Xenonauts 2

Xenonauts 2

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BrowneHawk May 22, 2023 @ 7:18am
What is Xenonaughhts 2? Sequel? Remake?
I have played the Xcom games, after that I played xenonaught until the end. Xcom obviously had more polish and graphics but Xeno had plenty of things I liked that Xcom did not.

I'm confused on what xenonaughts 2 is. Based on the description it sounds like we start with nothing again. I'm confused because the tech progression seems to be the same on the surface.

I don't get what happened to the first Xenonaught org from the first game and all its advanced reversed engineered alien tech. Just wondering if anyone knows is this just a remake of the first game? Or is it supposed to be a continuation of the story? I hope they explain the loss of tech and knowledge of the Xenos.
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Showing 1-15 of 19 comments
BrowneHawk May 22, 2023 @ 7:25am 
"Xenonauts 2 is a standalone title that does not need any experience playing the original Xenonauts to follow the story or enjoy the gameplay experience. The punishing battles, in-depth strategic layer, and complex simulations will take fans of the series and newcomers alike through a dark and deadly story about the defense of Earth and all humankind." From store page.

See I'm confused standalone would imply it has no connection to the first story at all. Do we consider xenonaughts 1 an alternate reality where the invasion happens sooner and xenonaught 2 is just in its own timeline?

Xcom explained it by revealing that we lost, Xcom got dismantled and its remaining forces scattered. Thats a good way of telling the player how all tech progress was lost.
dyra55 May 22, 2023 @ 10:40am 
Originally posted by BrowneHawk:
See I'm confused standalone would imply it has no connection to the first story at all.

Yes from what i know
Miroku Tsukino May 22, 2023 @ 7:23pm 
Originally posted by BrowneHawk:
I have played the Xcom games, after that I played xenonaught until the end. Xcom obviously had more polish and graphics but Xeno had plenty of things I liked that Xcom did not.

I'm confused on what xenonaughts 2 is. Based on the description it sounds like we start with nothing again. I'm confused because the tech progression seems to be the same on the surface.

I don't get what happened to the first Xenonaught org from the first game and all its advanced reversed engineered alien tech. Just wondering if anyone knows is this just a remake of the first game? Or is it supposed to be a continuation of the story? I hope they explain the loss of tech and knowledge of the Xenos.

Best way I can explain it is, Xenonauts 2 is not a sequel nor a expansion.

It is more like a remake as its the same story for all intense and purpose but with a larger budget over Xeno 1 and a different engine. Basicly consider it as a re imagining, Xeno 2 is recreating the original game with a new engine, New ideas and expanding on the first due to having a larger funding to it after showing what they could do with xeno 1.

They did try to do some different things in earlier builds such as having only one base and using the anthill design from Modern Xcom games. But one it was hated by most of the backers (Myself included) and two the creator's really didn't like it in the end themselves.

They also tried to simplify the air combat to fit the request of making it less interactive and tedious feeling by switching it to again XCOM style air combat with buttons of up, down left right and shoot. As well as having a static screen showing a image of a ufo and a fighter moving across a grid.

This also did not stay due to again most backers felt it dumbed down the air combat to much and the creators feeling it just didnt fit with their game. So the old air combat was brought back and they changed how the auto worked. So now auto works better and you get a option that if you didnt like the auto result you can just do a redo in manual mode.
Last edited by Miroku Tsukino; May 22, 2023 @ 7:24pm
Gremlin Jun 3, 2023 @ 1:05pm 
to me it a remake of the first. some thing they made better and worsts . my only gripe is that there going in the same direction as x com. meaning they have no new ideas. the biggest example is their doom day clock. having typing this I just thought of one that is the some also. loads of time missions now. meaning that you have to complete them in a select amount of moves( that I really hate). that probably the only two bad things about this so far.
Archerodees Jun 4, 2023 @ 1:53pm 
I just had the same thought. It looks sooo much like X1, so much in fact I'm not sure why they even bothered remaking it. If they had some new ideas and mechanics they could've just updated the first one. Whatever the case I would've preferred a sequel.
Firestorm🗿 Jun 5, 2023 @ 1:07pm 
I Think this game will be similar to the Enemy Within expansion for XCOM Enemy Unknown; basically the same story but with a metric asstonne of cool new stuff, both new enemies and things to kill them with.
Machiavelli Jun 5, 2023 @ 1:36pm 
It's a standalone game.

