Cold Waters

Cold Waters

Loosing contacts
I'm having a problem with loosing my contacts for about 50% of the time, and at the same time never being able to regain them.

As an example I was tailing a Charlie I at a point blank distance (1.2KYD). Suddenly I lost contact, tried circling 360degrees, then tried active sonar, then I tried rising up and down between the layers while using the same strategy. The menu implies that no vessels nearby and I've tried criss-crossing the map using active sonar for the last hour or so - yet the Charlie and it's unknown escorts are nowhere to be found.

I'm also experiencing issues where contacts simply never shows up (and the menu clearly states that there are no vessels near my sub).

However, on the contrary from what I've read on the forum, the ASW-planes are working as a charm. They are always searching in my vicinity, but not directly "above".
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Showing 1-5 of 5 comments
theCarthaginian Jun 9, 2017 @ 4:50pm 
Which missions?
What is your boat's speed?
Are you above the layer and they below, or vice versa?
What you're talking about isn't a bug... it's just modern submarine warfare against a creative and competent AI. ;)
Cpt.Swedish Jun 9, 2017 @ 5:02pm 
Originally posted by theCarthaginian:
Which missions?
What is your boat's speed?
Are you above the layer and they below, or vice versa?
What you're talking about isn't a bug... it's just modern submarine warfare against a creative and competent AI. ;)

Campaign, when preventing SSGNs from reaching GIUK-gap.

5kn, running smooth and silent.

This time? Same layer with me being slightly beneath and coming in from behind.

Bug? Later, with me pinging like crazy and cavitating I was expecting to taste torpedoes and/or pinging - yet nothing happened. Therefor, I simply assumed that's this is a bug (even though I'm playing on medium difficulty ;-) ).

What's sad is that it keeps me from finding and killing my objectives. With me getting an "insta"-fail instead.
Last edited by Cpt.Swedish; Jun 9, 2017 @ 5:04pm
theCarthaginian Jun 9, 2017 @ 5:17pm 
Originally posted by Cpt.Swedish:
Originally posted by theCarthaginian:
Which missions?
What is your boat's speed?
Are you above the layer and they below, or vice versa?
What you're talking about isn't a bug... it's just modern submarine warfare against a creative and competent AI. ;)

Campaign, when preventing SSGNs from reaching GIUK-gap.

5kn, running smooth and silent.

This time? Same layer with me being slightly beneath and coming in from behind.

Bug? Later, with me pinging like crazy and cavitating I was expecting to taste torpedoes and/or pinging - yet nothing happened. Therefor, I simply assumed that's this is a bug (even though I'm playing on medium difficulty ;-) ).

What's sad is that it keeps me from finding and killing my objectives. With me getting an "insta"-fail instead.

Seriously, it just seems like you were evaded at long range.
This happens some times - both in real life AND in the 1988 game this one is based upon... and some other sub sims. I've lost entire CONVOYS before in games like 'Aces of the Deep' and 'Silent Hunter III'... and those ♥♥♥♥♥♥♥ take up 20 miles square and more!
Cap'n Darwin Jun 9, 2017 @ 5:23pm 
A false signature analysis could throw off distance. I'm not sure if convergence zone contacts are modeled, but that could also be an issue here.
ramjbjb Jun 9, 2017 @ 5:41pm 
CZs are modelled indeed.
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Date Posted: Jun 9, 2017 @ 4:41pm
Posts: 5