Xenonauts 2

Xenonauts 2

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Vortis Apr 27, 2024 @ 4:42pm
Do we get ammo micromanagement in this?
One of the things I loved most about the original X-Com trilogy on PC back in the 90s was that there was a ton of micromanagement, from soldiers and equipment, to weapons and ammo. In newer XCOM games they removed all the ammo micromanagement, which greatly ruined the tactical experience and the immersion.

I remember briefly playing the first Xenonauts and I don't remember there being ammo micromanagement in that game (could be wrong, since it's been years since I played it), but I was wondering if ammo micromanagement is in this game? The trailer only briefly shows that you have to have the appropriate ammo in the character's backpack, but I wasn't sure if it gives you infinite reloads just having the ammo in your backpack, or if it's only one magazine/clip/drum/box and you have to manually add additional ammo packs?

It kind of frustrated me that a lot of newer tactical strategy games have removed ammo micromanagement, but I did appreciate the Hired Gun series for having proper ammo micromanagement, and even bullet management where you could load different ammo types into the magazine, which was cool. So before buying this game, just wanted to ask if that feature is in or if you have infinite ammo reloads while in the field?
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Showing 1-14 of 14 comments
biomike Apr 27, 2024 @ 4:52pm 
In the field you only have what your troops bring with them
Note you dont need to micro manage buying/building the rounds you send them out with, that ammo is unlimited
frobisher Apr 27, 2024 @ 5:56pm 
On a mission you do have to reload your weapon with whatever you brought with you. It is not automatic. This is most frequent with the laser rifles due to the 5 round clip. There is only one type of ammo for each weapon, you just have to bring enough with you. You don't have to manufacture ammo just the weapons.
PocketPsycho Apr 30, 2024 @ 2:20am 
With regards to ammo Xenonauts 2 is very similar to the original X-Com UFO Defense (or whatever it was called in your region, it was only "UFO" where I live).

You have to equip your soldiers with reloads for their weapons, the reloads take up inventory space and weight on your soldiers and the size and weight is dependant on the type of ammo (ie. Pistol Mags are smaller and lighter than Machinegun Boxes).

The only real difference is that in the original you had to buy or manufacture your ammo so you could resupply your squads in between missions, in Xenonauts 2 you don't have to do that.
weregobbie Apr 30, 2024 @ 7:40pm 
this is making me want to play UFO Alien Invasion. (goes and starts redownlooading it) LOL...

Where you manufacture ammo, guns, and have a bit more customization on looks of troops. I really hope xenonauts looks at that game and takes some cues from it.
frobisher Apr 30, 2024 @ 8:04pm 
Originally posted by weregobbie:
this is making me want to play UFO Alien Invasion. (goes and starts redownlooading it) LOL...

Where you manufacture ammo, guns, and have a bit more customization on looks of troops. I really hope xenonauts looks at that game and takes some cues from it.
Is ufo alien invasion that Indie game that was never finished? Where can it be found?
weregobbie Apr 30, 2024 @ 11:28pm 
Originally posted by frobisher:
Originally posted by weregobbie:
this is making me want to play UFO Alien Invasion. (goes and starts redownlooading it) LOL...

Where you manufacture ammo, guns, and have a bit more customization on looks of troops. I really hope xenonauts looks at that game and takes some cues from it.
Is ufo alien invasion that Indie game that was never finished? Where can it be found?

Yes, it is indeed. It still works but there's no end. it's pretty much I think a sandbox game verses Xenonauts.

https://ufoai.org/wiki/Download

I just downloaded it from here but if you want I can go find some other links.
frobisher May 1, 2024 @ 2:16pm 
Thank you. There's always room for more games like this.
Vortis May 2, 2024 @ 3:30am 
Man, I forgot about that UFO game. There was also another set of games similar to that as well, but they weren't reviewed as well; can;t remember the name of them but it was also similar to X-Com but in 3D.
Zohan Dwir May 5, 2024 @ 5:55am 
Damn, not the ammo, please not.
weregobbie May 5, 2024 @ 7:11pm 
Originally posted by Vortis:
Man, I forgot about that UFO game. There was also another set of games similar to that as well, but they weren't reviewed as well; can;t remember the name of them but it was also similar to X-Com but in 3D.

The same people who did UFOAI did the OPEN XCOM I believe.
weregobbie May 5, 2024 @ 7:11pm 
Originally posted by Zohan Dwir:
Damn, not the ammo, please not.
buwahahahaha why not? Gotta keep track of it in real life, I mean look at russia running out of ammo!
cpl trout May 18, 2024 @ 6:59pm 
unfortunately this community tends to lean more towards the simpleton version. Long gone are the days of funding your entire war with stolen alien drugs. I also miss getting to manage all aspects of running the xcom program.
cswiger May 18, 2024 @ 9:03pm 
While I had nothing against raiding the Temples of Sirius, the real cash to be made in Apoc was selling alien artifacts. (You just had to go a little nuts with the gas grenades or have toxiguns, so you didn't blow up all of their stuff.)

And that applies to X2. If you go heavy with explosives, don't expect to get as much loot.
weregobbie May 24, 2024 @ 12:02pm 
I personally like the idea of doing the ammo myself. I am more used to UFO: Alien Invasion game, than I am with the newer XCOM series. This feels closer to UFOAI in so many aspects
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Date Posted: Apr 27, 2024 @ 4:42pm
Posts: 14