The Legend of Heroes: Trails of Cold Steel

The Legend of Heroes: Trails of Cold Steel

Kabegami Jun 18, 2019 @ 1:42pm
Is the EXP gain supposed to be so slow?
killing scrubs at chapter one and I'm seeing blind playthroughs already at level 9 before they reach minor demon but even when fighting all of the enemies I came accross I only got to level 6.

Does maybe hard difficulty give you less exp?
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Showing 1-10 of 10 comments
Debrel Jun 18, 2019 @ 1:47pm 
nope, just go for a higher combat score by killing multiple enemies with one attack etc.
Koby Jun 18, 2019 @ 2:10pm 
I hit level 93 by the end of the game without much grinding.
OnlyOffensive Jun 18, 2019 @ 3:39pm 
lol? Ive hit like 67 or 68 lvl by the end and I hadnt grind much. level 93 "without much grind" seems like it was MUCH.

Anyway, if you just kill encounters once you still be up to level to current progress. This game has anti-grind system, which reduces exp gain significantly on same / lower enemies and gives you ALOT exp if you kill enemies above your level. So even if you came to a location slightly underleveled, by the time you get to the boss youll be adequate level as long as you do at least some fights.

There is actually absolutely no reason to grind intensly, you should get enough u-materials on average as well as currency.
Last edited by OnlyOffensive; Jun 18, 2019 @ 3:43pm
Koby Jun 18, 2019 @ 4:02pm 
Originally posted by OnlyOffensive:
lol? Ive hit like 67 or 68 lvl by the end and I hadnt grind much. level 93 "without much grind" seems like it was MUCH.
I forgot to mention that like 28? or so levels were simply the Shiny Poms that give you a level per encounter, used in the very last dungeon right before final boss. Figured if I had them, might as well use them / test them out. Even without them though I would've still been around high 60s or low 70s.

In any case, the game doesn't require grinding. It's got a fun battle system, but it's easy (almost everything can be taken out with the same strategy, and it's easily broken by high evade and/or delaying enemies.
Stabbey Jun 18, 2019 @ 4:58pm 
Originally posted by Kabegami:
killing scrubs at chapter one and I'm seeing blind playthroughs already at level 9 before they reach minor demon but even when fighting all of the enemies I came accross I only got to level 6.

Does maybe hard difficulty give you less exp?

No, but you get more XP from combat bonuses. Don't just run face-first into enemies. Engage enemies from behind to get triple advantages, you get bonus points from going first and from finishing battles without enemies hitting you at all - which they will without Single/Double/Triple advantages.

Hit enemies weaknesses with certain attacks to trigger link attacks as those also give bonuses to XP. For instance, Rean has an S Rank in Slash-type attacks, so enemies with 3 or 4 stars in Slash attack are likely to be unbalanced by Rean, triggering a link attack. You can see enemy weaknesses with Elliot/Emma's Detector craft or Battle scopes, and your characters attack type on the Status screen for each character.
Oguzhan Jun 19, 2019 @ 6:03am 
In Zero no Kiseki, which is the game that is after trails in the sky 3rd, they introduced the exp bonus system. Basically if you do well in battle and get bonuses you get more exp.

These can vary from "advantage battle" to "quick kill". The people you saw probably did this.

Also every chapter has a level limit. You can grind for exp if you want but the more you level up the less exp you get which is actually great since it focuses on skill more than grinding (not that CS games are hard they are patheticly easy even on nightmare which is a problem) . This also really works to your favour since you can just play the game normally and always be at a comfortable level.

What I am trying to say is, don't grind levels. If you wanna grind something, grind sepith since those are what you use to get orbments.
Dragon Jun 19, 2019 @ 7:55am 
Originally posted by Kabegami:
but even when fighting all of the enemies I came accross I only got to level 6.

What do you mean by "fighting all the enemies I came across"? Do you mean you only defeat each enemy one time and then no more than that, and then keep going to the next zone immediately? If that's what you are doing, then no, you aren't supposed to be max level for that particular zone. Max level is meant for people who do grind for it a bit. That's how the game is designed.

The game doesn't give you max level automatically just because you fight every enemy you see one time only.
Last edited by Dragon; Jun 19, 2019 @ 7:57am
Kabegami Jun 19, 2019 @ 1:44pm 
Originally posted by Debrel:
nope, just go for a higher combat score by killing multiple enemies with one attack etc.

How can you one shot enemies so early on?
OnlyOffensive Jun 19, 2019 @ 5:05pm 
you dont need to kill them with ONE attack, you need to kill multiple enemies at once.
Stabbey Jun 19, 2019 @ 6:40pm 
Originally posted by Kabegami:
Originally posted by Debrel:
nope, just go for a higher combat score by killing multiple enemies with one attack etc.

How can you one shot enemies so early on?

Other than S-Crafts? You don't, really. In late Chapter 2 and beyond, you get access to better AoE arts which can one-shot multiple weak enemies at once for the cost of some EP and casting time.
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Date Posted: Jun 18, 2019 @ 1:42pm
Posts: 10