Sequels are supposed to retain mechanics while adding new things. Not entirely make a different game. This is what the new XCOMs do. They made a different game, that can't be compared to the orginal xcom. They dumbed down the geoscape and they dumbed down the combat to pure percentage rolls instead of having ballistics or a cone of fire. They basically turned it into more of a boardgame.

I'm glad they keeping alot of the original mechanics because that's what I liked in Xenonauts 1. I liked the air combat, I liked the more grounded setting, I like that it is pretty similar to the original xcom just with all the tedious micromanagement and dated UI removed.

There's def new things in the game. I think I saw a laser cannon in space that can fire down on earth, and the graphics have also been upgraded to 3d-2d graphics so predicting line of sight won't be as hard as in x1. I'm very excited for this title when finally releases.
Last edited by Machiavelli; Jun 5, 2023 @ 1:59pm
Sabre Jun 6, 2023 @ 10:06pm 
Just take it for what it's worth. I'm giving them my money on release as you all should!
Robrecht Jun 9, 2023 @ 7:06pm 
The best way I can put this is that the original Xenonauts was an unofficial remake of the original X-Com that tried to replicate the gameplay and feel of a game from 1994 with the technical capabilities and quality of life considerations of the 2010s on an indie budget (and succeeded admirably).

Xenonauts 2 is the same thing, but for the 2020s and with a more sizable budget.

And so I'm incredibly optimistic, because Goldhawk Interactive have shown to be up to the challenge before.
ulzgoroth Jun 12, 2023 @ 9:50am 
In story terms, Xenonauts 2 is a reboot in a different history from the original Xenonauts.

In gameplay terms, there are some differences but for the most part they're very much iterative.

In technology terms they switched from an isometric sprite system to 3d graphics. (I don't know what else they might have done.)
wei270 Jun 13, 2023 @ 2:13pm 
Originally posted by ulzgoroth:
In story terms, Xenonauts 2 is a reboot in a different history from the original Xenonauts.

In gameplay terms, there are some differences but for the most part they're very much iterative.

In technology terms they switched from an isometric sprite system to 3d graphics. (I don't know what else they might have done.)

i really hope they change the air combat system, the last one has some major problems where as long you have two planes you can take on almost every single alien ship.
chorion Jun 13, 2023 @ 7:48pm 
Originally posted by wei270:
Originally posted by ulzgoroth:
In story terms, Xenonauts 2 is a reboot in a different history from the original Xenonauts.

In gameplay terms, there are some differences but for the most part they're very much iterative.

In technology terms they switched from an isometric sprite system to 3d graphics. (I don't know what else they might have done.)

i really hope they change the air combat system, the last one has some major problems where as long you have two planes you can take on almost every single alien ship.

Only if you pilot them like tom cruise
Firestorm🗿 Jun 14, 2023 @ 4:45am 
Originally posted by cyllan2:
Originally posted by wei270:

i really hope they change the air combat system, the last one has some major problems where as long you have two planes you can take on almost every single alien ship.

Only if you pilot them like tom cruise
This. I have seen a video of a guy beating late game ships with Condors and Foxtrots. It requires a lot of skill and luck.
Machiavelli Jun 14, 2023 @ 9:25pm 
In X1 and X-Division, you have to pause the game like crazy to win in the airgame.
Last edited by Machiavelli; Jun 14, 2023 @ 9:26pm
chorion Jun 15, 2023 @ 10:14am 
Originally posted by Fellington:
In X1 and X-Division, you have to pause the game like crazy to win in the airgame.

I know , that is not fun, and people complain the air combat is too easy???
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