the RIP screens sent me back to base for repairs

First lot of damage was (minus) 195%
Second was (minus) 11%

Anyone else had this happen ?
最后由 Hurric 编辑于; 2017 年 7 月 2 日 上午 5:21
Hellfish6 2017 年 7 月 3 日 下午 4:17 
引用自 theCarthaginian
Yes, and sadly a large chunk if it isn't represented. Can't wait till the bug squashing ends and the content addition begins!

That's not true at all. The great majority of that list of Soviet stuff is represented - especially given that the game takes place in '84 or '68, not 1990. Only the auxiliary submarines are missing in any quantity, and they're... auxiliary.

But yes, I'd like a finite count of enemy types available. I've killed two Udaloys in my current campaign and I really hope I don't run into too many more.
puckhead 2017 年 7 月 3 日 下午 4:40 
Great idea and it would be welcome for sure.
theCarthaginian 2017 年 7 月 4 日 上午 1:40 
引用自 Hellfish6
引用自 theCarthaginian
Yes, and sadly a large chunk if it isn't represented. Can't wait till the bug squashing ends and the content addition begins!

That's not true at all. The great majority of that list of Soviet stuff is represented - especially given that the game takes place in '84 or '68, not 1990. Only the auxiliary submarines are missing in any quantity, and they're... auxiliary.

But yes, I'd like a finite count of enemy types available. I've killed two Udaloys in my current campaign and I really hope I don't run into too many more.

Nope.
There are no less than half-a-dozen important ships that aren't there... while not all are large, they are still important:
Project 1241 missile corvette
Project 1241.2 ASW corvette
Project 205P ASW corvette
Project 1135 M ASW frigate
Project 1135.1 ASW frigate
Project 58 missile cruiser
Project 1164 missile cruiser
Project 611 large submarine
Project 615 coastal submarine
Project 658 missile submarine
Project 629 missile submarine

There are other classes that have less involvement in the business of a nuclear submarine, but I didn't list them here... or the other major variants of the Grisha, as the 3 is pretty good as a representation.

So, yeah - a lot of ships thst could be there aren't. I don't particularly mind that they aren't (the game is great as-is) but it would surely be nice to have them.
Hellfish6 2017 年 7 月 4 日 上午 7:32 
That's not a large chunk of the overall availability. Nobody is gonna scream bloody murder because the Krivak I is in, but not the Krivak II. Or the Zulu boats. And seriously... the Quebec class? Really?

I'd much rather have the devs spending their considerable talents adding new boats to command, as I have yet to run out of targets in this game. I'm also holding out hope that one day they might give me a Knox or Perry-class frigate to captain.
theCarthaginian 2017 年 7 月 4 日 下午 2:59 
That is literally HUNDREDS of boats, all of which have to do with submarine operations.
It doesn't even include the Zulu-5, the first 'boomer' to be trailed by the USN at sea.

And yes, the 'Cigarette Lighters' are in there... they were a prolific class of boats which might be interesting to drive, as they are submarines and can work in the game.

The small ASW corvettes would be appropriate for any mission in coastal Russia, and the Krivak IIs would be nice as they are indeed different than the Krivak I. The Krivak III is completely different and would be centerpieces of near-shore defense in wartime... if not seconded entirely to the Navy.

Why do you think I am asking for so many models to be added eventually - anything they can make models for, I can find enough info to make a commandable vessel.
The Inept European 2017 年 7 月 4 日 下午 3:16 
Adding the mechanic of a finite number of ships would allow for an interesting, fully open ended campaign that could skip the need for 'missions' to determine eventual victory.

Even if it is kinda dumb that one boat sinks the whole Red Fleet, but hey. Manifest Destiny, or something. :-)
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发帖日期: 2017 年 6 月 11 日 下午 9:27
回复数: 18